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Feedback comments for LD31
DDRKirby(ISQ)'s games and stats for all events →
| Timestamp | Since previous | Game | DDRKirby(ISQ)'s comment |
|---|---|---|---|
| Dec 9 15:13:00 | Serenity | Ah. Remind me to do a game in this vein next time, this is right up my alley. Impressive that you did this in SDL within the time constraints! Very nice style all around, even if you didn't have time to flesh things out. You needed to give a bit more instruction about aiming upwards but I won't really fault you for that. | |
| Dec 9 15:27:00 | 14m 00s | SPIN-2 | The game idea is....fairly contrived but I guess it's kind of nifty after reading through it and understanding. (Perhaps you could have worded it better?) Neat on the effects, I thought it was way too trippy for comport but I also understand that's really part of the whole point. Thanks for opting yourself out of Audio! Loving the new LD submission process. |
| Dec 9 15:31:00 | 4m 00s | Nooo Bath Time!!! | "So much fun. I love the way the poop comes out as rectangles and not just goo shape! Makes it easier to platform on he he" <br/> <br/>That's going in my quote book. |
| Dec 9 15:37:00 | 6m 00s | Last Rooftop Hero | Kinda cool aside from the fact that doing any actions at all is most likely detrimental to your survival. But gdi I just kept making the guy jump off to his doom over and over again because the groan sound you made is hilarious. xD |
| Dec 9 15:42:00 | 5m 00s | Beat Zombie VR | lololol yesss, best concept. Why WOULDN'T I want to play a first person VR zombie dance fight club simulator? |
| Dec 9 15:47:00 | 5m 00s | The Farmer II | I grew some crops. Then I wondered what the point of growing crops was, so I stopped and chased some birds around instead. yay :D |
| Dec 9 15:57:00 | 10m 00s | Promenade | Bahaha, I really want to see a full-fledged square dancing game now, with animated fights and everything. You had some extraneous fluff in here but the core concept was rather fun! |
| Dec 9 16:04:00 | 7m 00s | Juoi | Haha, not bad. Instant bias for the Journey-like character and Shadow of the Colossus-like boss, of course. In future LDs you need to make your restarts less punishing just to avoid frustration. |
| Dec 9 16:06:00 | 2m 00s | Beams! | Couldn't run, sorry! I'm on windows server 2012, the game hangs after initial bootup and only shows some stuff in the bottom-right corner. |
| Dec 12 05:43:00 | 61h 37m | Kerfuffle | Yessssssss, this is genius. Simple, even stupid design but really elegant and loads of fun, involving a bunch of tactics and such as you try to outmaneuver and crossup your opponent. Reminds me of nidhogg :D <br/> <br/>My primary suggestion to you would be to decrease the respawn timer so that there's less dead time, it would make the game much more fun. *thumbs up* |
| Dec 12 05:57:00 | 14m 00s | Just Dance Dance Discotron Central: Cobra War | A QWOP-like dance central game? YES. Even if most of the time I felt like it was grading us arbitrarily, it felt amazing to coordinate with my friend to get RADICAL :D |
| Dec 12 06:07:00 | 10m 00s | HeadButters | YESSH. Solid multiplayer game, wish I had more people to play at the same time. I found the yellow bird to not be that interesting of a powerup but I'm sure it's better with more players. |
| Dec 12 06:16:00 | 9m 00s | Le Voleur | What an extremely obnoxious alarm sound =X <br/> <br/>Quite difficult! I think I get the concept but it was pretty difficult to know how far I could advance, there was very little space "in between" screens... |
| Dec 12 06:21:00 | 5m 00s | Mantis breaks the Rules | wat the actual fuck |
| Dec 12 06:30:00 | 9m 00s | Waiting Simulator *aka. Snowman Roll* | Lol, besides the stupidly large uncompressed video, this was actually quite amusing. Lack of quality gameplay, but hey, it's a waiting simulator after all. This is also exactly the kind of game people would play while waiting, lol. <br/> <br/>Wish you had more different videos of you saying random crap :D <br/> <br/>Don't tell me you purposely left the video uncompressed so that we would have to wait longer for the download and the game startup. SO META |
| Dec 12 06:37:00 | 7m 00s | Banana TV | Almost there, great concept but the execution was a bit lacking xD |
| Dec 12 06:42:00 | 5m 00s | Gratification Crisis | Yessss, the moment where you zoomed out to the monitor and saw the mouse moving, that was brilliant. That made the game, seriously. Nice touches on the graphics details, yes, the LD website...yes. |
| Dec 12 06:50:00 | 8m 00s | Resize | Hah! Interesting concept, but the game definitely does not work on all resolutions =( |
| Dec 12 07:00:00 | 10m 00s | Myopia | Nice concept! You could have fleshed it out more and the bees and shooting were completely unnecessary and detracted from your main mechanic, but nice job anyways! |
| Dec 12 07:25:00 | 25m 00s | ONE WORLD - DEFENSE OF THE SACRED SHRINE | I think I win... <br/>http://s27.postimg.org/wni1372xv/Screenshot_2014_12_11_23_21_48.png <br/> <br/>Aside from balancing issues with massive number of turrets being OP, you have a great look and feel, nice sounds too! |
| Dec 24 21:03:00 | 301h 38m | Sweep Stacks | Pretty cool and well done! Simple concept, nice execution for a game jam. |
| Dec 24 21:08:00 | 5m 00s | Snow Need To Rush | *hurl* <br/> <br/>Don't worry about the dizziness - it's quite the experience xD <br/> <br/>Go for audio next time too! |
| Dec 24 21:12:00 | 4m 00s | Where is my sword?! | What an awkward experience. I like it xD |
| Dec 25 02:34:00 | 5h 22m | Final Swap | Interesting concept! Think you could have taken it much further if you had time... |
| Dec 25 02:37:00 | 3m 00s | Shinobi Showdown | Wahaha. |
| Dec 25 02:48:00 | 11m 00s | Silk | Short and sweet! It's hard to design good puzzles; I admit some of yours were't very compelling and I bet this would have been wonderful with one extra bead type of some sort but it was great for LD. |