Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → Curial
Feedback comments for LD32
Curial's games and stats for all events →
| Timestamp | Since previous | Game | Curial's comment |
|---|---|---|---|
| Apr 21 10:55:00 | The Very Literal Fall Of Atlantis | Nice graphics, easy to learn how to play and hard to reach top. It would be nice to have a metters counter to know if you are doing well. <br/> <br/>I like a lot the overall mood! | |
| Apr 21 11:03:00 | 8m 00s | Dream Extension Finger | Haha, I liked this a lot! Simple, fun and catchy. <br/> <br/>985 points at first play. Let's try again :P |
| Apr 21 11:44:00 | 41m 00s | Flail Rider | When you get to controls, you love destroying things. |
| Apr 21 11:50:00 | 6m 00s | Voo & Doo | Awesome graphics |
| Apr 21 11:55:00 | 5m 00s | ScarKrow | Great in many aspects: graphics, mechanics, soundtrack, appeal... |
| Apr 21 12:25:00 | 30m 00s | Badass Inc | This is... OMG. |
| Apr 21 12:27:00 | 2m 00s | Pebble's Bakery | Superb concept and all gameplay very well implemented. |
| Apr 21 13:22:00 | 55m 00s | Disco of Thrones | Great idea and plenty of humor xD |
| Apr 22 17:32:00 | 28h 10m | Aora, Spirit of Nature | I liked the use of teleport mechanic. BTW I would put Jump action in Up arrow key since you use arrows to move. <br/> <br/>Lovely background sound too ^^ |
| Apr 22 17:36:00 | 4m 00s | Picture Gallery | Lol, this is simple but funny. Can Mona Lisa be rescued? <br/> <br/>Liked the monster sounds. |
| Apr 22 17:42:00 | 6m 00s | Le Chef Farteaut | I always love farts. And the fart momentum is wel implemented. <br/>Level design is a bit too hard, though. |
| Apr 23 07:24:00 | 13h 42m | Greedy Knight | Accurate mobile devices design and nice looking GUI. IN PC, btw, the SPACE key is a bit unconfortable to jump next to X and Z. I would prefer C. <br/>Let's have a bit more plays to try more shop items :D |
| Apr 25 19:14:00 | 59h 50m | SolSurvivor | Hey, nice concept and pretty addictive. I would increase the planets mouse area though since it is difficult to click them at major levels. <br/> <br/>Great idea! |
| Apr 25 19:18:00 | 4m 00s | Worth the sacrifice | Ajajaj, funny concept and gorgeous graphics for a jam. My congrats. |
| Apr 25 19:22:00 | 4m 00s | Fathom | Great art direction and nice them concept. |
| Apr 27 08:34:00 | 37h 12m | Duck Attack | I want more ducks special powers! Funny concept and great approach to the theme. |
| Apr 27 08:47:00 | 13m 00s | Pedestrian Mining Corps | Interesting game and nice pedestrians ^^ I would suggest asteroids go make smaller as pedestrians are mining them. That would increase the player's progress sensation. |
| Apr 27 08:55:00 | 8m 00s | You Can Shave the Baby | Lol, I like this Wario Ware style. Congrats, there are lot of mechanics for a 72h game and graphyc style, even simple is perfectly fit in all its sprites. |
| Apr 28 08:02:00 | 23h 07m | Space Bug | This game reminds me Out there somewhere, I liked the tutorial and level design, though sometimens it feel too scripted. I would suggest to add some visual message to the main character when he cannot move (dunno, a cage, shocking rays, or character on his knees...). As a player, you don't like not to move and expect a good reason that justify this. <br/> <br/>Hey, and great backgound music I would like to add som of this on my game! |
| Apr 28 09:58:00 | 1h 56m | Underground Hangovers | Mates, you always do great stuff. Love all the ambient, love too much things about this game. Only maybe I would put another sign post with message "Watch the dog" xD |
| Apr 28 10:08:00 | 10m 00s | Nuclear Autumn | Cool intro and great atmosphere. Maybe I felt a little bit much exploration at the beginning and would prefer to be slightly more "driven". Later when you are used to, I started enjoying the game. |
| Apr 28 10:18:00 | 10m 00s | Super Recoil Gun | Cool idea and polished difficulty learning curve. In my opinion is one of the most solid design I've seen on this LD. |
| Apr 29 08:27:00 | 22h 09m | Brickgun | Nice block based graphics and fun to play game. But I found the first weapons I can buy, a bit expensive! Wanna see what can I do :P <br/> <br/>I would suggest to improve too, to spawn enemies in something visual like a buidig, a door, platform on the ground, etc. |
| Apr 30 09:18:00 | 24h 51m | The Rock the Paper and the Scissors | This game reminds me lovely memories from Alex Kidd in Miracle World. <br/> <br/>Great music, great graphics great gameplay concept. Just wanna see more game :D |
| May 3 11:12:00 | 73h 54m | Just a dream... | Well implemented rules and challenging game. Maybe a bit hard to understand wich teddy is different than others. By the way, great idea and an interesting game to develop for mobiles and kids target. |
| May 4 11:17:00 | 24h 05m | Tom-Catch | Hahah, funny idea and graphics. To improve gameplay even more I'll suggest to add more enemies on the street and a GUI counter for enemies you have defeated :D |
| May 4 11:27:00 | 10m 00s | Braids | It's a Braid based game! "Sorry, princes is in this csatle but don't want to see you" hahah. <br/> <br/>A funny concept, may would be nice that GUI buttons were bigger to see easily their cooldown timers. |
| May 4 11:34:00 | 7m 00s | A Night Warden | Nice music theme and graphics but I suggest to reconsider the mouse controls to keyboard keys. <br/> <br/>I underestimated my time too, so all my sympathy about your feelings ^^ |
| May 4 11:45:00 | 11m 00s | Lucid | Amazing pixelart, graphic FX, great audio and loved the destructible objects. |
| May 7 12:15:00 | 72h 30m | Snow Cones | So cute and well implemented mechanichs with intuitive control. We'll like to seel more! |