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Feedback comments for LD30
zapaman's games and stats for all events →
| Timestamp | Since previous | Game | zapaman's comment |
|---|---|---|---|
| Aug 25 06:28:00 | Worldly Traveler | Hard to understand what I was supposed to do at first. Loved the way his fit juggle on the floor :D | |
| Aug 25 06:36:00 | 8m 00s | Cable Guy | Fun overall game, and great controls. The graphics are lacking a bit though. Still, will continue to play it during a work break, good job. |
| Aug 25 06:54:00 | 18m 00s | Annex Kharon | My favorite game so far! Actually loving the shait out of it! Please release a post-compo version on itch, I'd love to buy it. |
| Aug 25 07:00:00 | 6m 00s | H.O.C.M.A. | +1 for Linux version. 'Twas a bit to slow for my liking, but I got the hang of the puzzles. |
| Aug 25 07:32:00 | 32m 00s | Inbetween Lands of Grass | Graphics look sweet as hell. Well done for your first Ludumdare, well done indeed. |
| Aug 25 07:40:00 | 8m 00s | Race to Colonisation | Well, Initially I had no idea what to do, since I went straight up as i started and meet no planets in my way. Ended up building a route and purchasing a few planets. Didn't win yet. |
| Aug 25 07:54:00 | 14m 00s | Protect Both Worlds | Took a few tries till I nailed my coordination! I likes it, I likes it! |
| Aug 25 07:59:00 | 5m 00s | Match And Shoot | Would have loved it better to see the cannon rotate based on mouse movement, not mouse click. Also, HANDS, EYES, work as a team DAMN IT! |
| Aug 25 08:19:00 | 20m 00s | Parallel Horizons | As Lars said, the visuals are incredible! Loved the environment usage in creating the puzzles. Really, really ,really good job. |
| Aug 25 08:25:00 | 6m 00s | InterGalactic Mailman | DAMN IT INTERGaLacTIC PEOPLE! MAIL UPLOAD IS WAY TO SLOW! :D |
| Aug 25 10:26:00 | 2h 01m | Planetary Replan | Played it with a co-worker! I like the idea and would love to see a single player version with AI. best of luck o/ |
| Aug 25 11:06:00 | 40m 00s | Node 54 | For some reason I got used to the inverted controls faster then I expected. My only beef with the game is that the player's sprite does not face the direction it's moving towards. Good job o/ |
| Aug 25 11:12:00 | 6m 00s | 2D3DMAZE | Loved it. Great concept that fits the theme really well. It's a decently polished entry with few gripes. Congrats, I liked it. |
| Aug 25 11:24:00 | 12m 00s | Connected Pylons | Really interesting concept. I do love this one! |
| Aug 25 11:49:00 | 25m 00s | The Field | Apart from the fact that the camera sometimes blocks your view to jumps, I cannot find anything wrong with this entry. It feels welcoming and friendly. Cheers o/ |
| Aug 25 12:00:00 | 11m 00s | Connect with the Dirt | Graphics looks amazing and plays really well in my browser. The aesthetics remind me of a 2D cardboard printed game. Grats on finishing it o/ |
| Aug 25 12:27:00 | 27m 00s | How did I end up here? | I got the knife, i knifed the blobs, dodged the flower as much as I could, avoided the pinky aliens that were trying to pidgeon-poop-bomb me annnnddddddd I had no idea what to do at the rocket. Although props or the sweet floor in the castle, that looked sweet! I must give this game another try when drunk o/ |
| Aug 25 12:33:00 | 6m 00s | Good News Delivery Co. | Any chance of getting a timeless version so I can dodge and make pirates crash into the sun for ever and ever and ever and eveeerr? Loved the way the ship controlled o/ |
| Aug 25 13:08:00 | 35m 00s | You Are Bactera | Highest score in inovation I gave during this LD! |
| Aug 25 13:18:00 | 10m 00s | Hell On Earth | Finished it pretty fast. Got the pistol, almost ran out of ammo, but then I saw that ammo pretty much grows everywhere there. Was fun to play. |
| Aug 25 14:27:00 | 1h 09m | IRMCO Space Miners | Being a space nut myself I'm always looking for strategy games set outside our world. The fact that this game is slow paced and works in the browser is a *deity*-send for me. Great submission, I love it! |
| Aug 25 14:38:00 | 11m 00s | Impact | Would have loved to see some impact effects on my ship. With so much happening on the screen it's hard to notice when I get damaged :( |
| Aug 26 07:24:00 | 16h 46m | Eiradirian Phasejumpers | Lovely graphics indeed. Sadly, enemies would stack up on each other and I couldn't target who I wanted. Grats on the game o/ |
| Aug 26 13:19:00 | 5h 55m | Connected Islands | Islands looking really well! Also, Arrrrrr, that ship be plundering all in it's way! Awast ya swabs and give this man some ratings! |
| Aug 27 07:45:00 | 18h 26m | HEAL | Loved the idea and the character art. |
| Aug 27 08:43:00 | 58m 00s | Spayce! | Lovely concept and graphics! |
| Aug 27 09:05:00 | 22m 00s | Connecting Worlds. | Loved it! Both the art style and the fact that you need to thrust in the opposite direction of your moving vector to stop! |
| Aug 27 10:41:00 | 1h 36m | Planetarius | Found a player the first time i joined. Pretty fun, but the server "updates" are a tad slow (I could pass through the boundaries with ease most of the time). o/ |
| Aug 27 10:50:00 | 9m 00s | Space Trader | As x1212 said, the travel animation takes too long :). I like the idea though, and the fact that AGS was used for this. Grats o/ |
| Aug 27 14:17:00 | 3h 27m | Benn's Adventure | Ha, I swam in the water with no breathing aparaturs! Also, how do I get passed the two guys on the cartdrige level (brunette and the bald guy)? |