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| Timestamp | Since previous | Game | someone's comment |
|---|---|---|---|
| Apr 28 18:28:00 | Beings Of The Dark | Great intro. | |
| Apr 28 18:34:00 | 6m 00s | Surface Battle | I like how varied the creatures are. <br/>Controls are a bit awkward though. |
| Apr 28 18:41:00 | 7m 00s | Lost Beneath | Nice game. Good atmosphere. <br/>Collision is a bit dodgy though. Took a while to figure out the double jump as I kept sticking to the walls. |
| Apr 28 23:54:00 | 5h 13m | You're Pulleying My Leg | Very cool puzzle. I like how each phase requires reusing everything. |
| Apr 29 00:28:00 | 34m 00s | Deep Sea | Good game. I like the atmosphere it creates. <br/>The collision seemed a bit off in places though. |
| Apr 29 19:11:00 | 18h 43m | Beneath the City | Great graphics as always. Nice mechanics. I never used the bell or the speed boost though. <br/>Shame the story ends so abruptly. |
| Apr 29 19:21:00 | 10m 00s | Down Through Sins | That was cool. Interesting mechanics, though I'm still not entirely sure what the other rings did even after completing it. Great atmosphere and interesting visual style. |
| Apr 29 19:25:00 | 4m 00s | You Are a Mole! | Yay, Mole! <br/>I like it. |
| Apr 29 19:47:00 | 22m 00s | Deep South Motel | That was great after I I eventually figured out what was going on. Got a score of 1620, there didn't seem any reason to upgrade much as I could accommodate everyone who turned up in 5 rooms. <br/> <br/>More of a difficulty curve would be nice. Perhaps the number of guests turning up should increase with your popularity or something. <br/>I can see this working well on touch screen devices. |
| Apr 29 19:53:00 | 6m 00s | ECHO THE DOGEFIN RESCUES FLIGHT MH371 | Nice game. Didn't figure out shooting bubbles though. |
| Apr 29 20:22:00 | 29m 00s | Debt Diver | Nice graphics and good mechanics. <br/>I lost interest after the 11th night though, as it just felt like I was just doing the same thing. <br/>The abrupt ending of the days also meant there was little point in managing your air as you can just hit a few mines to get loads of cash really quickly. |
| May 1 18:06:00 | 45h 44m | Moon Harvest | Didn't work in Firefox, couldnt click on the begin button. Worked in Konqueror though. <br/>Lost the ship off the edge a few times. |
| May 1 18:20:00 | 14m 00s | Beyond the Surface | Still no idea what is going on, feels very glitchy. Half the time pressing shift seems to do nothing and I kept randomly getting stuck on nothing. Fell through the floor on the third level. <br/>Also the sounds don't work properly for me but that is due to running it in wine. |
| May 1 18:28:00 | 8m 00s | Cave Brawlers | Good start, though it could do with a lot more content to make it interesting. <br/>The attacking animations could definitely use some work. |
| May 1 19:02:00 | 34m 00s | Dungeon Escape | Quite enjoyable, but I think the level is a bit large. <br/>I like the click mechanic but it felt a bit slow at times. |
| May 1 23:54:00 | 4h 52m | Intense Combat Underwater - ICU | Linux version is missing its data folder too. <br/>Interesting idea, though everything did move too fast for the information to be useful. <br/>Also I kept blowing myself up by firing when moving. |
| May 3 23:27:00 | 47h 33m | Shadows Below | That was great. <br/>Interesting disparity between the stepped movement and smooth camera. <br/>Pressing escape to close dialog was an odd choice. Closing it when you move would make more sense. <br/>The SDL version looks for libfreeimage.so.3 and your included lib is libfreeimage.so, renaming it works. |
| May 3 23:38:00 | 11m 00s | Under the Ice | Nice little game. I like the art style. <br/>Collision response could use some work though. Sliding along walls instead of stopping would be better. <br/>Also more content would be nice, but its a good start. |
| May 5 14:37:00 | 38h 59m | Beneath the surface, chasing the killer... | Very nice, though far too short and a bit too easy to beat. <br/>Great lighting effects and art style. |
| May 11 17:26:00 | 146h 49m | Sand-Worm | Nice effect, though it made me think more of ink blots rather than worms. |