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Mekuri

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TimestampSince previousGameMekuri's comment
Apr 21 12:02:00 The War Dog Very nice mood in this game. Very simple gameplay, but I had to follow the texts (Both colors) like a good(bad) dog, which kept curious, and as such entertained. <br/>I enjoyed it - Good work.
Apr 21 12:15:00 13m 00s (mental)fairy The gameplay quickly got tedious, but I do like the alternative take on a "space shooter" game. Also I loved the graphics style, you did really good on that.
Apr 21 12:37:00 22m 00s Unconventional War I liked the idea, but not much feedback or consequence for my actions. The red buttons were.. well there :P <br/> <br/>Movement was painfully slow- But I think you did a good job on the graphics, especially as an XNA game.
Apr 21 12:56:00 19m 00s SLICK LICKER Great game. Felt like being inside a pinball game -In a good way. Nice mood and beautiful graphics. Took me short while to get hang of the controls and such, but I ended up having fun :-) Nice job.
Apr 21 13:07:00 11m 00s Ring Retorter haha, this was sooo Monkey Island-ish :P <br/> I loved that the insult wasn't a 1 to 1 ratio. Some of them could be used against several remarks- Nice touch! <br/>I could play this for hours if it had more enemies :P I had great fun (And maybe you earn a few cheap points from the nostalgia rush I got from it :P ) <br/> <br/>Great job!
Apr 21 13:15:00 8m 00s NO TIME TO EXPLAIN: GET IN THE LLAMA lol that was.. different-- I had fun throwing forks all over the place and lagging up my computer :P <br/> <br/>If you spam the forks and the fps drops, you can actually move off the platform.. Happened to me on my second try. <br/> <br/>Anyways, It was great fun, nice graphics, and some nice sound effects!
Apr 21 13:18:00 3m 00s Space Boy Nice game. I got confused early on when I got stuck at one of the poles, and circled extremely fast. And then I was like "Aahh, of course!" - Great game, loved the controls and nice graphics!
Apr 21 13:45:00 27m 00s Padilla's Pancakes Nice idea. Reminded me a bit of an old C64 game I used to play as a kid. Excellente!
Apr 21 17:49:00 4h 04m Evil Cupido: Haters gonna hate Nice controls, really loved them. The art is very great as well. It's fairly hard, but not in a way where you blame the game. It felt mostly polished, except for a few minor bugs. (had two random freezes for a few seconds, and a few weird experiences with jitters when dying). <br/> <br/>I had fun, and actually played for quite a while - Good job.
Apr 21 18:01:00 12m 00s Monkey Business Great game. Nice artwork and smooth controls. Felt very polished, except for a few minor bugs. (Got some random freezes for a few seconds a few times)
Apr 21 18:08:00 7m 00s Nail Gun Hero I like the retro style. The game was hard, but in a good way. I loved the nail gun effect, especially that it removed incoming fire. Very innovative!
Apr 21 18:25:00 17m 00s Silence Gameplay wise it got a bit tedious, but I did play it until the end, so you managed to keep me curious. The music and sounds were great. A nice attempt on a "mood" game :-)
Apr 21 18:46:00 21m 00s Nuclear Space Buckets I had my brother over so played this game with him. We had a lot of fun, for short while. It quickly gets repetitive, but we had some good laughs.. well done :-)
Apr 21 18:49:00 3m 00s Beacons I liked the idea. I don't think it was overly difficulty, but not easy either. I liked the style- I kinda like it when people make something meaning full out of the primitives. You did a nice job - well done!
Apr 21 19:10:00 21m 00s Head Sword Ninja This was.. weird :P - The music was a nice match. The physics was actually fairly nice, although the game was fairly hard. Fun little game though.
Apr 21 19:19:00 9m 00s Type Commander Yay! I beat the game on first try with no monsters coming through- But I was kinda glad the game ended there because I was getting fatigued :P - I felt challenged and I had great fun. I restarted the game afterwards just to experience loosing, I like the "comments" from the people :P <br/>The graphics were really nice, all in all I really liked this game a lot :) Good job!
Apr 21 19:34:00 15m 00s Magnets, How Do They Work? Great idea I liked it. I failed to see the point about dying in the walls though, but apart from that I liked the game. It got fairly challenging as you moved on. Well done.
Apr 21 19:43:00 9m 00s Skyblade Sound would add sooooooo much to this game. It kinda lacks a bit of feel because of it. Slap on some sound, make a post compo version, and you're golden- I had fun playing it.
Apr 21 19:53:00 10m 00s Deadly rain I great idea for a game. I like how the chopper both works against you and with you sometimes. I loved that the entire level is destructible. It is however very hard, especially due to the (seemingly) randomness of the fire from the missiles- It makes it really hard to anticipate, and thus takes away control from the player. A little polishing on the missile mechanic and you have a very nice difficult (but less frustrating) game. Somehow I really liked this game.
Apr 21 20:18:00 25m 00s Dreamfisher I only get a white screen with music, and UI overlay. I can even get a combo of some sort when spamming space- But not able to play.
Apr 21 20:40:00 22m 00s Negotiation Tactics I really liked the idea, but I found the game immensely difficult. I tried for about 20 minutes just to beat the first level, and I always failed around day 5 from the voting. Might be me that suck or missed something. I did not want to use cheats, as.. well I don't like them. <br/> <br/>My difficulties aside I found myself enjoying the game, good job.
Apr 21 20:55:00 15m 00s Space Worder You should've finished it. A bit of sound and some score and you might have had an addictive game :P Right now it just feels.. weird :P
Apr 21 22:44:00 1h 49m My little friend Ernest What a great and big game. You guys clearly put a lot of effort into this. The graphics are great, the sounds are decent. Even the story is compelling.
Apr 22 09:00:00 10h 16m Slug Fest I like the idea of this game - Salting snails- Seems original. <br/>I like the fact that you made the effort to finish it as a jam, rather than giving up on the compo. <br/>The objectives of the game are pretty straight forward, and I managed to beat it after 15-20 tries. <br/> <br/>The graphics were nice, good job on making the sprites yourself. <br/>The slugs sometimes became invisible, making me think I killed them- Maybe because they were behind some hitbox or something? <br/> <br/>All in all a simple game, that could benefit from some sound and some polish (Most Ludum Dare games can I suppose :) ) - But well done considering you went into unknown territory.
Apr 23 06:27:00 21h 27m The morning type I loved the style of the game. It felt very nice, and polished. <br/>I did a game last ludum dare where the theme was.. off, but it's fine. Better to do some kind of game, than nothing at all due to the theme. <br/>I was entertained by your game and I loved the atmosphere. You already covered the game's shortcomings, and if you fixed those I think you have a very nice typing game here. I can easily see this evolve to some kind of story driven game where you type key points. I like that the words weren't exactly the same on each playthrough. I think you did a very good job! Well done!
Apr 25 14:30:00 56h 03m Into The Fray Took me a short while to figure out that it was the entire "side" that got blocked, not just the point. After figuring that out the game suddenly made a lot of sense and I had fun. I managed to beat all the levels, fairly easily. The idea was awesome, albeit a bit too slow. I do believe that more complex levels won't feel that slow :-) I Loved the Agility boost. All in all a great idea, and I was entertained. Good job!
Apr 26 11:04:00 20h 34m The Hand That Feeds A very great idea. I had a hard time keeping track of my pet though, and felt a bit overwhelmed by the monsters. <br/> <br/>I liked the graphics, they were nice. <br/> <br/>I can really see the potential in the game and would like to see where you can take this with some polish. Good job to you all.
Apr 26 21:53:00 10h 49m Cheeseburger (in Paradise) So.. that happened :P <br/>I get the adverbgames point, and all, and there were something about the mood you created- But there was no gameplay at all.