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ELITminate

By christophowa

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Comments

tanser 2015-04-21 20:21

Very nice! The background music is very effective :)

metalfist213 2015-04-21 20:24

It's pretty good and I think it's well made :)

againey 2015-04-21 20:34

I felt constrained by the constant-speed running and the inability to shine the light in any direction other than the direction I was also running. Although constraints are a natural part of games, I was wishing I had at least some additional control to compensate for the above two constraints. Because as it was, facing the ghouls out in the open was suicide, as was trying to run past them. The only strategy that seemed to work was to hide behind each cluster of boxes, destroying any ghouls visible ahead before venturing out past the boxes again.

Visuall, the lighting didn't seem very clear. A sharper light cone would have been useful. And the light cone doing more damage as a ghoul got closer due to more intensely concentrated light could have been an interesting mechanic that could have allowed head-on attack of a ghoul and viable option.

One last thought is that you might add a timer and a distance measurement, and save high scores. Maybe have a milestone every 100 meters, and each milestone records the fastest time you ever made it that distance. Also record the farthest distance regardless of time. These metrics would give the player something to compete against, even if otherwise the game were exactly the same.

graebor 2015-04-22 19:47

I agree with everything Andy mentioned above - sums up my thoughts on your game as well :)

terraneola 2015-04-24 23:44

Awesome game! I like the simplicity with movement and controls. I think we need more playable games like this one.