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Feedback comments for LD30
superzac's games and stats for all events →
| Timestamp | Since previous | Game | superzac's comment |
|---|---|---|---|
| Aug 25 03:10:00 | Human and Alien | Pretty good, I feel like the player mechanic thing has been done before but not in this way, so good on you for that! I really liked it. | |
| Aug 25 04:58:00 | 1h 48m | Karma Cycle | Interesting mechanic. It's a bit confusing, but once you figure it out it's interesting. |
| Aug 25 05:04:00 | 6m 00s | Galaxy Saviour | Impressive for 48 hours, the controls are a bit stiff but they seem solid. I had fun. I especially like that you included a leaderboard, very cool |
| Aug 25 05:32:00 | 28m 00s | SWARM | Almost expected it to ask me for another quarter when I died. Good job with the arcadey feel. I wish there was a custom cursor though, because my cursors are black and it really upped the difficulty. Good job! |
| Aug 25 05:35:00 | 3m 00s | Lunaform | Lovely art, I think I understand the mechanics but I'm still a bit confused. Like others have said, it would be nice if the stars hit more frequently. |
| Aug 25 05:38:00 | 3m 00s | Isles in the Sky | Interesting, I like the crafting system because it doesn't follow the same pattern as [every other game with crafting]. |
| Aug 25 05:40:00 | 2m 00s | Passeur | As you said, there is no goal, but this is a really cool mechanic and I hope you run with it and make a full game. |
| Aug 25 05:45:00 | 5m 00s | The Fall of Man | I could see really enjoying a full version of this, especially if it was a procedural roguelike style, like FTL or something. |
| Aug 25 05:49:00 | 4m 00s | Processed Goods | I love the way the sound you make when you move almost makes a beat. Very difficult game, but a cool idea. |
| Aug 25 05:52:00 | 3m 00s | Holiday Hero | Firstly I like that you used holidays as your worlds to connect, instead of planets. I like the game, especially because the visuals are relatively unique. |