Foon → Ludum Dare Explorer → LD30 → Feedback comment stats → Alex Rose

Alex Rose

Feedback comments for LD30

← LD29   LD31 →

Alex Rose's games and stats for all events →

TimestampSince previousGameAlex Rose's comment
Aug 28 02:21:00 FACED Got addicted to this. Played it for about an hour and complete every level. Enjoyed thoroughly. The only thing that minorly grated on me was the music speeding up and getting tense arbitrarily (and by arbitrarily I mean "when the track was ending"). Like, I would've preferred just the standard beat over and over forever. <br/> <br/>But other than that minor gripe, absolutely perfect, enjoyed the shit out of it, great game and great use of the theme.
Aug 28 02:23:00 2m 00s Eiradirian Phasejumpers Best in the series so far. They just keep getting better. Really enjoyed this, you really improved on the dialogue system. Story was great, even made sense in a non illa setting. <br/> <br/>The way you used the theme was fantastic, really enjoyed the medieval stuff. Enjoyed using Konrad a lot too. Only thing I'd have liked to have been able to do is speed up enemy turns (like in Advance Wars). Got very tense at the end, almost lost, but got there. Really good job, nice one. <br/> <br/>I am a sucker for tactics games though ;) . And I love to see a good one made for a jam like this.
Aug 28 02:26:00 3m 00s Connected Worlds: The Game. A Morality Play Mate, this game trolled the shit out of me, as Atmospherium well knows as he watched the playthrough. Really cool concept, absolutely loved the page turning effect, gave up on the crate puzzle and pressed K though, far too difficult for me :P . But "too difficult" is generally good, I prefer that to too easy. <br/> <br/>Really interesting mechanic, and I like how it takes the sort of Zelda/Pokémon/Tales/Golden Sun puzzles and makes an entire game of it. Very nice. Soundtrack was cool and really went with the pace too. Fantastic job guys.
Aug 28 02:28:00 2m 00s Racist Restaurants Haha, your games' style is always so great man. Made a really solid multiplayer game here. I'm definitely going to try it out later against a non AI. <br/> <br/>Very amusing, you nailed game feel, nailed it graphically, the projectile weapons etc. are great. I love it. Especially all the different characters and various stereotypes. Great audio too. <br/> <br/>Just great submission all round, nice one.
Aug 28 02:32:00 4m 00s Sunborn: The tale of connected worlds Other than the winning glitch at the end (let's not mention that :P), really solid entry. Enjoyed the buying mechanic (though I think the shop should've used Enter to enter instead of space so I could fight next to the shop). <br/> <br/>I think it was just the right level of difficulty in that at the point where I really got good at the game I was on my "Damn it, this is my last try", and then nailed it. The various enemy types were cool and it had a nice Castlevania feel to it. It was cool that you could run or pace it too and dodge around stuff, and there's the whole thing of "Do I wait and play it safe but expose myself to more randomly spawned enemies, or do I jog through and try to get to the shop?" <br/> <br/>Nice one man. And welcome to LD! I look forward to your future games.
Aug 28 15:37:00 13h 05m Mor This really felt like an Edmund McMillen game right from the start. And I love Edmund McMillen games. <br/> <br/>First couple of playthroughs I didn't really understand I was supposed to avoid the badstuff. Then I died in room 20. Then I won in 1:10. I just ate a lot of meat and then did speed, had a bit of weed but remembered, got slowed down by 1 beer. I guess this is completeable in 40-50 seconds? <br/> <br/>Anyway, really enjoyed the narrative, music was great, mood was amazing, was very fun and well made, controlled well. Enjoyed it a lot, as usual. Nice one man.