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Feedback comments for LD32
graebor's games and stats for all events →
| Timestamp | Since previous | Game | graebor's comment |
|---|---|---|---|
| Apr 21 00:58:00 | EDDA | Very cool, love the concept! Constructing little poems in this way was a lot of fun, regardless of whether or not they were "successful". My only real complaint is that it's a bit hard to read small white text on that part of the background. | |
| Apr 21 01:07:00 | 9m 00s | How I Escaped The Dungeon of Torment | Good amount of polish! I got out in 125 minutes - I feel like each item I placed didn't really affect my hose stats that much. I ended up placing everything on the far left end in an attempt to make a noticeable difference in my attributes between rounds. |
| Apr 21 01:17:00 | 10m 00s | Star Driller Ultra | Nice, very stylish. Wish the menus and popups between levels had controller support too though. |
| Apr 21 03:15:00 | 1h 58m | Marty Funk | Nice title, nice graphics, nice fart sounds. A+ would fart again. |
| Apr 22 03:11:00 | 23h 56m | ScarKrow | very nice graphics and effects - it's quite satisfying to jump around once you get the hang of it, especially climbing upwards through numerous enemies :) |
| Apr 22 03:24:00 | 13m 00s | bloodshot | Cool game, dude! The mechanic is simple and easy to understand but a lot of fun. Love the style and the glitch fx. Only thing that bugged me was how the aiming line didn't follow my mouse 1:1. I understood how it was working, but I think it might have been easier to have the plane the mouse was casting against at the same height as the aim line. Nice work though, solid entry :) |
| Apr 22 03:33:00 | 9m 00s | BED✰HOGG | Oh wow this is so rad! Love everything about it, amazing job! |
| Apr 22 03:45:00 | 12m 00s | SwordCrafter | This is a really fun little creation! The generated names are a nice touch, and the visuals and UI are simple but effective. Great work :) |
| Apr 22 03:50:00 | 5m 00s | Flail Rider | Very nice! Cute art style and satisfying explosions. |
| Apr 22 03:59:00 | 9m 00s | ICE CREAM | Had a lot of fun with this, especially once I realized I was actually /supposed/ to be hitting people. The look of it is really cool, too, especially the truck. Very neat style. |
| Apr 22 04:09:00 | 10m 00s | Ice Story ( koori monogatari 氷物語 ) | Awesome, your art is just beautiful! I found the controls a little bit awkward and was fumbling the keys fairly often, but the game is super charming and has a good amount of polish, great job! |
| Apr 22 04:13:00 | 4m 00s | Home | Cute characters :) |
| Apr 22 04:46:00 | 33m 00s | respire | Nicely packaged little game with a unique feel. Swimming through the seaweed is very satisfying and fun. Perfect short and sweet jam game :) |
| Apr 22 05:34:00 | 48m 00s | Liquid Cryogenics | I dig this control scheme, and dropping flying enemies for combos is a cool mechanic. With some art and a bit of polish this could turn into something really neat :) |
| Apr 22 06:01:00 | 27m 00s | Dwarf Launcher | Cool little game, though very very slow paced. I played as aggressively as I could, finally destroyed the graveyard and thought I had finished it, but it was just the first level! Would definitely benefit from a much quicker pace. |
| Apr 22 18:45:00 | 12h 44m | The morning type | I got 292 :) Nice little game, the fact that the menus are also driven by the typing system is a cool touch. |
| Apr 22 18:52:00 | 7m 00s | Newt Scoot | Nice artwork, but the keyboard controls made it pretty difficult. Would have been nice to have a way to suck up some ammo but not immediately fire it - I ended up just running around helplessly a lot because it was too hard to line up a shot and have ammo behind me at the same time while trying to flee. |
| Apr 22 19:47:00 | 55m 00s | ELITminate | I agree with everything Andy mentioned above - sums up my thoughts on your game as well :) |
| Apr 22 19:53:00 | 6m 00s | Herding Humans | Cool idea. Would have been nice to have more indication of which way your ship was facing due to the tank controls when using a keyboard. It also didn't seem like there was ever a reason to /not/ be using your tractor beam, other than holding space seemed to screw up the steering? Not sure if that was intentional, but the keyboard controls seemed a bit clunky overall. |
| Apr 22 21:17:00 | 1h 24m | Quiver of Claws | Nice game! The feel of shooting is nice - it's just a bit of a bummer that when you run out of arrows you're basically just stuck and have to manually refresh the page :\ |
| Apr 23 02:48:00 | 5h 31m | Super Bye Bye Bot | The idea of integrating cleverbot is a pretty hilarious concept. Perfect for a jam game where you just want to try out something weird :) |
| Apr 23 02:52:00 | 4m 00s | Hotdog-pocalypse | These people sure love their hot dogs! Nice bite-sized (no pun intended?) jam entry, just could have used some audio and maybe a bit more visual polish. |
| Apr 23 02:57:00 | 5m 00s | Glitch Gun | Cool concept, cute artwork! The mechanic has a lot of potential for cool puzzles, and you did a good job showing off some of those ideas :) |