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Feedback comments for LD32
radmars's games and stats for all events →
| Timestamp | Since previous | Game | radmars's comment |
|---|---|---|---|
| Apr 23 02:05:00 | Floating Island Shootout | Cool idea but the fact that gravity switching just kills you more often than not is pretty annoying. This would be awesome if the levels were more bounded & took more advantage of the gravity mechanic. | |
| Apr 23 02:17:00 | 12m 00s | Pew Pew Club | Nice graphics & music (and keytars are awesome!) but the gameplay needs some tweaking. Having the enemies be almost totally evenly matched with the player is rough. If you could kill them in one or two hits it would probably feel a lot more balanced. |
| Apr 23 02:25:00 | 8m 00s | There Is Nothing In This Endless Expanse. | http://i.imgur.com/PLTZJRh.gif <br/>Looks cool though. |
| Apr 26 03:01:00 | 72h 36m | TRANSMATTER WHIRLMPOLE VACUUMBUSTER | Awesome concept! Really fun, my high score was 119. I like how using the pull near the edges is more effective at killing enemies but riskier. Nice work! |
| Apr 26 03:11:00 | 10m 00s | Orb of Power | Nice! The puzzles are really clever and the combat is really fun (though it's really easy to kill the spear guys by getting the ball behind them and pulling it back). Awesome work. |
| May 7 02:02:00 | 262h 51m | Safer in the Dark | Awesome concept! I wish there was a bit more give and take on the camera movement so you could get your bearings more with your eyes closed, and the level design was a bit wandery later on, but otherwise really fun. Great work. |
| May 7 02:29:00 | 27m 00s | Rhythm Gunner | This is so awesome, I love it. My only real complaint is the controls, ctrl is kind of annoying to press constantly. Would love to see this with controller support. Amazing work! |