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Feedback comments for LD30
MemoryLeek's games and stats for all events →
| Timestamp | Since previous | Game | MemoryLeek's comment |
|---|---|---|---|
| Aug 26 10:15:00 | The Worldly Duke | Game ran fine on Linux. Graphics were nice, and I was impressed by the amount of content :) <br/>The music and audio was good overall but I really didn't like the music from the first world, I found it to be a bit annoying and it was too repetitive. <br/>One bug I found was I couldn't manage to zoom back in once I had zoomed out, and also the anchor interaction thing as mentioned in the submission. <br/>The text from the signs could overlap when you stood in certain locations making it hard to read. | |
| Aug 26 10:19:00 | 4m 00s | Other Side | Linux download only contains a .exe file. |
| Aug 26 10:30:00 | 11m 00s | 4 Dimensions | Nice graphics, especially the menu design. <br/>Music is great and creates a nice mood. <br/>The gameplay is fun although a bit hard, mostly because of the (imo) slightly awkward movement controls :) |
| Aug 26 15:06:00 | 4h 36m | FireBug | I managed to run the game on Linux by using java -jar ./FireBugLinux.sh. <br/>At first I assumed it was a regular .sh-file and tried to chmod it and run it, which didn't work. <br/>Anyway, once the game was running it worked great. <br/>I have to say this game had me laughing, in a positive way. <br/>That "aaaaah" sound is so epic and hilarious! :D <br/>The game itself is very hard and unforgiving, I didn't manage to get past level 2 :) <br/>Also, the physics could use some improvements. |
| Aug 26 15:20:00 | 14m 00s | Connie's World: There's an APP ... for THAT!? | Quite fun, I like the mechanics, especially the camera function. <br/>With some more polish, especially improving the graphics, this would have been awesome. <br/>Some walking sections could also have been shortened imo and adding music and sfx would have done a lot to improve the feeling. |
| Aug 26 15:56:00 | 36m 00s | Dark Worlds | Well, the game was fun, but way too short :) <br/>I liked the boss AI and his different attacks, it left me wanting more which is a good thing. <br/>With my controller the movement was inverted which made it very confusing, so I had to fallback to playing with keyboard. <br/>On the second playthrough I also had a bug with the music starting over and over after just a few seconds. |
| Aug 27 19:09:00 | 27h 13m | Intergalactic Developer Company | I didn't really understand the goal of the game. I noticed that I seemed to colonize planets by flying near them, but what about the people floating around in space that I rescue (?), they're all just floating after my ship. Is there any way to safely land them on a planet or something? |
| Aug 27 19:58:00 | 49m 00s | Warp Pong | Ran fine on Linux, though I had to install a windows font package to get the score text to render. |
| Aug 28 05:06:00 | 9h 08m | Potatoed Encryption | Compiled it on Linux though it was a bit of work. <br/>PDCurses wouldn't work for me, but luckily it it was API compatible with ncurses, so linking it against ncurses instead fixed it for me. <br/>I am not sure what this game had to do with the theme, but it was an interesting idea anyway :) <br/>Also, it seems the music is not included with the source version. <br/>I tried copying it from the windows build but still didn't get any sound. |
| Aug 28 05:20:00 | 14m 00s | Transfer | Really nice game! I didn't find it short at all, rather I was impressed by its length :) <br/>The puzzles were sometimes quite tricky and I really enjoyed it. <br/>The music and sound effects were good and did not disturb. <br/>Graphics were simple, but did their job and looked good. <br/>Game also ran good on Linux. |
| Aug 28 05:25:00 | 5m 00s | Into the Deep | I also don't see any background on Arch Linux. <br/>Tried the Linux build and building from source, same result. |
| Aug 28 10:23:00 | 4h 58m | Faction Wars | Ran just fine on Linux with the bundled jre8 :) <br/>The game, to me, wasn't very fun simply because it wasn't very challenging. <br/>The AI never attacked, and it was more of a contest of patience with collecting taxes. <br/>Still, the game feels well made and the concept isn't bad, I just think it could have been a bit more challenging and less repetitive. <br/>Some music and sfx wouldn't have hurt either :) |
| Aug 29 05:19:00 | 18h 56m | Torn Warps | Worked good on Linux. <br/>Rather difficult due to the physics and the game was too short. <br/>My best time was 32 :P |
| Aug 29 05:28:00 | 9m 00s | ELEVATR | Well, it's humoristic for sure and I like the music. <br/>Some choices restarts the whole elevator scene without triggering a game over, is this intentional? |
| Aug 29 10:13:00 | 4h 45m | Crossing Wet-Dry Land | I second what ZNCatlaw said, releasing only for Linux is cool :) <br/>Game ran great for me. <br/> <br/>The concept is really fun and I like the physics except for the horizontal movement which made it hard for accurate platforming. <br/>The game is damn hard, I never managed to get past 139 blocks :P |