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Feedback comments for LD31
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| Timestamp | Since previous | Game | radmars's comment |
|---|---|---|---|
| Dec 9 04:41:00 | Entire Screen of One Game | AAAAAAAAAAAAAAAAA | |
| Dec 9 19:27:00 | 14h 46m | Entertainment Software for Lonely Children | wow. <br/>Playing this made me feel comforted and incredibly uneasy at the same time. The combination of the bizzare audio and the face made for an all around awesome experience. My only complaint is not to get repeats of the after game 'advice' until you've gone through them all. I liked that it felt as though it was building up to something though. Maybe its just reading too much into it, but it felt as though the 'advice' was getting more and more intimate as the game went on. I liked how you got to really feel like this mystery face was a real character rattling things off about 'itsself' in a creepy, sort of reassuring way. Awesome job, love this one. :D |
| Dec 9 19:28:00 | 1m 00s | Contact Cowboy | Really neat idea. Love the 2 player approach, as well as the subtleties involved with faking out your opponent and carefully fading into the crowd. Simple but effective graphics. Nice work! |
| Dec 9 19:35:00 | 7m 00s | Get Ripped | Haha! Love the humor, horse / squid? man made me laugh a bunch, especially every time the omni man yelled "Ripped up!" <br/>Would love for the game to ramp up a little quicker so we could see some of the more interesting enemy mechanics sooner. I almost quit and then the boss fight happened! |
| Dec 9 19:44:00 | 9m 00s | Critter Blaster Extreme - Judge and Jury | Characters were fun and themed well. Nice work! Good to see someone try to innovate off of PvZ but I think you could push it even further! Perhaps each weapon allows for different target-able areas on the body? Headshots for rifle, 3 lane damage for shotgun or something? |
| Dec 9 19:45:00 | 1m 00s | Snowman Critter Control 2 | fun katarari-y game! I rather enjoyed murdering all those bunnies. The red tint when you roll up bloody snow is a nice touch too. :D |
| Dec 9 19:54:00 | 9m 00s | Screen Saver | hahah. Awesome. This was oddly satisfying. It was a bit confusing deailg with the 2 & then 3 coins at once, but that made it more fun. I wish the difficuly ramped up more over time, as I stopped because i was' done' instead of 'game-overing' All around fun entry though. |
| Dec 9 19:56:00 | 2m 00s | Case #31 | Really incredible concept. Love the presentation and the way each screen transitions in. Very unique, very moody. Nicely done. |
| Dec 9 19:59:00 | 3m 00s | Creative Defense | nice tower-defense game! I would have liked to be brought right into the 'choose a tower type' after building the base of the tower though. I also would have liked to be able to sell towers. :X wound up having a big tank wave and no anti tank guns for em! Nice entry. :D |
| Dec 9 20:00:00 | 1m 00s | Try Saving Animals | Ha! Love this one. Nice and simple. Clean graphics, great presentation. Would love some more jarring or humorous hazardous materials! Music sets a nice tone too. Great work. |
| Dec 9 20:03:00 | 3m 00s | PenguinPush | This is adorable! Nicely done :D |
| Dec 9 20:07:00 | 4m 00s | Buck Blastem | Nice little game. I kept wanting more, which is a good thing! Somehow it does a nice job getting you to keep playing. I think the rising floor really keeps upping the anti. Nice feature. Overall good work! |
| Dec 9 20:18:00 | 11m 00s | Nauty Sub | This game has a lot of potential. Music is great, the undersea setting with the light around the player is great too. Would love to see some more inspired enemy types as well as some audio feedback for various activities. Overall great little experience! |
| Dec 9 20:32:00 | 14m 00s | Two Fold Swan | Great smooth transition between screens. Really love the exploration as well! Wish more games would harness the curiosity of the mind! Nice entry. |
| Dec 10 00:47:00 | 4h 15m | Raptor Polo | Controls are a bit tough on keyboard, bet it's a lot better on a controller! |
| Dec 10 01:14:00 | 27m 00s | Galaxia | my clicky finger hurts so much now, nice! |
| Dec 10 01:33:00 | 19m 00s | Joke's on you | Somewhat confusing... but pretty. |
| Dec 10 03:34:00 | 2h 01m | A Place in Space | Awesome! Really fun, great use of theme, visual style is cool and great audio too. My only criticism is that it gets a little too visually busy when there are a lot of bodies on the ground (despite how that looks awesome :D) Nice work! |
| Dec 10 03:48:00 | 14m 00s | Stagehand | Awesome use of the theme! Controls felt a little awkward but otherwise it was great. |
| Dec 10 04:56:00 | 1h 08m | gnoPortal | Awesome concept! Bit too easy to lock the ball behind the paddle but pretty fun nonetheless. Would love to see some multiplayer for this. Did you make the music yourself though? If not you should probably opt out of the category. |
| Dec 10 04:58:00 | 2m 00s | 100Souls | Crashes on startup for me too :( |
| Dec 11 00:23:00 | 19h 25m | Mini Minotaur | Wow, awesome concept! Normally I hate sliding block puzzles but I had a lot of fun with this :P Great touch having the small doorways it can't follow you through. Nice work. |
| Dec 11 02:16:00 | 1h 53m | DFGH Mission | Wow very compelling! Great use of theme and a good challenge. Great use of audio to establish the mood too. |
| Dec 11 03:32:00 | 1h 16m | Off Screen | Surprisingly fun and addictive! I didn't think much of it at first but after a few levels I was addicted. Can't believe I managed to beat it! GG :D |
| Dec 12 02:49:00 | 23h 17m | Ab Intra | Probably one too many jump scares IMO but great job with the atmosphere regardless. Nice work! |
| Dec 12 03:00:00 | 11m 00s | Maze Escape | Awesome use of the theme! The platforming physics feel great too, nice work on that. I got stuck before getting the yellow key though... |
| Dec 12 03:17:00 | 17m 00s | Escape Velocity | Wow this game is absolutely gorgeous! (It did look like there were some weird artifacts as objects popped in from the distance though) Great music too. Gameplay-wise I wish there was more incentive to go faster rather than just having it be standard platforming. I would love to see this fleshed out more. Great work! |
| Dec 12 03:28:00 | 11m 00s | 0000 : Press Z | Nice! Pretty fun but frustrating at times, the controls felt a bit too twitchy. The nonlinearity of the levels is an interesting idea but it was a bit annoying to do the same levels over again and not be able to practice the hard level you're on multiple times in a row. Kudos on the gamepad support too, always awesome to have that available. |
| Dec 13 18:50:00 | 39h 22m | Starside Takeover | Wow this is awesome!! Graphics and music are stellar. Controls are pretty good though the movement feels pretty slow relative to how big your hitbox is, so that makes it a bit hard. My only suggestion would be to have the A/B and switching mechanics explained more ingame, it took me a while to figure out what my strategy should be. Awesome work! |
| Dec 13 19:02:00 | 12m 00s | Kenny's Adventures | Nice use of the theme! Good puzzle design and nicely challenging as well. |
| Dec 13 20:49:00 | 1h 47m | Labyrinth | Awesome music as usual, clever level design, great use of the theme. Probably one of my favorite LD platformers ever. Great work!! :D |
| Dec 14 02:12:00 | 5h 23m | Network Programming | I love this idea! :D Hilarious too. Great work. |
| Dec 14 04:36:00 | 2h 24m | Cuberot | Great graphics & atmosphere but the gameplay leaves a bit to be desired IMO. For some reason it took me a while to realize how the gravity mechanic worked; some sort of different animation to emphasize the block falling might help there. Would be cool to see more elaborate puzzles in this style. Nice work. |
| Dec 17 01:31:00 | 68h 55m | One Room Dungeon | Nice! Really fun, great audio too. Dealing with things spawning on top of you can be pretty annoying though. Got some occasional lag in Firefox as well btw. |
| Dec 17 04:53:00 | 3h 22m | Ludum Dare to Believe - SEASON 3 | This Ludum Dare entry is brought to you by.."PEACH NEHI" |
| Dec 18 02:58:00 | 22h 05m | ARENA++ | Cool concept but definitely could use some balance work on the gameplay. If you screw up early, it quickly becomes impossible to dodge and then it's just a slow death after that. Slower firing rates for the enemies & smaller hitboxes (ie just easier to dodge shots in general) would probably help here. Definitely has potential though, would love to see a proper postcompo version. Nice work. |
| Dec 19 01:57:00 | 22h 59m | Super Death Grid Of Death (with deadly beats) | Awesome concept but it being so unforgiving is frustrating, there are some situations where you just have to memorize what's coming up since you can get stuck with nowhere to go. That might just be my preference though. I'd love to know how exactly you programmed the level to go along with the music; I love rhythm games and I'd love to take a crack at making a proper one someday. Nice work! |
| Dec 19 02:03:00 | 6m 00s | Nebula | Cool concept! Wish everything moved a bit faster, or maybe making multitasking (like sending out probes while torpedoes were in flight) a bit more meaningful/useful could be cool too. Nice work. |
| Dec 20 00:43:00 | 22h 40m | Snowball juggling Olympio | Awesome graphics, great music, nicely challenging gameplay with a good learning curve, really polished. I can't think of anything to be improved except maybe adding other juggling patterns :P Amazing work! |
| Dec 20 01:26:00 | 43m 00s | Pengie | Nice! The animations are great and the screenshake makes the game just feel good to play. The gameplay is pretty fun and compelling though not being able to jump on their heads is kind of annoying since that's so expected. Solid game, great work! |
| Dec 20 20:56:00 | 19h 30m | Death Heap | Awesome! Great concept and great use of the theme. Movement felt a bit slow and it was weird that I couldn't jump in certain situations but otherwise the gameplay is solid. I love the music too! Nice work! |
| Dec 20 21:00:00 | 4m 00s | Dog Astronaut | Nice! Graphics and audio are great. The controls could use some tweaking to make diagonals work but otherwise the gameplay is solid. Nice work :D |
| Dec 22 20:38:00 | 47h 38m | Bullet Beat | Awesome! I love seeing rhythm games in LD. Great concept, I like how the gameplay almost forces your brain to do some sort of weird multitasking. It would be nice if there were some more warning before the beat changes but otherwise the gameplay works really well. Great work! |
| Dec 28 01:01:00 | 124h 23m | Velcro | Great music but I wish that it was incorporated into the gameplay more - the bullet behavior/movement didn't feel particularly rhythmic at all. Also it's weird that one of the "powerups" is actually bad for you, it just seemed intuitive to always pick those up. Regardless this is a solid game and it would be awesome to see it expanded upon. Nice work! |
| Dec 28 21:41:00 | 20h 40m | Beat Bop Delicious | Cool concept! Having the hitboxes move around is pretty annoying though, and I wish it let you revel in having the whole song work for a little longer :P Nice work. |
| Dec 28 22:18:00 | 37m 00s | Tower Trasher | Awesome! This is so much fun. I wish there were control groups & single click selection though, I kept on accidentally getting my healers killed :P |