Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → geckojsc
Feedback comments for LD32
geckojsc's games and stats for all events →
| Timestamp | Since previous | Game | geckojsc's comment |
|---|---|---|---|
| Apr 20 15:02:00 | Playground Mayhem | Cool idea combining worms mechanics with a crafting system! I liked the whole scenario, it's a good interpretation of the theme. :) <br/> <br/>The whole game feels pretty rough around the edges. Movement is quite difficult, players can struggle to walk even on a simple slope. The game crashed when I tried to use a tomato. <br/> <br/>The interface is a little messy too, some simple labels / instructions for each weapon would be nice (e.g. I tried to use cola+mints and ended up damaging myself) | |
| Apr 21 17:39:00 | 26h 37m | Behind the Fence | This is really clever, really well written! It's been a long time since I read any poetry so it took me a while to get into it. <br/> <br/>I imagine the game would be a lot more accessible with some artwork scrolling in the background to match the mood and illustrate what's happening at each point. <br/> <br/>You perfectly captured the atmosphere of war-time research and development, where everybody works on their small part in isolation and nobody gets to see the big picture besides a few important, high-ranking people. <br/> <br/>The game asks some tough questions. I'd like to think I'd be able to 'do the right thing' in such a situation, but it's impossible to know for sure. |
| Apr 21 19:33:00 | 1h 54m | Space Enforcer | Fun game! The mechanics, graphics, music and sfx are all good. I like how the beam has a dual purpose. :) <br/> <br/>I found the ship's movement to be a bit too sluggish which I think made the game way more difficult than it would otherwise be. |
| Apr 24 18:04:00 | 70h 31m | Frazzle Dazzle | Fun game! Nice colours and sprites, good music, cool multi-purpose weapon, funny take on the theme, I enjoyed it overall :) <br/> <br/>As others have said, the controls seemed a little unresponsive at times, sometimes locking and forcing me to travel in a direction, other times making me miss a jump. |
| Apr 24 22:11:00 | 4h 07m | Brick Breaking Space Invading Actiony Game Awesome | Very cool idea! You perfectly captured the arcade aesthetic, but as with the original breakout it feels like pot luck as to if/when you'll hit something. <br/> <br/>Interestingly the addition of bullets means there's some situations where it's impossible to hit the ball without being shot. <br/> <br/>It would be great to see this expanded further, with a proper soundtrack and pulsing visuals (something like Space Invaders Infinity Gene could really work here) |