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ianh

Feedback comments for LD32

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TimestampSince previousGameianh's comment
Apr 21 01:07:00 F.U.M.S (Fucked Up Missile System) Nice work... it's amazing how much fun you can get out of such a simple gameplay mechanic!
Apr 21 01:13:00 6m 00s I dont want to hear it Hey it's ekun, the master of ludum dare rhythm games :D <br/> <br/>I have one small comment -- I wish there was some way to distinguish when something is on an offbeat. It can be hard to read the notes when there's syncopation. Other than that, this is an amazing game! The synchronization between audio, visuals and controls is perfect.
Apr 21 01:28:00 15m 00s A Knife Made Of Whispers Really clever game! Very hard though T_T
Apr 21 01:42:00 14m 00s Copycat I love the art style, but I can't give you stars for graphics :(
Apr 22 04:25:00 26h 43m Blastcode Reminds me of programming in Logo!
Apr 25 01:50:00 69h 25m Ninja Swapper Fun game! I like the wall-sliding mechanics, and the swapping feels really good. Wish there was a death animation though
Apr 25 01:56:00 6m 00s Hug Arena I like how you can use the converted mobs as shields. I was killed by a robot who didn't understand my love :(
Apr 25 20:11:00 18h 15m Overward Neat idea. It's kind of hard to understand what's going on, or what all the numbers mean.
Apr 25 20:31:00 20m 00s Quality Television Amazing game! The story and mechanics fit together perfectly, and the levels were fun without being excessively hard. The way the bgm changes when a TV is active is just perfect. Great design, great audio, everything about this game is great!
Apr 25 20:44:00 13m 00s ForgeCraft This game is hard to stop playing!
Apr 25 20:59:00 15m 00s Flail Rider I wish the car were less fragile when you're not boosting. Otherwise this was a lot of fun!
Apr 27 00:31:00 27h 32m Guardian Shield The mechanic of running into enemies and collecting things is quite satisfying. I wish it went longer before becoming completely impossible to survive, or that there were some way to survive even when the screen is full of asteroids.
Apr 27 00:40:00 9m 00s RGB Attack! I thought the stressful audio worked pretty well -- it definitely made me want to avoid the enemies! I wish it were easier to tell what color you needed to kill the enemies... the dark theme sets a nice mood, but it makes it hard to tell what's going on.
Apr 27 00:47:00 7m 00s When Planets Collide Really cool idea! I felt like I didn't have much control over the planet, and the minimap was difficult to figure out (you start "right on top of yourself" so you can't really see the dot at the beginning). With a little more work this could be a great game, though.
Apr 27 07:37:00 6h 50m Magnets & Lasers Simple but tricky! Nice work.
Apr 27 09:41:00 2h 04m Lalyvilley You've got a really nice graphical style here... I keep dying to the dogs though :(
Apr 27 09:45:00 4m 00s Prism Break Really clever idea for a game!
Apr 27 10:12:00 27m 00s Flight Short and sweet!
Apr 29 21:56:00 59h 44m Beta Bot The two-resource system kind of reminds me of 868-HACK. I felt like I often couldn't attack due to a lack of resources or the proper ability (e.g. all the enemies are below but I can't shoot down, and I don't want to spend the resources on a "KILL"). Really compelling gameplay overall, though -- I agree it would make a great phone game!
Apr 29 22:09:00 13m 00s LazCat Nice! The game is a little easy, but definitely entertaining.
May 1 09:32:00 35h 23m Maze of Friendship I like the graphical style of this game. The mechanics are a bit inscrutable, but once you figure it out it's pretty fun.