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Feedback comments for LD32
Ludipe's games and stats for all events →
| Timestamp | Since previous | Game | Ludipe's comment |
|---|---|---|---|
| Apr 20 02:19:00 | Copycat | Simple, yet elegant and original. It's really easy to get the mechanics and, once you understand the game, it's pretty fun. I'm sure I'll be playing more of this over the next weeks ^^ | |
| Apr 20 02:22:00 | 3m 00s | A God's Weapon | This is a game meant to be played with a friend, once you get someone to play with and practice a few rounds it gets really fun :) |
| Apr 20 02:29:00 | 7m 00s | Sock Ninja | I loved the retro-feeling. Art, sound and music fit pretty well and bring back memories from older games, which is always nice ^^ <br/> <br/>The text was hard to read(due to the color of the font) and the AI needs a bit more of work (right now it's easy to glitch it). But as you already said this is a jam, no room for polishement! :P <br/> <br/>good work! |
| Apr 20 02:43:00 | 14m 00s | Graze | I think I made it to round 5. <br/> <br/>I thought the main mechanic was pretty clever and interesting. Usually in bullet hells you try to stay as far as possible from the bullets, however, here you're rewarded for being near them, that's pretty neat! :D <br/> <br/>Sadly it's easy to use the columns to trick the enemies, but I'm sure it can be fixed easily. <br/> <br/>Good work!^^ |
| Apr 20 02:49:00 | 6m 00s | TypeFighter | Tried the demo earlier and loved the idea. It's simple, yet very fun. <br/> <br/>There's two things I'd change: <br/> <br/>1)Reward using longer words <br/>2)auto-move. Typing is fun but moving around isn't, I think this game would work better if it was on rails(automatic movement). <br/> <br/>great work by the way! ^^ |
| Apr 20 02:55:00 | 6m 00s | Twizards | The art is beautiful, I think I saw a screenshot on twitter(it could have been here) and I really liked it. <br/> <br/>It would be cool to have a permanent visual reference, yes, there's a help panel, but when you're getting started you check that A LOT for the commands :P <br/>So it'd be nice to be able to check all the info(or at least some references) without having to open that. <br/> <br/>It's an interesting control mechanic and a clever take on the theme :D |
| Apr 20 03:01:00 | 6m 00s | Improvisational Assassin | The game is interesting but, in my opinion, the main mechanic, which would be moving around and being stealthy, is way to frustrating and not that fun. <br/> <br/>I liked the graphics, they had a "hotline miami" feeling, which was pretty nice. <br/> <br/>With just a bit more of work it could be a pretty cool game. |
| Apr 20 03:07:00 | 6m 00s | TRANSMATTER WHIRLMPOLE VACUUMBUSTER | Simple and fun. The mechanics are very easy to learn and the difficulty is pretty well defined. Really makes you want to play more times. |
| Apr 20 14:19:00 | 11h 12m | Melonbomb | This game is pretty fun ^^ <br/>The slippery floor makes the game more fun and difficult at the same time, I'm sure this wouldn't be as cool wih a regular floor. Chain explosions feel rewarding and everything looks quite polished. <br/> <br/>Good work! |
| Apr 20 15:30:00 | 1h 11m | Hatchet Harry | Nice game! Extremely polished and with some great art. The plot is disturbing and hilarious at the same time :P <br/> <br/>Gameplay should evolve, otherwise it becomes a bit too repetitive; but after all this is just a jam. <br/> <br/>well done! |
| Apr 20 15:39:00 | 9m 00s | Power of Djent | It's a fun game, perhaps the most urgent thing that needs to be improved is enemy AI and enemy spawn, which can be quite frustrating. <br/> <br/>I liked your take on the theme and the sound is pretty cool ^^ |
| Apr 20 15:58:00 | 19m 00s | Bubblegum Parkour | Nice short game. The "buble-mechanic" is interesting and I liked the art. <br/> <br/>Camera should be tweaked so you can always see where you're going to land. |
| Apr 20 16:12:00 | 14m 00s | Flappy Shrimp Ninja Blob VS Blue Water Saussage ! | The concept is simple but the gameplay is quite fun. The jumping moments kind of reminded me to "Ecco the dolphin" ^^ |
| Apr 20 16:59:00 | 47m 00s | EDDA | Hi there fellow Construct dev! ^^ <br/> <br/>I thought the idea was very original and the art is lovely. I think it's not clear enough how to make "good" or "bad" poems, and that's something that should be pointed out. <br/> <br/>The art is great and sets up the mood, but maybe the text should be a bit bigger, you have a lot of empty space on the screen and you could use some of it to make the text clearer. <br/> <br/>Good work! |
| Apr 20 17:37:00 | 38m 00s | An Evening of Modern Dance | This game reminded me to "Octodad" and "QWOP" ^^ <br/>The game is nice and the art and music fit pretty well. <br/>Controls felt way too frustating to me, but I guess that was the point :P |
| Apr 20 18:36:00 | 59m 00s | Space Boy | It's a very fun game and the different enemies/hazards add a lot of variety to the gameplay. <br/> <br/>As some people already pointed out, this game is screaming for a score tracker :) |
| Apr 20 18:40:00 | 4m 00s | Yoyokidz | Extremely polished game. THe game feeling is pretty awesome and the yoyo mechanic feels rewarding. Graphics and music fit perfectly together. <br/> <br/>Great job! |
| Apr 20 18:46:00 | 6m 00s | Way Of The First: The Untold Slater Saga | The art is great and the fact that you added voice-acting is pretty awesome ^^ <br/> <br/>However, I didn't think the gamplay was fun :/ |
| Apr 20 18:52:00 | 6m 00s | Lalyvilley | The art is completely beautiful, I loved it. And the music fits in the mood pretty well. <br/> <br/>I didn't really get the combat mechanic, which is a huge part of the game, I don't enjoyed it too much, maybe the game should focus more on exploration and talking. <br/> <br/>P.D.: I liked the fact that you can stomp on flowers :D |
| Apr 20 18:57:00 | 5m 00s | Unconventional Boxing | The grahpics and feeling are nice, perhaps this could evolve into a 1vs1 game with some more work. <br/> <br/>Controlling the character seemed kind of random and unrewarding, I won every fight just keeping my right arrow down :/ |
| Apr 20 19:00:00 | 3m 00s | Black Hole Cat(sun) | The graphics are cute. It's not fully playable right now as it's quite glitchy, but with a few more hours of work and an implemented highscore this could be pretty fun ^^ |
| Apr 20 19:04:00 | 4m 00s | Blackboard Wars | It's a pretty fun game, though hitboxes feel a bit unfair. <br/> <br/>I really liked your take on the theme and how you put together art and sounds, by the way, the sounds add A LOT to this game, I loved them. |
| Apr 20 19:59:00 | 55m 00s | The Legend of the Yo-Yo Salesman | It's a nice game and he art is wonderful. The pace might be a bit too slow, which makes the feel repetitive too early. |
| Apr 20 20:16:00 | 17m 00s | Pizzocalypse | Nice game, I like the retro-feeling and how rewarding it felt to shoot the pizzas once you got more ingredients ^^ |
| Apr 20 20:57:00 | 41m 00s | Blackbird | I liked the concept and the art(which was awesome). As somebody pointed out earlier, the bird feels a bit random because you're not controlling him directly, but it's an interesting mechanic. |
| Apr 20 21:58:00 | 1h 01m | A Knife Made Of Whispers | I just completed the whole game, it's as polished as usual :D <br/> <br/>It was pretty original and extremely well-crafted. Throwing the "ball" felt pretty good, though repeating some parts after dying was very frustrating. <br/> <br/>Finally, the narrative was the cherry on the top ^^ |
| Apr 20 22:11:00 | 13m 00s | Discourtesy Induced Death | This is a very polished game, original, fun and with an hilarious narrative. <br/> <br/>Great work! :) |
| Apr 20 22:16:00 | 5m 00s | Surpent | Nice game with cute graphics, kind of Braid it your time-rewinding skill was limited to a small area :P <br/> <br/>good work! ^^ |
| Apr 20 22:21:00 | 5m 00s | Mass-X | Great game! I just completed it ^^ <br/>The art is awesome and the core mechanic is quite interesting |
| Apr 21 00:10:00 | 1h 49m | Captain Farticus | This game remind me a lot to "Boogerman" from SNES. Using the farts to move around was fun and the city map where you change your outfit was pretty hilarious ^^ <br/> <br/>It just needs more content, some challenges and a clear goal(besides upgraddes) |
| Apr 21 00:58:00 | 48m 00s | bloodshot | Another awesome game that makes me try to get the highest score possible :P <br/> <br/>I like how your blood is the source for everything, you gotta think about the way you shoot but also if you want to donate some in order to save a dying person, perhaps the best choice would be to let him/her die an recover some health before trying to save the next. <br/> <br/>Art-wise, the game is simple yet elegant. Indicating everything through colors(your life, enemy life, etc) works perfectly well. <br/> <br/>Nothing much to say, well done sir! ^^ |
| Apr 21 02:11:00 | 1h 13m | Fathom | Really nice game, both the art and the music are extremely beautiful. Redirecting the bullets reminded me a lot to "Ori and the blind forest", which features a similar mechanic. <br/> <br/>The game felt extremely polished, well done! ^^ |
| Apr 21 10:09:00 | 7h 58m | Get Rich! | Great game! I'll have to wait until the store opens to buy some friends, right now I'm playing with bots :P <br/> <br/>The gameplay is fun, the art is pretty awesome and the music is very enjoyable. I didn't find any bugs on my playthrough. <br/> <br/>Great work! <br/> <br/>P.D.: Give us cheaper power-ups :P |
| Apr 21 10:16:00 | 7m 00s | South | Pretty interesting game, loved the art and the music, they really set the mood up. The spay is an original take on the theme. All this entry needs is a bit more of polishement :) |
| Apr 21 10:49:00 | 33m 00s | Underground Hangovers | Nice metroidvania ^^ <br/> <br/>Both art and music were superb and set the mood up. The "rope-mechanic" was interesting, I wish it was less limited because everything is always better when you can do crazy things :P <br/> <br/>The level design was pretty solid, the entry is very polished and with a great ammount of content. <br/> <br/>Great work! |
| Apr 21 12:10:00 | 1h 21m | Where's Manno | This game was pretty weird, which isn't a bad thing ^^ <br/> <br/>Art and sound worked really well together, by the way, the voice-acting was an awesome detail. <br/> <br/>Just two small suggestions: higher movement speed for the player and an option to disable/lower the effects. I don't usually have issues with this kind of things, but I got dizzy after playing for a while. <br/> <br/>Great work and quite original! |
| Apr 21 16:49:00 | 4h 39m | Sal and Papa | As you already said, this is more a toy than a game right now, but the art and music were cute and controlling the characters was really fun. <br/> <br/>This could evolve into a 1vs1 game with some work, and it could be awesome. Perhaps a duel to see who drops more salt/pepper on the food(with a particle system), that could be pretty hilarious. <br/> <br/>By the way, I loved the voice-acting, really unique :) |
| Apr 21 21:01:00 | 4h 12m | FINGERSLINGER | Loved this entry ^^, I used to play a game with the same rules when I was younger, so it brought up a lot of good memories. Your game is simple but highly polished, well-crafted and with lovely art. Well done! :) |
| Apr 22 00:18:00 | 3h 17m | Billy McMath Solves Problems | This is very fun game and the voice-acting is really awesome. Adding math problems instead of the typical QTEs. <br/> <br/>The narrative and the art were hilarious. Good job! |
| Apr 23 00:12:00 | 23h 54m | slappy the frog goes to town | Awesome entry! The art is simply beautiful O_o <br/>Just wanted to point out two small issues: <br/>a)It was really hard to get the key in the lock <br/>b)The frog sound gets too repetitive way too soon <br/> <br/>But the tongue-mechanic felt really good, character design and dialogue was top-notch and the art left me speechless. Great job! ^^ |
| Apr 23 17:13:00 | 17h 01m | Velo-City | Really nice game! Kind of reminds me to "Race the sun". The art is fantastic and the gameplay is fun and addicting. |
| Apr 24 00:42:00 | 7h 29m | Lisa vs. the Tornado | I enjoyed the narrative quite a lot, it felt deep and personal. The flashlight effect was a really nice touch, I had never seen something like that on a twine game and it improves the experience(and also kinda tells your brain that this isn't a regular text-adventure) <br/> <br/>I found the sounds to be a bit irritating, even after lowering my volume, I think it was because they were too high-pitched, but that might be just me. <br/> <br/>The choices I made didn't really have a meaning for me, I was more interested in the "main story";the choices seemed too shallow and not very interesting, they "didn't click" for me. <br/> <br/>What I really loved about this game was how narrative felt personal and real, great job! ^^ |
| Apr 27 13:39:00 | 84h 57m | Badass Inc | You always make really amazing games. The art and the music were completelly amazing, and the mix between point&click and action games was clever and fun. <br/> <br/>I bow to you sir ^^ |
| May 11 11:26:00 | 333h 47m | Beacons | It's an interesting concept but there are a couple of details that make it harder to enjoy: <br/> <br/>-Movement: I don't think the isometric classic movement fits this game even if it breaks the feeling a bit. <br/>-No indicator of when you're able to use the "weapon". <br/>-Goal changes too often. <br/> <br/>But those issues are easy to fix and they should take you just a couple of minutes. <br/> <br/>I liked the visuals, they're extremely simple but quite nice, shadowcasting and simple colors do the trick. Well done ^^ |