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DeltaF1

Feedback comments for LD32

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TimestampSince previousGameDeltaF1's comment
Apr 22 01:09:00 The Power Of Love: Cupid's Revenge I didn't completely understand it, but it was a really neat AI system nonetheless. I especially like the "love triangle". <br/> <br/>I'm glad I could help you debug the mouse thing as well :P <br/> <br/>Overall, well done on the game, it's witty and very pretty.
Apr 22 01:31:00 22m 00s TypeFighter This is super creative. I love the concept, but you went the next level and turned the concept into an awesome game. 5 stars! <br/> <br/>(P.S. The grate size looks fine :P)
Apr 22 01:41:00 10m 00s Sword Fishing This was everything the screenshots made me hope for and more! The concept is hilarious, the graphics were awesome, and the combat was refreshingly original. I was a little confused at first about what the effects of the attacks meant, but I loved how the battle was not dependent upon the health of two parties, but a "tug-of-war" between you and the enemy. Well done! 5 stars.
Apr 22 01:52:00 11m 00s Sun Slayer I had to read the comments to figure out how to beat it, but it was a pleasure to play nonetheless. The fire hydrant character was adorable, and the plotline was hilarious. Bravo.
Apr 23 23:50:00 45h 58m Kill it With FIRE! Very challenging, I don't think I have the skills to beat this XD. Btw, there is a (untested) linux build of my game up for you now, if you want to check it out. Leave feedback if it doesn't work.
Apr 24 00:07:00 17m 00s Boreocracy Wow. First off: The audio work on this is incredible. The way that the rain suddenly became quieter as you entered the building, and the sounds of footsteps and key presses are phenomenal (there is a small audio jump in the rain sound, but I'm sure that will be ironed out post-compo). The graphics seemed a bit strange at first, but as it goes on they fit into the mood very well. The mood is incredible, and the surprise at the end jolted me a little bit. I didn't rate it on fun, because even though it wasn't what I would call a fun game, it was very well done. I'm looking forward to see how this game continues!
Apr 25 01:50:00 25h 43m Fathom Another fine game, as we've come to expect from you :) <br/> <br/> Graphically, it was amazing, as always, and I really enjoyed the music as well. The mechanic was interesting, and very well implemented. I especially loved arcing a bullet around corners to hit other guns :) The mood was really good as well. I really can't find anything to criticize this on. Solid game, solid graphics, solid everything. 5 stars. <br/> <br/>(I was confined to using a laptop, and so my fingers are cramping after playing this XD)
Apr 25 15:16:00 13h 26m Bubble Becky I loved the delay between pressing the fire button, and shooting out a bubble. It made you stop and plan a little bit more, and made it feel more like a puzzler than just a generic shoot-em-up platformer. The three uses of the bubbles were ingenious, however the largest bubble was a bit finicky to aim properly. Overall, a solid game, with some great humour, awesome platforming, and a brilliant mechanic.
Apr 25 15:27:00 11m 00s Catcall Simulator 2015 This was an unsettling game. The effect of the subject, the music, and the way that the girls looked after you "killed" them left me feeling like I had done something seriously sick and wrong. Well done on portraying such a cutting message. After reading the hint about "clicking on another part of the screen" I managed to find the hidden ending. Thank you for putting that in there XD <br/> I'm not rating it on Fun or Humour, because I feel that it doesn't really fit into those categories, but everything else is rated very highly. Again, well done!
Apr 25 22:38:00 7h 11m Greedy Knight The sound design and graphics are really good, it looks and sounds like a professional piece. The jumping felt a little floaty, and I didn't really feel like I was in danger that often, but it was still fun to play. Is it intentional that your upgrades remain after death? I do like the mechanic of killing all the enemies when the shop appears, but I think it would be beneficial to provide a small amount of time after the player presses the leave shop button for them to get ready to jump. Overall, well done!
Apr 25 23:59:00 1h 21m Jar of Rainbows You can definitely see that it was rushed, I like the rainbow weapon, but the gameplay was pretty bland. I wasn't sure what the hammer-like pickup did. Sorry for a harsh review, but I didn't really see a lot of innovation, especially since it was made in construct 2, and so a lot of the mechanics are already implemented for you. Hopefully you have more time next ludum dare :)
Apr 26 21:04:00 21h 05m A Knife Made Of Whispers This was very well done. The mechanic was solid and easy to grasp, the level design was awesome, and the graphics complemented the mood perfectly.
Apr 26 21:07:00 3m 00s Cowboy Simon The graphics aren't amazing, but it's still fun to play. I also love to see LOVE2D being used ^.^
Apr 27 00:53:00 3h 46m Valo/Varjo Wow. The atmosphere in this game is incredible, easily one of the best this LD, and that's including Joe Williamson's entry :P The graphics and audio all combined together to augment the mood, and the off-kilter piano sounds everytime your companion hit a wall was perfect. The level design was a little confusing, and I ran into an issue on the last level where an enemy would spawn inside of me every time I spawned, but these are minor complaints. Well done. An excellent game, and an excellent use of LOVE :)
Apr 27 01:15:00 22m 00s Her Majesty's Apathy Bomb That was awesome! I'll definitely try and get the other 2 endings :) <br/> <br/>The voice acting was terrific, and I encourage you to follow that dream. The graphical style was really neat. Some of the textures were stretched a little too much, but all in all it looked fantastic as well. It was funny, and had some awesome little touches, such as the way the queen followed you in little bursts, like how people in long gowns do in movies. As Danman9914 said, the parapet narrowing was also an awesome effect. It was funny and self-aware, and I hope The Stanley Parable is proud to be your influence.
May 11 23:31:00 358h 16m Eyebrella Well done! The controls were very difficult to get a hold of, and there seem to be a few input bugs, but otherwise a very polished game! If this had sound effects, It would be perfect...
May 11 23:44:00 13m 00s Vac n Smash This is an *awesome* mechanic. The art style is awesome, and I love how everything is physics based, and you can use the enemies' bullets against them. Well done! <br/> <br/>(It took me a while to realize that the level extended to the right as well as to the left, but I figured it out eventually.)