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Feedback comments for LD32
ploogle's games and stats for all events →
| Timestamp | Since previous | Game | ploogle's comment |
|---|---|---|---|
| Apr 21 17:02:00 | Skyblade | Very cool!!! | |
| Apr 22 06:39:00 | 13h 37m | (mental)fairy | It was a bit easier than I expected, but still great. If the weapon had a tad less spread I'd have been forced to move around more. :) Art and music (and that moving background) were all so well polished. <br/> <br/>Good job! |
| Apr 22 06:44:00 | 5m 00s | bloodshot | Took me a couple tries to figure out why I kept dying, because I forgot to read the instructions. :) Very clever, perfect difficulty! This is a really good one. You did good! |
| Apr 22 06:50:00 | 6m 00s | MagDef | Music immediately stood out! I underestimated the difficulty, that ramped up quickly but fairly. |
| Apr 22 06:54:00 | 4m 00s | Frisbee Fetus Bombs | Your comments on the Dust Bunny game were a little mean. Just needed to say something about that. |
| Apr 22 06:55:00 | 1m 00s | Dust Bunny Bounty Hunter | I like the idea of a constantly-evolving weapon. I agree with the suggestion of aiming with the mouse, that would have improved the controls a little. It was still very workable and I was able to beat it. Good job. :) |