Foon → Ludum Dare Explorer → LD30 → Feedback comment stats → Fumiko
Feedback comments for LD30
Fumiko's games and stats for all events →
| Timestamp | Since previous | Game | Fumiko's comment |
|---|---|---|---|
| Aug 26 09:49:00 | Ex-Fraktion | pretty awesome | |
| Aug 26 10:04:00 | 15m 00s | The Vast | The game is rather selfplaying - I miss a little more Interaction/Control about what's happening. <br/>The Narrationszenes were nice though - although I think I shot myself in the leg by reading them and not simply activating hyperdrive while I had this many settlers with me. |
| Aug 26 10:16:00 | 12m 00s | I Think I Broke Something | The Art is nice, the difficulty is horror. :D <br/>I averaged a survivaltime of about 20 seconds. The game does good with the fast respawn to get you in again - however starting with slightly easier levels may come a long way. <br/>Also sometimes i got the feeling that the archer and mage didnt hit their respective enemies (spiders and ghosts) |
| Aug 26 17:47:00 | 7h 31m | Otherworld | Nice game with great art. Especially the first boss looked really nice. <br/>I played the webplayerversion and had a problem where when dashing via right-click it opened also the right click menu. <br/>Also some kind of regeneration or healthpickups would be pretty appreciated. :D |
| Aug 26 18:18:00 | 31m 00s | Northlonde | I like your game. Especially in gamejams most games are a little harder than it's fair - but in northlonde even if i was weary if i was doing the right thing the game didn't immediatly bit my arse. It may be due to the lack of sleep but something about the relaxed pace of this game really appealed to me. However now I have succesfully cluttered the screen with factories and are closing in on 2oo k profits. Well - when I read the description again I guess that makes me the loser then, right? Nice graphics and mood too! |
| Aug 26 18:34:00 | 16m 00s | Zanlings Match - Connected Worlds | Sweet game. And the most creative and fitting idea for the theme. i like it pretty much. The soundeffects in the beginning were disturbing and weird gave of the vibe of a saladfingers episode. Actually sounds and music for the mainpart of the game would have come a long way to making it more enjoyable. I didnt quite got to the characters though - guess that's why i ended up with froopal. But hey - good food is always nice. :) <br/>Oh yeah and nice art also. |
| Aug 26 19:13:00 | 39m 00s | Pilgrimage | Man - i wanted to play this game since i saw one of your ludum dare post on the mainsite. And the game is really no let down! <br/>The concept is great, the game is beautiful and man... that animationquality sure is polished well. I was playing this game alone so i am sure i haven't even seen the true gameplay/fun potential yet. However the game has a real hard time starting and i can't seem to get the windows version running under any circumstances. Which is pretty sad because it's one of those games i would see myself starting and playing even after a month when ludum dare is not that present anymore in my mind. I experienced quite the framedrops during playing although i'm sure much of it was because i had to run the browser-version of the game. Anyways this game is pretty cool and I hope you'll get out a fixed version in due time - as of yet i wasn't able to reach any fragment - but when the game doesn't go to slideshowmode anymore when i face the mid of the map i am sure to give it a go again. great game. |
| Aug 27 10:19:00 | 15h 06m | Altrein's Portal | Nice take on a towerdefensegame. the theme felt a little shoe horned in - i guess you guys weren't a great fan of it. <br/>The music was nice and the graphics pretty ok - all i really missed was the ability to build walls to create paths which is my favorite thing in TD-games. Was it a aware decision to strip that feature or was it that you didn't want to bother too much with pathing? Anyways - i made it through your game and saved the world. :D |
| Aug 27 11:36:00 | 1h 17m | Sinister | This is simply grande. I remember seeing some of your indev. posts on the ludum dare site about how you spend to much time on trees - and I already wanted to see more. :D <br/>But hell the soundcomposition when the moon appeared was absolutely cool. I got stuck 'cause i didn't knew by east you meant west. xD However played through it twice in a row. Great experience. |
| Aug 27 11:45:00 | 9m 00s | InfiLoop | Well yeah - i like antichamber a lot myself - however i'd wish for a bit more diversity to the original. It feels more like a my bestof of antichamber. However - nice take on the theme in any way. And it IS pretty true to the original. :) |
| Aug 27 11:53:00 | 8m 00s | Link | Wow - awesome entry. <br/>That gameplay is addicting. So simple - so good. <br/>Nice graphics - although the map could have used some more different tiles. The characters looked pretty funny. I liked them + the soundtrack is ace. Nice job - well done. |
| Aug 27 12:19:00 | 26m 00s | Gods Tactics | Man I'm a sucker for a game like this. Seriously - i would love to love this. But there are a few things that turn me slightly off. Firstof - this game NEEDS attackanimations. Or atleast have the text scroll faster. I like simulations like this and am a ok with having to plan my battles beforehand. I'd wish for some options like "when low on hp" use potion or "when enemy is charging" use defend. However nice gamedesign - the arena looks cool. I hope you'll finish this game or someone will ever come up with a similar design. Nice idea, really. :) |
| Aug 27 12:42:00 | 23m 00s | IsoWorlds | Reminiscent of games like banished. I like the idea of setting up buildings and having AI take care of the task. <br/>However after my builders build to bridges and said "yay found the portal" the game didnt advance to the second level. Dunno if i had to do something different... anyways could use a little more polish and more diverse buildings - but i like the concept. :) |
| Aug 27 13:02:00 | 20m 00s | Contested Systems | Pretty cool concept - reminds me of the worms series. While it took some time to get to the basic strategy involved i can see this getting pretty deep - as even when playing only against myself I got to an stalemate which i then broke again. pretty interesting game - although i'm not convinced either side can ever win. hiding your units on the backside of planets is just to effective. I like the minimalistic appearance too. Solid entry + nice physics. :) |
| Aug 27 13:26:00 | 24m 00s | Star Tycoons | I played the game till i reach 25o k moneyunits and achieved all outposts. It's a solid experience. I miss some kind of enema or opponent though - I liked that the prices of buys and sells did vary quite a bit - but in the end my ships were always able to make profits. Graphics and Sound both were not AMAZING but fitted the game pretty well. However the game seems pretty finished and polished for an 72 hour competitiongame - i tap my hat. :) |
| Aug 27 13:40:00 | 14m 00s | Drink the Ink (Text Adventure) | This was a nice experience. The soundtrack carried it well to the end. I died. After having a wank and not finding Narnja. <br/>I like the game - it knows what it's strong at. It doesn't need me to tell. <br/> <br/>... <br/>Played it twice - hoping for a different ending. Nope. No Luck. |
| Aug 27 19:01:00 | 5h 21m | WHEN WORLDS COLLIDE | Cool game. I was starting like... alright this is pretty chill and then was like well this escalated quickly. <br/>The graphics are cool and the gameplay is pretty fast. I like the different types of enemies - took me a while to understand that my guy couldn't be damaged by them. It was like BEING the last turret in a towerdefense game which was ultimately setup to lose. Well done. :) |