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Feedback comments for LD31
Pickens Inc.'s games and stats for all events →
| Timestamp | Since previous | Game | Pickens Inc.'s comment |
|---|---|---|---|
| Dec 8 13:27:00 | duck.exe | Um, sure. That was one fine Duck.exe, like I stated. <br/>Uh, it was, super deep, and totally expected. Gr8 m8 I R8: <br/>8/8 | |
| Dec 9 00:30:00 | 11h 03m | Guns & Bricks | Nice idea, gameplay was fun, too! A personal thought was that I found it hard to use V and B while also pressing space, it made my pudgy fingers clump together, maybe also allow the Up arrow for jumping? |
| Dec 9 00:33:00 | 3m 00s | Super Meat Ball | Amazing tone and graphics, and generally a really charming version of Pong! Love it. |
| Dec 9 00:36:00 | 3m 00s | Screen Door Panic! | Hilarious confusion, very innovative, but a little impossible to manage eventually. Like it! |
| Dec 9 09:29:00 | 8h 53m | 'Hoff Time Shuffle | I like it! Alas, I'm terrible at point and clicks, so it took me a while to figure things out! I like the idea of being able to type in significant dates from history and having them appear with a mission to do, nice aspect for a game with constant updates! 'Twas a little annoying to be locked out of my inventory every time the Royalist spoke, though, and I would say you should Opt out of being voted for audio, as (correct me if I'm wrong) I'm pretty sure that's Mcleod's music? Like the game nonetheless! |
| Dec 9 09:39:00 | 10m 00s | You Can't Take The Space From Me | Greatly enjoyed! Graphics look nice, could do with some music, and the explosions are a bit loud, but it was fun, and I laughed when the game 'glitched' and then I read the text. Good job! |
| Dec 9 18:47:00 | 9h 08m | A-Maze-Ballz | Challenging! I like it, I hope you add more stuff, like sound! |
| Dec 9 18:53:00 | 6m 00s | BoxGuy | The overall tone was pleasant, a cute graphic made up for the MS Paint visuals :) but the platforming was a bit too imprecise for me, and the sound was nice, but also a bit lacking. Good premise! |
| Dec 9 18:57:00 | 4m 00s | All At Once | Hey! I actually have a DK2! I really liked how non-nauseous I felt when I 'played' this. I really like the idea that, if you randomly place an exit around the map, you have to physically search for it by looking around to give your little buddy some top-eyes, all while he has to dodge and kill enemies and such. Awesome potential, if you did that, I'd play it - heck, I'd buy it! |
| Dec 9 19:09:00 | 12m 00s | One minute & 60 seconds | Aw, was sad that I the game turned out to be non-existant :) I actually thought 'damn, that's the catch!' when I saw the first guy chasing you, then I even laughed in panic when I saw the giant horde XD. Hope you turn this into something real! |
| Dec 9 20:14:00 | 1h 05m | Let There be Pixels | I loved this while it lasted! The game started as a few lightbulbs, and it became sharper and sharper, it's ingenious! Love it, but I died when I got the colour monitor and it went black :( |
| Dec 9 20:52:00 | 38m 00s | Rotate And Hide | Genius! I would love to play a full version of this, too! Tricky to control all 5 to get them where you want, though, but I'm sure with more time it could be improved. |
| Dec 9 20:55:00 | 3m 00s | Dungeon Rush | I liked it, the concept is nice, my biggest issue is the pushy download, took like three captchas and a monetisation thingy, little irritating. |
| Dec 9 21:03:00 | 8m 00s | Velcro | This reminds me heavily of Super Hexagon, and that's great! Stylish and sleek, great music, slightly hard too hard to tell which triangle you should be deflecting first, and it'd be nice to have a bit more audio and haptic feedback when you do something right or wrong - flashy, noisy, etc.! |
| Dec 9 21:15:00 | 12m 00s | Orbitals | Loved it, but super hard! Might keep playing this! |
| Dec 10 00:08:00 | 2h 53m | Zeta Strike | I like it, nice particle system implemented too! Slightly repetitive for me though, probably because I don't usually play these kinds of games. |
| Dec 10 00:13:00 | 5m 00s | Retro Mashup | The instructions o_O they were comical! The clashing information was really confusing at first, but it was pretty fun once I actually understood what to do. Sick graphics! Also, tune down the music! |
| Dec 10 08:40:00 | 8h 27m | Concealed | Great concept! Sound would be nice, but I bet levels would be easy to make, so you could really pump and flesh this out! |
| Dec 10 08:52:00 | 12m 00s | Beats Me | Really great concept! I love rhythmn games like that, only it seemed not always was I getting points when I should have - I feel maybe some leniency both ways should be added. |
| Dec 10 18:13:00 | 9h 21m | CUBE Clicker | Stylish! Much nicer than Cookie Clicker, and pretty! |
| Dec 10 22:53:00 | 4h 40m | Mountain Life | Not exactly a game, but bonus points for bringing back the time I used to spend doing these things in PPT as a kid, thinking it could be used to make fully fledged games! Some more interaction maybe, but unique choice. |
| Dec 10 22:58:00 | 5m 00s | Down with Bio | The game was a bit confusing to learn, but awesome afterwards. Fix the full screen though pls, the UI is really kinda broken when you do that! Mad props for the changing platforming, reminds me of my game! (Not even a shameless plug!) |
| Dec 10 23:05:00 | 7m 00s | Beat Zombie VR | One of the best I've played yet! My DK 2 and I thoroughly enjoyed smacking dancing zombies upside the head, even if I had no idea of what else to do :) |
| Dec 12 17:36:00 | 42h 31m | Owl'd Hurricrash | These Owl Physics! Fun, I like it, but difficult! |
| Dec 12 17:51:00 | 15m 00s | Dungeon Tactics | Nice concept, a little repetitive eventually, and the music becomes a bit droning (not sure if that's correct use but whatever XD) |
| Dec 12 17:53:00 | 2m 00s | Mechs Knight | OpenColorIO.dll missing D: |