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Feedback comments for LD30
eott's games and stats for all events →
| Timestamp | Since previous | Game | eott's comment |
|---|---|---|---|
| Aug 25 18:00:00 | Bridge to the Moon | I felt the enemies distracted too much from the goal of the game. I never got any progress done on the connecting part. But I liked the comic(y) visuals. | |
| Aug 25 18:08:00 | 8m 00s | Drop of Light | I could not quite get the hang of controlling the ball with the tail, but from how far I got it looks like a fun little game. The "in place" tutorial is a nice touch. |
| Aug 25 18:31:00 | 23m 00s | Shattered | I didn't know how much fun it is to carefully put together shards before I played this game. With a bit of music in the background this would have been even better. |
| Aug 25 18:44:00 | 13m 00s | Operation Ad-Hawk | The game glitched out on me on the last level (a lone dachshund cornered me after I used him to catapult me upstairs again), but it was fun get so far. The music got a bit repetitive, but it was still bearable. |
| Aug 25 19:02:00 | 18m 00s | A Dance of Fire And Ice | Great game! Like you realized, the game is a bit unforgiving, but fun nonetheless. |
| Aug 26 18:29:00 | 23h 27m | Two Lonely Robots | Wow, that is a really great game, not just because it was made during the jam. With the right polish (I am looking at you, weird jumping physics) and more levels, I'd say that's a game worth spending money on. |
| Aug 26 18:48:00 | 19m 00s | Doki Doki Planet | A really nice little game, I was looking forward to play it when you showed your progress in the chat. The visuals are very clean, I like that. Unfortunately there seems to be something wrong with the randomizer when go exploring as the game sometimes throws an error when going on an adventure (see PERECil's comment) |
| Aug 26 19:19:00 | 31m 00s | Der Klappermann | Note to self: Do not dash into trees. <br/>Amazing game and very atmospheric. |
| Aug 27 18:00:00 | 22h 41m | Disconnected Keyboard | I think I'll never write a movement script again without thinking about this fun little game. |
| Aug 27 18:10:00 | 10m 00s | Gunship Diplomacy | Great game, I really like how dynamic the game really is. Alliances and may switch at the drop of a hat and even the battlefield changes (in contrast to be conquered by the player alone as in so many games). |
| Aug 27 18:25:00 | 15m 00s | Steamed Worlds | Unfortunately almost unplayabale for me. The game had consistently 4fps or less and I'm certain it's not due to lacking hardware. However the visuals are very sharp and clear, I like that. |
| Aug 29 16:18:00 | 45h 53m | Steel Saviour | Nice touch with the link to the real world and I had to laugh a bit at the enemy AI, as it produced some unintentional humor when mirroring the player movement. |
| Aug 29 16:38:00 | 20m 00s | A Ludic Proof of the Difficulties Inherent in Finding a Proper Skull | It's good to know that text adventures are still alive and kicking. |
| Aug 29 16:59:00 | 21m 00s | Alice Anxiety | This game has really potential, but I suppose the limited timeframe made it impossible to expand it further. I really liked the mood and music, but I wish it would have been more clear that you can walk around while dreaming. |
| Aug 29 19:21:00 | 2h 22m | Yggdrasil | Nice game, it has surprising depth due to the "progression shift" mechanic. As others I first thought that's a bug, but it's a feature alright. |
| Aug 30 10:48:00 | 15h 27m | Worlds Collide | Nice game, clear gameplay and pretty graphics. |
| Aug 30 14:41:00 | 3h 53m | Out Of Place | A great game! The colors, the graphic style and the audio are all solid. My only gripe are the controls. I can't count how many times I switched worlds when I actually wanted to jump. Also the "running start" to jumping wasn't always consistently working like expected. |
| Sep 13 14:13:00 | 335h 32m | Trappy Tomb | Terrific game. These two minutes stretched across half an hour until I gave up (the inertia combined with the hitbox was too much for me, though the post-compo probably fixes that). Almost made it through, so the difficulty is right on the spot. |
| Sep 15 18:31:00 | 52h 18m | Tiles at the Juncture | I like the design, it's very clean and communicates the gameplay well. I even found a bit of unintended humor, when the tiles got a bit crooked and glitched out: http://imgur.com/1x8LhoM |