Foon → Ludum Dare Explorer → LD30 → Feedback comment stats → mysterycjgamer
Feedback comments for LD30
mysterycjgamer's games and stats for all events →
| Timestamp | Since previous | Game | mysterycjgamer's comment |
|---|---|---|---|
| Aug 27 01:17:00 | Connected Cultures | The game was enjoyable, Nice concept too. <br/>Felt like it needed just a bit more. | |
| Aug 27 04:05:00 | 2h 48m | Intranet | really nice. <br/>The Dialog was enjoyable to read and was a nice experience. |
| Aug 27 04:14:00 | 9m 00s | Co-Op Swap | Unable to play your game... :/ <br/>Can't find an exe file to run. |
| Aug 28 01:14:00 | 21h 00m | Abandoned | It was good, could use a few more crafting recipes and materials to collect. The challenge is VERY low, it was lacking in that part, sometimes the gem and portal spawn next to each other too. Also, Crafting became pointless when I can just go from Gem to Portal to win without the need to craft. |
| Aug 28 01:37:00 | 23m 00s | The Asylum | Great game! <br/>I like it, and i like how trippy and creepy it is too! <br/>Is there an ending? <br/> <br/>The game was simple and I liked the little interactions in there, it felt like an experience, and it was a good one, the graphics were also pretty amazing and the environments look great. I especially love the mood this game has. |
| Aug 28 03:59:00 | 2h 22m | RedBlue Prototype Weapon | Great game, WAY too hard, couldn't get that far. <br/>So I can't really do a proper review... :/ |
| Aug 29 01:15:00 | 21h 16m | Ennaffa | sadly, my computer is marking this a malicious... and won't let me run it... :/ <br/>Doesn't give me the "run anyways" option like other games here in LD. |
| Aug 29 03:05:00 | 1h 50m | New World | had a couple of stuck ships here and there, couldn't quite understand how to play it either... |
| Aug 29 05:27:00 | 2h 22m | Data-Man | Really fun, maybe a life system would be nice, kinda sucks to have to start over after a death... |
| Aug 29 06:13:00 | 46m 00s | Gatestone | Pretty good concept, night time takes WAY too long to end. <br/>Also, you may want to use that ambient lighting,increase it's brightness during the day and such. Is this randomized? |
| Aug 29 06:44:00 | 31m 00s | Far From Home | Pretty great, nice big world to explore in, however, too many of those things spawn behind me so they touch me without me being able to do anything about it... Impressive on how you made such a big city in under 3 days. <br/>And a tip: <br/>Screen.showCursor = false; <br/>Screen.lockCursor = true; <br/>if (escape is pressed){ <br/> Application.Quit(); <br/>} |
| Aug 29 07:00:00 | 16m 00s | Colorful | Came here cuz I felt you needed a few more ratings. ;3 <br/> <br/>anyways. <br/>Really nice, I loved the mood. <br/>Maybe a bit too floaty. Pretty short though for a 2D game. <br/>But you did a great job on this. |
| Aug 30 05:44:00 | 22h 44m | Spayce! | pretty good, could have had more potential. <br/>Got stuck in a single spot once, had to reset. <br/>Game is good. |
| Aug 30 06:05:00 | 21m 00s | Nosliw Plane | The camera controls could use some more work. <br/>I don't know about inverting the Y axis... Maybe on Analog stick it would feel fine but on mouse it feels pretty awkward... <br/>Also, <br/>Screen.lockCursor = true; <br/>to lock that cursor to the center of the screen. <br/>The game could also use some sound. |
| Aug 31 00:47:00 | 18h 42m | They Came from Beyond | Weapon is way too weak, not enough knock back to the enemy and no invincibility frames, the damage just piles on. <br/>The latency between attacks is way too large. <br/>Light is WAY too limited. <br/>I understand how the lights work, but they move WAY too slow, making the game slow paced. |
| Aug 31 01:18:00 | 31m 00s | Zombie Miner | oh! A minecraft clone! <br/>Nice job on that, ran smoother than Minecraft. |
| Sep 1 04:10:00 | 26h 52m | Relative to Scale | Interesting, it was fun too. |
| Sep 5 07:03:00 | 98h 53m | Operation Ad-Hawk | It's a bit fun, but also felt too easy... |
| Sep 5 07:19:00 | 16m 00s | Farm Invaders | needs some more work, there doesn't seem to be a way for me to die... :/ <br/>Also, some of the polygons from that gun are inside-out, did you download that model from somewhere and not flip the polygons? |
| Sep 5 07:41:00 | 22m 00s | WithU | Didn't feel like crossing 2 worlds but more like floating a little below the clouds to standing on the ground... <br/>It's also hard to see the cloud's grid because of it's transparency. |
| Sep 5 07:57:00 | 16m 00s | Hanspaul Holes | This puzzle game was quite interesting. :3 <br/>Nice job! |
| Sep 9 00:43:00 | 88h 46m | Jack Primus: Peacekeeper | Nice, pretty silly too. <br/>But it's also really hard because of projectiles coming from awkward positions all the time... |
| Sep 15 17:49:00 | 161h 06m | Steamed Worlds | Graphics are crisp, but mouse is too sensitive and frame rate is bad... <br/>Some subtitles for the voice over would be nice. |
| Sep 15 23:26:00 | 5h 37m | Connected Worlds | nice browser based game. |