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Feedback comments for LD30
deepnight's games and stats for all events →
| Timestamp | Since previous | Game | deepnight's comment |
|---|---|---|---|
| Aug 25 12:59:00 | Hermes Express | Nice platformer! The controls are smooth and it's very cool to play (which is rare enough!). Some collisions seem to be ignored, but I'm not sure if it was intended: the thin platforms behave like one-way platforms. | |
| Aug 25 16:16:00 | 3h 17m | Jeru's Tower | Excellent puzzle, good job :) I'm still amazed by the quality of the art & sound! What tool did you use to create the music? |
| Aug 26 22:38:00 | 30h 22m | A Roller-Skating A-List Odyssey | About your comment: <br/>That's really the 1st time I feel obliged to reply to a comment. But there's always a first time :) <br/>I really alwyas do my best to follow the theme. On absolutely every LD I partcipate, I spend hours to simply figure out a gameplay that fits the theme. On this one, I actually started 2 different games before getting the idea for Chipset0 (I will post the timelapse tomorrow) <br/>The actual only time I neglected the theme was on Minimalism, and still, I only think my interpretation was a bit (no ok, it WAS totally) twisted :) <br/> <br/>Anyway, you're probably right about the comfort zone thing, and I will TRY my best on next LD to do something really different ;) |
| Aug 27 12:02:00 | 13h 24m | Dominions'n'dominoes | This is simply the best game you ever made *_* <br/>Totally awesome and quite well balanced! You HAVE to release this on mobile! |
| Aug 27 12:11:00 | 9m 00s | Sinister | Waaaaaaaaaah it's too short T_T <br/> <br/>The art and sound is top notch, but the game itself lacks gameplay. When you think it really starts... it ends. <br/> <br/>Very frustrating! |
| Aug 27 12:21:00 | 10m 00s | Schrodinghost | Ah ah excellent point'n'click :) Everything is very intuitive and feels natural! <br/>Love the animations and the music! |
| Aug 28 12:00:00 | 23h 39m | Awe | Very good experiment! I totally love the blurry/depth of field effect. It took me a lot of time do get the color-based mechanic. At first, I thought the tone was related to the height of the triangle. Then I noticed the clue you added in the upper-left corner :) |
| Aug 28 12:11:00 | 11m 00s | DINO BOLT | Wow, you clearly gained a few levels in pixel art, well done! I liked a lot the scoring system with 1-2 dinos, very good idea :) <br/> <br/>I think would have prefered a control scheme without the "auto-center" thing. <br/> <br/>My best score is 18, I totally suck at reflex games! |
| Aug 29 11:48:00 | 23h 37m | Yume | The art style is very good, I like the way you mixed 3d iso and abstract shapes :) <br/>The game really lacks a soundtrack, you should definitely give a try to Bosca Ceoil or tools like that :) |
| Aug 29 11:54:00 | 6m 00s | Heaven or Hell | The graphics and animations are top notch, good job! *_* <br/>The gameplay is nice, but a little more balancing would be cool: slower soul movements and a way to stop one for a few seconds (like: press SPACE to cast St Peter Battlecry which freezes souls around him for 2 seconds). It would allow a little more strategy :) <br/>Minor bug: I was able get people stuck in the ground (by pushing them with the cloud). |
| Aug 29 11:56:00 | 2m 00s | 1989 to 2014 | I love the idea! <br/>Your 1989's self probably loved that too! :) |
| Aug 29 12:06:00 | 10m 00s | Kate | Very nice atmosphere! The controls are a bit too fast (especially the mouse view), though. <br/>To be honest I gave up after a few minutes, wandering around in the maze. I managed to find the first 2 elements, but I couldn't find what to do after that. |
| Aug 29 12:11:00 | 5m 00s | The Salt Pleeease | That's one of the most original entry I've seen in this LD :) It takes a few minutes to get used to the controls, but once you get it, it's incredbly fun to play, well done! <br/> <br/>The graphics are great too: the only disturbing thing was that lady with the long hairs and the looong hairy arms. Creepy. |
| Aug 31 16:38:00 | 52h 27m | Mage's Tower | I've never played a Twine entry, yours is the 1st one :) <br/>The story was compelling and I like a lot the addition of graphic elements from time to time. <br/>Good writing skills! |
| Aug 31 16:54:00 | 16m 00s | Clashed | Nice and fun tactical game :) <br/>The AI acts in a really strange way: sometime they attack me, sometimes they just wander, ignoring me while I shoot at them. |
| Aug 31 16:57:00 | 3m 00s | The Wizard Of Clix | I didn't rate your game, really sorry. I rage-quit when I discovered I had to click 100 times right before I could actually play ANYTHING. |
| Sep 2 11:09:00 | 42h 12m | Connecting LD30 to the Real World | Not really a game, but I really appreciated the way it connects LDers and helps to discover new games :) <br/>Thanks! |
| Sep 2 11:10:00 | 1m 00s | Tinyverse | Interesting puzzle mechanic :) I quickly got stuck but that's only because I suck at this kind of game. The planets are really nice! The "links" could be much more explicit: it's hard to differentiate them. |
| Sep 2 11:13:00 | 3m 00s | Other Side | Nice mood! The game itself is really a bit too slow, especially if you miss the 1st night and have to wait for the next one. I wasn't patient enough and I "brute-forced" the enigm :) |
| Sep 2 11:22:00 | 9m 00s | Starpiercer | I totally loved the music, reminded me of Stardust on Amiga :) The thing is, I liked the idea of the time distorsion powerup, but it actually totally ruins the soundtrack and the game pace :( I suggest to make it much rarer. <br/> <br/>Good overall entry, very fun! |
| Sep 2 11:33:00 | 11m 00s | Elemental | The art and the transition effects are super cool :) You put lots of efforts in many details, well done. <br/>The game lacks feedback on damages/life, making it very difficult to understand what's going on. |
| Sep 2 11:36:00 | 3m 00s | Two Lives | I wish it was longer :) Very frustrating! The wake up would deserver a little more polish, for example explaining what was his dream about. <br/> <br/>That's a nice job as a 1st LD entry, welcome abroad! :) |
| Sep 2 11:46:00 | 10m 00s | An inverted side | OMG. This was the most creepy enemy sound I've ever heard T_T Almost killed me instantly. I raised the volume to hear the music (which is really good, btw!) and then... THIS HORRIBLE JUMPED OVER ME WITH IT'S HORRIBLE SCREAM °_° <br/> <br/>Well well. Anyway, the animations are top notch, the music is great and the puzzle idea is interesting. I'm not sure about that, but maybe it would be better with a smaller 2x2 area. The 4x4 area makes the changes a little more complicated to predict, thus making the game harder to play than it should be. |
| Sep 2 11:50:00 | 4m 00s | ** | Very interesting puzzle idea :) <br/>At first I thought "meeeh too easy, I don't see how it could be difficult". <br/> <br/>The it became quite hard for me :) Good job. |