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wavertron

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TimestampSince previousGamewavertron's comment
Dec 8 07:37:00 Super Color-o RGB: Legend of the Several Stars Like Vulture Tamer said, its a bit tough to play with so many colours and keys to think about - although admittedly that does allow a large scope for player skill.
Dec 8 08:03:00 26m 00s Dry Land I won! Little easy. The fish sprites are nicely maniacal looking with their chattering jaws.
Dec 8 08:11:00 8m 00s All Is Lost Wow, that was cool. The mouse controls were a little odd when moving. Then I discovered the zoom, and mostly just sat in one spot shooting, but it was still quite fun. Graphics and Audio really nice. Great job
Dec 8 08:32:00 21m 00s The Shelter Pretty neat. I quite enjoyed taking really precise sniping shots at a zombie behind a person. Quite satisfying to make the shot.
Dec 8 08:45:00 13m 00s Blue Cave Nice concept, but the flails were just a little hard to use. Some sort of attack button that gives the flails a sudden vertical force/thrust would have been nice to help use them. Most of the time they were stuck on that middle rock pillar when I moved to the right side of the screen. Music had a suitably 8 bit NES/SEGA feel. Great job.
Dec 8 09:00:00 15m 00s Worms Have to admit, I was wondering what would happen at the end. Was not disappointed. Humor, Mood, 5 stars.
Dec 8 09:25:00 25m 00s Party Pleaser 5 Stars for humor... but only cause it spurred funny comments! <br/> <br/>I can see why the protagonist looks so depressed. All he does is fetch food and beverage and take out the trash. Its like having an apartment full of bad girlfriends.
Dec 8 09:32:00 7m 00s Pyramid of death Neat little game. Cant give any ratings though. Did you Opt Out of them all?...
Dec 8 09:37:00 5m 00s The Battle of Yelms Keep Nice art style. Little tough, cause the targets are so small.
Dec 8 10:15:00 38m 00s Project 327 Little hard to rate the Fun factor playing against myself. An interesting little game. Almost an odd mix of real-time (ie asteroids keeps moving) and turn based play. Sfx would have been great just to give the lasers/bombs a bit of grunt.
Dec 8 10:33:00 18m 00s Nap Quest The anti-quest idea was good - I didnt realise it at first, then the name NapQuest and I was like, oohhh I see. <br/> <br/>Yeah probably time spent on the lighting effect could have been better focused on gameplay mechanics, though it came out looking quite nice (if running a little bit slow). That will be useful code you can use elsewhere.
Dec 8 10:47:00 14m 00s Wavy Jumps Interesting idea. Graphics very clean, a sort of simple elegance to it. I felt like it needed a little more complexity in the mechanics.
Dec 8 10:53:00 6m 00s Jungle Night Really great look to it. I just wish you could hold down the mouse button to shoot repeatedly, too much clicking. Maybe one alternate/powerup weapon would have been nice to add some variety. Graphics 5 stars, nice and distinctive look.
Dec 8 11:45:00 52m 00s shootAbox Congrats on finishing your first game.
Dec 8 21:38:00 9h 53m MRBOX Nice one. Just long and tricky enough with a good mix of save points.
Dec 8 21:45:00 7m 00s DOS Defender DOSBox - neat idea. Didnt quite feel like I was getting hit/dying from the enemy bullets, but that DOSBox. Back in the days when there were no Windows, and all you had was one screen. Who woulda thunk it.
Dec 9 08:20:00 10h 35m Much Adoge about Chocolate I thought dogs were colour blind :D <br/> <br/>Feels a little too incomplete this one.
Dec 9 21:50:00 13h 30m 180° Past Pluto Very nice. I think yeah the controls are tricky because the player doesnt have an obvious facing. But given the simplicity of the "reverse for pickup" mechanic, that may work in the games favour. It might be too easy if the player was an obvious space ship icon? hmmm, perhaps just making the player a triangle instead might be a little kinder to players?... Anyways, nice game with a simple focus.
Dec 10 07:30:00 9h 40m A Place in Space Awesome job. Just the screen shaking when firing a lot was a bit of an eye-strainer. But otherwise, really cool
Dec 10 10:43:00 3h 13m Snowman Invasion The basic elements of a Tower Defense game are all there. I think though some sort of funny twist or unique mechanic is needed. I bought an Ice Turret, it didnt seem to do anything. Was kinda hoping it would do something, even if it was silly. For a Jam I think you can take a risk and throw in something a bit crazy. Solid effort though.
Dec 11 11:55:00 25h 12m Cool The Cats! Really good. I normally get kinda sick of puzzle games pretty quickly, but I hadnt seen one with this mechanic before, and played through to the end (time 6:49). Great job. I would encourage you to try taking the concept further.
Dec 12 22:09:00 34h 14m Santa's Reindeers A little underdone, but what LD game isnt :D <br/>This has a certain charm about it.
Dec 13 05:32:00 7h 23m ARENA++ I'm gunna give you 5 stars for Theme. <br/> <br/>[shameless plug] I actually used a Game Border mechanic in my LD31 game too (http://ludumdare.com/compo/ludum-dare-31/?action=preview&amp;uid=45908) - however in mine you need to expand the border fully to exit the level. <br/> <br/>I really like your contracting border crushing the player idea. This game does need some refinement but you've got a solid concept to run with. Good stuff.
Dec 15 11:04:00 53h 32m Against All Odds Nicely polished game, and the death zoom in was sweet. Quite hard
Dec 15 11:10:00 6m 00s EGoOS Fun game. Recoil was cool, though the character controls are a little jumpy. Great job
Dec 17 09:40:00 46h 30m Boss Rush Pretty good, although the audio was a little odd. Did you record your own voice? Great job overall, the animations in particular were really good.
Dec 17 09:45:00 5m 00s Alt-Tab Theme 5 stars. The character controls were a little sticky/unresponsive. But otherwise gave me a chuckle. The coins "in-game" affecting your boredom out of game, really great idea.
Dec 17 21:10:00 11h 25m a TV Show or a One Screen Game I'm giving quite a few 5 stars for this one. Really liked it - although I could only see two family members? Are there more? <br/> <br/>I'm an English speaker and the Russian(?) voices added to the mood for me and I think works better than if I could understand it, and detect the looping in the audio easily. <br/> <br/>Great use of Theme. You should run with this further, go for other ideas, objectives etc: eg making kids leave the room to play outside by changing from cartoons to news, or switching to a medical story when a family member starts choking on food, all sorts of crazy stuff like that. And I'd probably go with objectives that are not spelled out - keep it unsaid, so that the player has to observe and work it out themselves. Just some random thoughts. <br/> <br/>Great job.
Dec 18 21:37:00 24h 27m Visibility Zero My first "Mood" 5 stars rating, along with a bunch of other high scores too. The mood was great, and for brief moments I really zoned out and was in the game world. <br/> <br/>Agree with some of the other posts, that it can be a little difficult to navigate and having no real defence against the enemies wasnt so fun. <br/> <br/>I wanted to walk over to that big arch but I'm guessing its just a backgroung/skybox and not part of the world :( <br/> <br/>I think its an awesome concept, and encourage you guys to explore and refine it further. Awesome. <br/> <br/>One of the best LD31 entries I've played.
Dec 18 21:46:00 9m 00s Laundry Day I found this game a little odd. I found myself waiting a little too much. eg the first cycle took like 2 minutes+ and I had nothing to really do. The text messages were a little slow and locked up one time. Still, there is a certain charm to this game.
Dec 20 00:14:00 26h 28m InstiGator Yeah its a little easy but fun. Could benefit from some other mechanic to break up the running in circles with a mob chasing you. But then, I guess thats kinda the appeal. Perhaps more variety of people.
Dec 20 00:21:00 7m 00s Blipt in the Dark Innovative idea but the execution let it down a little. I would suggest removing the lighting/darkness effect - I think that hurts the gameplay and doesnt really add value. The 3 planes/layers is the innovative bit you got going on here, and that alone should be enough for a solid puzzle platformer to be built on. The player will benefit in being able to see it all. I reckon you can focus on just this layers aspect if you wanted to develop it further. Good job overall though.
Dec 20 07:33:00 7h 12m Precise Shot Nice game. Kinda fun getting a power shot/great shot. The Master Bow felt odd, just inaccurate/random. Perhaps moving targets would be a better idea?
Dec 20 07:38:00 5m 00s Helga Kills Everything Quite fun and humorous. But the bear killed me everytime :/ <br/>Nice game
Dec 20 12:07:00 4h 29m Who cares Entire Game? 5 stars for theme. It really is every part of the game on one screen, menus and all. Unfortunately its kinda unplayable. Not sure if serious :D
Dec 21 08:45:00 20h 38m Save the Giant Great art. But too buggy to play
Dec 22 11:06:00 26h 21m Mind Words Felt a bit like a learning game/brain training rather than a pure game for fun. But a beautifully simple concept. I think it could be refined a bit more into something more fun. Definitely some whiz bang sfx and sprites could help, along with some extra mechanics beyond the matching (for some reason I'm thinking of that Bookworm game). Nice job overall.
Dec 22 11:17:00 11m 00s Trench War Nice little game. Seemed a little tough. But it looks like you got a solid core concept that you could build upon post LD31. Good job
Dec 28 08:33:00 141h 16m What is in the end? Hmmm, the WASD controls, I couldnt really see how they worked :/ <br/>Sound and Art are nice
Dec 28 08:39:00 6m 00s Afterlife Tesla's Disco Party with Flat Buds Odd game. Couldnt quite work it out if I'm honest.
Dec 28 08:51:00 12m 00s The Unfettered Arrow Seems like a solid idea. Nice ninja/samurai characters, I guess the apple seems a little out of place by contrast. Didnt quite understand the choice for the redundant key mappings (left x 3, right x 3). Left and Right arrows would work fine.... although if the player controls multiple arrows in future, I can see the need for multiple left/right mappings. Anyways interesting little concept.
Dec 28 08:56:00 5m 00s Ludum Dare Pinball Not too innovative, but a really solid game. I quite liked the audio.