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| Timestamp | Since previous | Game | zenmumbler's comment |
|---|---|---|---|
| Apr 27 21:21:00 | Pyramid Escape | The .sh file seems to have Windows line endings so Ubuntu complains: "./PyramidEscape.sh: /bin/sh^M: bad interpreter: No such file or directory" (note the ^M) <br/> <br/>Trying to run the .jar on Mac OS X 10.9.3 yields the following error: <br/>JavaVM WARNING: JAWT_GetAWT must be called after loading a JVM <br/>org.lwjgl.LWJGLException: Could not get the JAWT interface, and then a stack trace going back to your initGL call. <br/> <br/>On WinXP and Win7 (in a VMWare session) the game works but moving the mouse results in extreme sinusoidal vertical and horizontal movement of the camera angle, may be a VMWare issue but haven't seen that problem pop up in other apps, the mouse works fine in the menus. <br/> <br/>Finally, if I open the in game menu with Esc, I'm transported to a random location in (and sometime outside of) the maze, odd. <br/> <br/>Sorry that I can't get it to run, it looks like a nice game. | |
| May 4 20:31:00 | 167h 10m | Hi It's Julian | BTW, to make it work on Saf, instead of using the onended attribute of sounds, attach an "ended" event to the sound elements, like sound.addEventListener("ended", func, false); |