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The Jahn

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TimestampSince previousGameThe Jahn's comment
Dec 8 05:38:00 Play Space Outvaders When the screen zoomed out, I WTF'd out loud in the best way possible. Good stuff! Though once you zoom out more than once it's damn near impossible to play. :p
Dec 8 16:38:00 11h 00m Vicious Trap Basic, but fun! I just wish it was a bit easier to tell where I might land; jumping around a corner is a bit odd, tend to land right on the spikes. :p
Dec 8 16:44:00 6m 00s Forever Falling Pretty damn fun! I got caught on one level with 6 seconds on the timer, right next to the level exit. <br/> <br/>The tension was thick, but I made it by the skin of my teeth. <br/> <br/>Also, those level transitions are delicious.
Dec 8 16:48:00 4m 00s WASD The Heck? Really difficult, but definitely an interesting concept. Like Broivula said, it'd be nice if you only died when you touched the walls/wrong letters.
Dec 8 16:56:00 8m 00s Explosivo This is pretty bomb, yo.
Dec 8 17:01:00 5m 00s ULTRA REKTAGON Wish I could play with my mouse; it'd be easier, but you could compensate for that by making it faster paced and at least 50% more evil. ;p <br/> <br/>Well done though, had some fun with this one up until I got rekt.
Dec 8 17:11:00 10m 00s The Corsair Bay Ugh, I don't live in France but that news still pisses me off. Censorship sucks. <br/> <br/>You chose an interesting medium/context to spread the word with though - props for that.
Dec 8 17:15:00 4m 00s Killa Biva' Fun, but after unlocking some of the higher-level weapons it got a bit too easy. <br/> <br/>Would've been interesting to have to jump over some obstacles while you're shooting or something. :o
Dec 8 17:29:00 14m 00s Milk and Cookie Dungeon Definitely not bad for a first game! Well done! <br/> <br/>Here are some things to take note of, however: <br/> - The game window is very large; unless you're supporting full screen try to keep it less than 800x600 pixels to ensure it can fit on everyone's screen. <br/> <br/>- In general, with collision it's better to make the actual collidable parts of the sprite ("hitbox") smaller than the sprite itself. <br/> <br/>- It's best for feedback (the cane swinging animation, in this case) to be instantaneous; it doesn't have to actually *do anything* mechanically right away, but you should show the player that the keypress has done something in order to establish an association between the keypress and the action to follow.
Dec 8 17:41:00 12m 00s #CorporateCrimewave Interesting concept, very simple but very fun. Perfect for mobile. And the soundtrack is awesome to boot! <br/> <br/>Two notes: <br/> - Had some difficulty telling where the character was at the start of some of the levels; maybe highlight it with some effects or color it a bit differently? <br/> <br/> - You can disrupt the character's motion mid-path and redirect it (double click). Not sure if this is intentional, but the game seems pretty grid-based, and this breaks out of it, so I figured it was worth mentioning. <br/> <br/>Good stuff all-in-all, though.
Dec 8 17:57:00 16m 00s Glitter Pixel Will Save The World Easily the most adorable pixel I've ever seen.
Dec 8 18:02:00 5m 00s Daybloom Pretty colors <br/> <br/>☯ ₒ ☯
Dec 8 18:12:00 10m 00s Super TransGalactian Hyper-Billiards 2014 Should use preventDefault() on the up/down keydown events to keep the page from scrolling during play on the web version. Downloaded the jar instead. <br/> <br/>Interesting concept, gets pretty chaotic but it's a pretty colors kind of chaotic so I can dig it. <br/> <br/>Cool soundtrack too. :)
Dec 8 18:40:00 28m 00s Lombom Pretty interesting. Could use some indication that something's changing when you hit the arrow keys. <br/> <br/>Not necessarily a cursor, I kind of like having to work out where I'm going to go in my head. Maybe just a directional counter?
Dec 8 18:44:00 4m 00s The 5th Layer Gotta dig bullet hells.
Dec 8 19:34:00 50m 00s Yibbits Interesting twist! After a while this got pretty tricky to play with the floaty controls though.
Dec 8 19:38:00 4m 00s One Screen Many Jumps Super fun! Just wish it had some music and sounds. I could see myself playing this for a good while if it did.
Dec 10 02:58:00 31h 20m One life hero This was pretty fun. I've got a huge soft-spot for roguelikes. :p
Dec 10 03:01:00 3m 00s Nooo Bath Time!!! 10/10 for tactical MLG pooping
Dec 10 03:09:00 8m 00s The Fast and the Flatulent BEEN LOOKING FORWARD TO THIS <br/> <br/>this game is art
Dec 10 17:23:00 14h 14m Rainbow Maze Nifty, but could use a bit more variations in the level pieces for something so massive.
Dec 10 17:36:00 13m 00s Kerfuffle Looks really fun! :O
Dec 11 04:22:00 10h 46m Slimey's Quest very well done.