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Feedback comments for LD31
JamesOfJames's games and stats for all events →
| Timestamp | Since previous | Game | JamesOfJames's comment |
|---|---|---|---|
| Dec 8 03:42:00 | Train of Thought | I like the idea; wasn't able to get the tracks to turn, and backspace kept sending me to the previous page on my browser, unfortunately. | |
| Dec 8 03:46:00 | 4m 00s | Trouble on the Tracks | I found this, not even knowing it was yours! Definitely a standout with a lot of appeal. |
| Dec 8 03:57:00 | 11m 00s | Village Defender | Interesting concept, wish the view was more akin to the above screenshot, since it doesn't seem like position matters much outside initial placement. Day 1 was a breeze with a fully upgraded village, Day 2 was utter annhiliation, not really sure why! |
| Dec 8 04:03:00 | 6m 00s | Never alone on this stupid screen | Pretty cool idea, and well-executed! |
| Dec 8 04:08:00 | 5m 00s | Tegual's Escape | Yeah, controls and movement are both the sticking points for me as well. Buttons seem a bit buggy as well, not resetting b/w lives and such. |
| Dec 8 04:11:00 | 3m 00s | Random Name Attack | It was odd to me to control movement with keyboard and fire with mouse. Also, no real clue what the black thing in the corner is? Laser seemed a bit needless, once I learned I could spam click. |
| Dec 8 04:18:00 | 7m 00s | Walk the Plank | This is the best I've seen yet this time around; great concept, and there's a full (if short) game there! I think level 3 is a bit of an early spike in the difficulty curve, 4 & 5 are comparatively simple. |
| Dec 8 04:40:00 | 22m 00s | Alien Harvesting Simulator | Pretty cool take on the genre; slick interface for the time limit for sure! |
| Dec 9 03:48:00 | 23h 08m | cover | Great one! Not sure what to do after I walked away and the snow's filled the screen - will I ever get to see the battle with the warmbloods? |
| Dec 9 04:12:00 | 24m 00s | Blockade Runner | Taking on 19 themes is ambitious for sure, but as with games with any length of development cycle, it can often just feel a bit unfocused and "what are the important things?" To me, the gameplay suffered for trying to fit too much in - there's not much excitement or fun trying to dodge the bots or get the package. Nonetheless, lots of great code and work in this, it's plain to see! |
| Dec 9 04:17:00 | 5m 00s | Squishi | This is allegedly malicious, according to WhiteHat Aviator, but I sincerely doubt that. |
| Dec 9 18:00:00 | 13h 43m | Get Bigger! | Great game - you can tell a lot of work was put into this; looks wonderful and plays excellently! |
| Dec 12 04:50:00 | 58h 50m | SIRTET | Really solid - seems like there may be a few bugs with some shapes, but great concept! |
| Dec 16 00:19:00 | 91h 29m | Snow Box | Definitely more intended for dual-stick, to my mind - I feel like keyboard movement and mouse shooting would have been a better control scheme. I'm on a desktop and got a lot of keyboard-lock problems nonetheless, I imagine most folks on laptops would have similar issues. Nevertheless, great game with a cool aesthetic, great feel, and easy to pick up! |