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Adam Thompson

Feedback comments for LD30

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TimestampSince previousGameAdam Thompson's comment
Aug 26 09:19:00 Hello Worlds Beautiful graphics :) it is a bit hard though. I wish the 3 different tiles were mapped to buttons and I could just move the mouse over a spot and hit the right one that I wanted. Great work with the audio / visuals / mood / polish! You have great talent!
Aug 26 09:25:00 6m 00s Levitans Beautiful intro. Love the audio / visual design. Gameplay related to the theme really nicely :) overall, great job. If I had to say anything, sometimes the gameplay felt a little difficult due to the physicsy nature. I think this idea has potential for expansion - would make a great touch game! Cheers and good luck!
Aug 26 09:32:00 7m 00s Light&Darkness Haha! Ok, even though it took a few tries, everybody might agree that it's a little short. But, what a game! I love it! Very deserving of expansion, so I hope you work on it after the compo. Add some audio, and even keep the graphics the same - the binary nature helps with the theme. Cheers, and goodluck!
Aug 26 10:21:00 49m 00s Two Worlds One Life I love the character animation (walking, sleeping, attacking!). Really nice looking little game. My suggestion would be to map the controls to different keys, such as Z and X for attack and switch respectively. Holding ctrl + arrow keys are hot keys for doing crazy stuff on Macs. <br/>Nice game, glad I played it!
Aug 26 10:48:00 27m 00s Hx2p Neat little idea! Worth expanding over time. Keep making games :)
Aug 26 11:06:00 18m 00s Other Side Beautiful graphics / audio / mood. Music reminded me of Chrono Trigger / Final Fantasy, and the game brought memories of Superbrothers: Sword and Sworcery. Hats off to you :)
Aug 26 11:27:00 21m 00s GET Connected This game is so damn amazing. I had fun reading everybody's little bio / chat log. Would play a full game like this :)
Aug 28 01:22:00 37h 55m Worlds Collide Saw this on Twitch and had to play. Love it!
Aug 28 01:26:00 4m 00s Schrodinghost Such polish! Stunning work. You get ALL the STARS
Aug 28 01:50:00 24m 00s One Ship Two Ship Redshift Blueshift Crazy. Loved it!
Aug 30 19:41:00 65h 51m Please Hold Point was really made! Lovely little adventure about something we can all relate to. It was as frustrating as the situation is in reality, but with a sense of humour and nice production values to offset that! Glad I played it, cheers :)
Aug 30 21:11:00 1h 30m FACED Very innovative, and excellent implementation of the theme. Very creative. Keep making more :) Cheers.
Aug 30 21:19:00 8m 00s Cloud Connected Amazing game, great audio + visual experience. A delight to explore and uncover. Cheers :)
Aug 30 21:32:00 13m 00s This Little Piggy... Great work to everybody on the team! Graphics, audio, and game were all incredible. Glad I played it. Thank you :)
Aug 30 22:07:00 35m 00s NECLiD Loved it. Would love to see extra work done post-compo ;) my suggestions: camera panning, or, a view that shows you the entire level on screen. Also, Undo-ing your moves. Great work!
Aug 30 22:28:00 21m 00s Blue Screen Excellent. I want to see a post-compo version, because I want more! :D Cheers!
Aug 30 22:40:00 12m 00s PhaseShift Great work! Some feedback: some visual feedback would be nice for when you pick up a phased object. This is just me, but perhaps a slightly more generous hitbox for picking things up ;)
Aug 30 22:52:00 12m 00s ACID WORLD This is the trippiest I have played during this compo, and perhaps one of the trippiest I've ever played, period. I like the art style. Trippyyyyy!!!!111213123
Aug 30 23:04:00 12m 00s Tribe of the Giant I like the rhythmic movement mechanic. I would like to see more clarity and feedback regarding the status of your totems. I think this game is deserving of more work put into it, as the base idea is nice and reminds me of Patapon, which is a great game :) keep it up!
Aug 30 23:18:00 14m 00s F.A.T.A. Keep at it! For extra juiciness, you could add some feedback for hitting (and getting hit), and sounds. You'll also want to remain on the moving platforms. Overall, it could be a lot less difficult ;) but this is a fantastic attempt, and I hope you feel encouraged to keep going! Cheers :)
Aug 30 23:42:00 24m 00s Boulevard of Broken Themes Hilarious! I like how the actual levels and their design contributed to the humour rather than through traditional means. Would like to see more polish in a post compo version. You could absolutely release this with a little more work :D
Aug 30 23:56:00 14m 00s Connecting Worlds This is really well thought out. I appreciate the local coop nature, even though I didn't get to try it. For a post compo version, I would consider slowly unlocking each power + upgrade over time while introducing what they do, similar to something like Diablo 3. Thanks, and keep making awesome games!
Aug 31 00:10:00 14m 00s Connected Caves Incredible atmosphere. I really want to play a full game that lets you properly explore these environments. Having some more details and things to look at: such as different flora and fauna. A first person option would be nice as well to drink in the details. Fantastic work for the jam, and I'm glad I played it :D
Aug 31 00:30:00 20m 00s The Two that Should Not Have Been Great work that reminded me of Zelda. I think you have a great sense for level design, and would love to see more dungeon and puzzle designs in a post-compo version. Get more content in and some polish and this could be a great little action adventure game! Cheers :D