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Feedback comments for LD30
SecondDimension's games and stats for all events →
| Timestamp | Since previous | Game | SecondDimension's comment |
|---|---|---|---|
| Aug 26 21:17:00 | Crack The Market | Cool little game, lots going one. I agree the ship was a bit slow though. Of course I loved that a random message appeared saying "buy cocaine on Venus and sell it on the Moon". That is one of the last things I expected anyone to say to me today. Good work on the mini-map and zoom, nice touches | |
| Aug 26 21:30:00 | 13m 00s | Chipset-0 | Very good as always, love the visual style of your games |
| Aug 26 21:43:00 | 13m 00s | NECLiD | You packed a lot of atmosphere into this, I think it's a very nice idea. I thought the design of the Overlord guy was awesome. Top marks for theme too |
| Aug 26 21:46:00 | 3m 00s | Lucy's Journey | Whoa, hardcore! The platform changing was a fun idea, but a little too difficult for me |
| Aug 26 21:53:00 | 7m 00s | The Great Space Salad | I was using the 360 pad; I couldn't really control the planets in space at all, but once on the ground using the pad was excellent. It was very fun and challenging to think about what both planets were doing, overall a really good job |
| Aug 26 21:59:00 | 6m 00s | Isles in the Sky | Good technical achievement, and the "click to craft" idea is a good one. It would have benefited from being a lot quicker, that way you could probably have made some cool structures in no time at all |
| Aug 26 22:08:00 | 9m 00s | Through the Mirror | Nice mood and some well designed levels, great entry! |
| Aug 26 22:13:00 | 5m 00s | Connected Worlds | Wasn't sure how much of a game there was here, but then I got off the first planet and was really impressed! Great work for a short amount of time |
| Sep 1 20:55:00 | 142h 42m | Holiday Nightmare | I liked the take on the Connected Worlds theme, reminded me of Nightmare Before Christmas. The skeletons of burnt enemies was a nice touch, and I liked the overall insanity of it. <br/> <br/>(Also if you're still doing videos I'd love you to give mine a go, it looks way better in motion that on screenshots. Thanks) |
| Sep 2 21:13:00 | 24h 18m | My sweet garden | As always I can rely on your games for something a bit different and more peaceful. I think there is something satisfying about virtual gardens, and I like the time limit to make you plan when you plant things. <br/>I would have liked the ability to undo planting something, within the same turn at least, and perhaps the ability to re-do plots if I made a mistake. I think putting a pond or water feature in would have been cool too. Good job on getting something so complete |
| Sep 2 21:39:00 | 26m 00s | Warp Paint | The main character design was really nice, overall a good look to the game. I think you did some excellent level design, which I think is really hard to do over a weekend so great work on that. Throwing things is very satisfying too. Awesome job overall |
| Sep 3 18:59:00 | 21h 20m | Afterlife Dance Party | Great intro, and a good idea overall. The whole thing was quite sweet and made me smile. Good controls too, although I did shout at the screen a tiny bit, it was hard! |
| Sep 3 19:45:00 | 46m 00s | These Cosmic Chains | Some really nice touches here: the music and the slow-down effect when you fail, the excellent death-quotes and the planet-connecting chain. Great stuff! |
| Sep 4 19:45:00 | 24h 00m | Fuga | You made another game in Space, this one is much more relaxed! <br/>I think the mood is really nice and it felt satisfying to create the various equipment by using the right elements. I didn't like having to drag them, Personally I would have preferred to just click on them in the right order, maybe with a nice sound each time. That would fit more with the rest of the game as everything else is clicking. I think you could build on it with the audio elements and make a really nice game with a good atmosphere |
| Sep 5 18:03:00 | 22h 18m | Groups of Seven | I found all 61, it took me far too long to think of putting that green spikey thing in a desert. The game is quite different to most of the games I've played so far, and the graphics are very nice |
| Sep 5 18:10:00 | 7m 00s | Cohack | I'm always impressed when people get strategy games finished and working over such short space of time. I did feel like I need some more guidance on how to play though |
| Sep 5 18:58:00 | 48m 00s | 3 | This was short but very cool, the mechanics were satisfying and the puzzle element was nice. Using the higher gravity to break through the glass was brilliant |
| Sep 5 19:04:00 | 6m 00s | Waterfly Octus | Woah pretty hardcore! I would have liked some checkpoints - I didn't mind the difficulty so much, but it was not so great having to start the whole level again. The artwork was really top quality, full marks on that |
| Sep 5 19:10:00 | 6m 00s | LadderX | This was definitely too hard, but I think it's a genuinely cool idea. I really enjoyed it when I made it to the next planet. Never got any further than the 3rd one though. I really think this idea is worth working on some more |
| Sep 5 19:16:00 | 6m 00s | Filter Prism | Quite a different idea with the prism and everything, but I have to agree with everyone else about the difficulty. I really tried to get through so I could give it a fair go, but I never got past the 2nd pit of lava |
| Sep 5 19:55:00 | 39m 00s | Literally Connected Worlds | Pretty much nailed it on the theme, and the game works as it should. Overall I liked it, although it felt like it needed a few more gameplay elements after you've been playing a while |
| Sep 5 19:58:00 | 3m 00s | A Step Away | I know there are a few bugs but they didn't impact on my enjoyment - this was pretty much a perfect game jam experience: it was short but packed in some good level design, interesting mechanic and nice graphics. I enjoyed figuring out the whole spike pit thing as well |
| Sep 5 20:06:00 | 8m 00s | Space Clash | It was a little bit difficult to control, but a really nice atmosphere and setting |
| Sep 5 20:11:00 | 5m 00s | 5 Planets , colonize all planets | I played this for quite a while, it was a nice fun little game. It was cool when I managed to get a landing right |
| Sep 5 20:17:00 | 6m 00s | Buffalo Bison | What a strange thing you have created, I think it needs work but there is a starting point there. It did definitely make me laugh |
| Sep 6 13:31:00 | 17h 14m | Astral Crossroads | A lovely game with great atmosphere and music. I fell off the edge though and fell forever. |
| Sep 6 13:39:00 | 8m 00s | Inversion | Great style and enjoyable gameplay. Would be nice to not have to go through all the text at the start when you die. |
| Sep 6 13:51:00 | 12m 00s | GPS: Galactic Parcel Service | Great art style and really liked the character design and overall feel. Good stuff! |
| Sep 6 14:09:00 | 18m 00s | ShiftKeeper | Top marks for graphics, absolutely love the pixel art and especially the enemy designs. I think having audio would have helped a lot with the mood, but still a really good entry |
| Sep 6 17:15:00 | 3h 06m | Arktrail | Great entry, a little difficult perhaps but still a really cool idea. I'm really impressed you got something like this working over a weekend. I played it for quite a while |
| Sep 6 17:27:00 | 12m 00s | Berta | Nice puzzle mechanics and music, I liked teh colour palette too |
| Sep 6 17:37:00 | 10m 00s | UNIVERSAL FEELING | It was quite hard, but well done for trying something different and incorporating audio in an interesting way |
| Sep 7 10:49:00 | 17h 12m | Yggdrasil | Nice art and mood, just need to add some game mechanics and it could be great. |
| Sep 7 10:59:00 | 10m 00s | Growing To The Moon | Nice game and great idea. Needed something extra though, maybe just another visual element or effect to pad it out a bit. |
| Sep 7 11:08:00 | 9m 00s | BeatGarden | The game mechanics are great, really nice idea. Some music would have really added some atmosphere though. |
| Sep 7 11:13:00 | 5m 00s | ServerSphereICE | Great game, controls are a little awkward though. |
| Sep 7 11:21:00 | 8m 00s | Spayce! | Nice style and art but I had no idea how to play it or what was happening. |
| Sep 7 11:27:00 | 6m 00s | Home | The art style is fantastic, love the hand made feel. Some sound would have really added to the atmosphere though. |
| Sep 8 19:34:00 | 32h 07m | Our Dream World | I played this on my iPad and it worked really well, the gameplay was fairly deep for a simple game and the overall mood was great. Nice work! |
| Sep 10 21:18:00 | 49h 44m | DINO BOLT | Cool graphics, it has a style that hangs together really well. I think it was an inspired decision to use the 2 dinosaurs to allow for essentially a second life. Very nice polished little game |
| Sep 10 21:31:00 | 13m 00s | Mammoth Monkey Mole | Wow, you made a genuinely good puzzle game. I am super impressed by this! |
| Sep 10 21:37:00 | 6m 00s | ENTANGLEMENT | Very nice idea, the entanglement felt like something quite innovative for a box puzzler game |
| Sep 10 21:52:00 | 15m 00s | Capsule | Such a good game, really well written and funny. |