Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → geckojsc

geckojsc

Feedback comments for LD32

← LD31   LD33 →

geckojsc's games and stats for all events →

TimestampSince previousGamegeckojsc's comment
Apr 20 15:02:00 Playground Mayhem Cool idea combining worms mechanics with a crafting system! I liked the whole scenario, it's a good interpretation of the theme. :) <br/> <br/>The whole game feels pretty rough around the edges. Movement is quite difficult, players can struggle to walk even on a simple slope. The game crashed when I tried to use a tomato. <br/> <br/>The interface is a little messy too, some simple labels / instructions for each weapon would be nice (e.g. I tried to use cola+mints and ended up damaging myself)
Apr 21 17:39:00 26h 37m Behind the Fence This is really clever, really well written! It's been a long time since I read any poetry so it took me a while to get into it. <br/> <br/>I imagine the game would be a lot more accessible with some artwork scrolling in the background to match the mood and illustrate what's happening at each point. <br/> <br/>You perfectly captured the atmosphere of war-time research and development, where everybody works on their small part in isolation and nobody gets to see the big picture besides a few important, high-ranking people. <br/> <br/>The game asks some tough questions. I'd like to think I'd be able to 'do the right thing' in such a situation, but it's impossible to know for sure.
Apr 21 19:33:00 1h 54m Space Enforcer Fun game! The mechanics, graphics, music and sfx are all good. I like how the beam has a dual purpose. :) <br/> <br/>I found the ship's movement to be a bit too sluggish which I think made the game way more difficult than it would otherwise be.
Apr 24 18:04:00 70h 31m Frazzle Dazzle Fun game! Nice colours and sprites, good music, cool multi-purpose weapon, funny take on the theme, I enjoyed it overall :) <br/> <br/>As others have said, the controls seemed a little unresponsive at times, sometimes locking and forcing me to travel in a direction, other times making me miss a jump.
Apr 24 22:11:00 4h 07m Brick Breaking Space Invading Actiony Game Awesome Very cool idea! You perfectly captured the arcade aesthetic, but as with the original breakout it feels like pot luck as to if/when you'll hit something. <br/> <br/>Interestingly the addition of bullets means there's some situations where it's impossible to hit the ball without being shot. <br/> <br/>It would be great to see this expanded further, with a proper soundtrack and pulsing visuals (something like Space Invaders Infinity Gene could really work here)