Foon → Ludum Dare Explorer → LD31 → Feedback comment stats → JamesOfJames

JamesOfJames

Feedback comments for LD31

LD32 →

JamesOfJames's games and stats for all events →

TimestampSince previousGameJamesOfJames's comment
Dec 8 03:42:00 Train of Thought I like the idea; wasn't able to get the tracks to turn, and backspace kept sending me to the previous page on my browser, unfortunately.
Dec 8 03:46:00 4m 00s Trouble on the Tracks I found this, not even knowing it was yours! Definitely a standout with a lot of appeal.
Dec 8 03:57:00 11m 00s Village Defender Interesting concept, wish the view was more akin to the above screenshot, since it doesn't seem like position matters much outside initial placement. Day 1 was a breeze with a fully upgraded village, Day 2 was utter annhiliation, not really sure why!
Dec 8 04:03:00 6m 00s Never alone on this stupid screen Pretty cool idea, and well-executed!
Dec 8 04:08:00 5m 00s Tegual's Escape Yeah, controls and movement are both the sticking points for me as well. Buttons seem a bit buggy as well, not resetting b/w lives and such.
Dec 8 04:11:00 3m 00s Random Name Attack It was odd to me to control movement with keyboard and fire with mouse. Also, no real clue what the black thing in the corner is? Laser seemed a bit needless, once I learned I could spam click.
Dec 8 04:18:00 7m 00s Walk the Plank This is the best I've seen yet this time around; great concept, and there's a full (if short) game there! I think level 3 is a bit of an early spike in the difficulty curve, 4 & 5 are comparatively simple.
Dec 8 04:40:00 22m 00s Alien Harvesting Simulator Pretty cool take on the genre; slick interface for the time limit for sure!
Dec 9 03:48:00 23h 08m cover Great one! Not sure what to do after I walked away and the snow's filled the screen - will I ever get to see the battle with the warmbloods?
Dec 9 04:12:00 24m 00s Blockade Runner Taking on 19 themes is ambitious for sure, but as with games with any length of development cycle, it can often just feel a bit unfocused and "what are the important things?" To me, the gameplay suffered for trying to fit too much in - there's not much excitement or fun trying to dodge the bots or get the package. Nonetheless, lots of great code and work in this, it's plain to see!
Dec 9 04:17:00 5m 00s Squishi This is allegedly malicious, according to WhiteHat Aviator, but I sincerely doubt that.
Dec 9 18:00:00 13h 43m Get Bigger! Great game - you can tell a lot of work was put into this; looks wonderful and plays excellently!
Dec 12 04:50:00 58h 50m SIRTET Really solid - seems like there may be a few bugs with some shapes, but great concept!
Dec 16 00:19:00 91h 29m Snow Box Definitely more intended for dual-stick, to my mind - I feel like keyboard movement and mouse shooting would have been a better control scheme. I'm on a desktop and got a lot of keyboard-lock problems nonetheless, I imagine most folks on laptops would have similar issues. Nevertheless, great game with a cool aesthetic, great feel, and easy to pick up!