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Colthor

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TimestampSince previousGameColthor's comment
Aug 25 18:09:00 Troika - how long will you cooperate? The movement controls need more feedback and instruction - it was hard to see that they were having any effect at all, never mind what it might be in advance.
Aug 25 18:26:00 17m 00s Shooty Space Fun space shooter. I like the drone behaviour. <br/> <br/>I think there might be a couple of bugs when you die and respawn - first time you're killed it takes loads of laser hits, but from then on only one. Also the speedo seems to stop working.
Aug 25 18:59:00 33m 00s Lethal Reflection Great, responsive controls. Clear, bright, readable graphics. And I really like the shoot wall -&gt; generate baddies -&gt; hit other baddies -&gt; profit mechanic.
Aug 27 17:32:00 46h 33m Cut And Upside A cool thing about Angelina's games is trying to understand how it got from the theme to the result, despite knowing there must be a logical chain in there somewhere :) <br/> <br/>Looking forward to when you get Mechanic Miner working in Unity!
Sep 1 18:39:00 121h 07m The Theft of Purpose You need the Visual Studio 2013 (x86) runtimes installed. You can get them from here: <br/>http://www.microsoft.com/en-gb/download/details.aspx?id=40784 <br/> <br/>Probably best to remove msvcr120.dll from the archive; if it's not installed properly it won't help. <br/> <br/>The game's a good piece of work. The portal is impressive. But I couldn't figure out the puzzle at all.
Sep 4 22:41:00 76h 02m The Bifrost Project Nice idea. Took a while to figure out aligning the dots. Even then it felt like I had too many spinning plates to look after, and that the game would upset them all for no reason.