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TimestampSince previousGamesomeone's comment
Apr 28 18:28:00 Beings Of The Dark Great intro.
Apr 28 18:34:00 6m 00s Surface Battle I like how varied the creatures are. <br/>Controls are a bit awkward though.
Apr 28 18:41:00 7m 00s Lost Beneath Nice game. Good atmosphere. <br/>Collision is a bit dodgy though. Took a while to figure out the double jump as I kept sticking to the walls.
Apr 28 23:54:00 5h 13m You're Pulleying My Leg Very cool puzzle. I like how each phase requires reusing everything.
Apr 29 00:28:00 34m 00s Deep Sea Good game. I like the atmosphere it creates. <br/>The collision seemed a bit off in places though.
Apr 29 19:11:00 18h 43m Beneath the City Great graphics as always. Nice mechanics. I never used the bell or the speed boost though. <br/>Shame the story ends so abruptly.
Apr 29 19:21:00 10m 00s Down Through Sins That was cool. Interesting mechanics, though I'm still not entirely sure what the other rings did even after completing it. Great atmosphere and interesting visual style.
Apr 29 19:25:00 4m 00s You Are a Mole! Yay, Mole! <br/>I like it.
Apr 29 19:47:00 22m 00s Deep South Motel That was great after I I eventually figured out what was going on. Got a score of 1620, there didn't seem any reason to upgrade much as I could accommodate everyone who turned up in 5 rooms. <br/> <br/>More of a difficulty curve would be nice. Perhaps the number of guests turning up should increase with your popularity or something. <br/>I can see this working well on touch screen devices.
Apr 29 19:53:00 6m 00s ECHO THE DOGEFIN RESCUES FLIGHT MH371 Nice game. Didn't figure out shooting bubbles though.
Apr 29 20:22:00 29m 00s Debt Diver Nice graphics and good mechanics. <br/>I lost interest after the 11th night though, as it just felt like I was just doing the same thing. <br/>The abrupt ending of the days also meant there was little point in managing your air as you can just hit a few mines to get loads of cash really quickly.
May 1 18:06:00 45h 44m Moon Harvest Didn't work in Firefox, couldnt click on the begin button. Worked in Konqueror though. <br/>Lost the ship off the edge a few times.
May 1 18:20:00 14m 00s Beyond the Surface Still no idea what is going on, feels very glitchy. Half the time pressing shift seems to do nothing and I kept randomly getting stuck on nothing. Fell through the floor on the third level. <br/>Also the sounds don't work properly for me but that is due to running it in wine.
May 1 18:28:00 8m 00s Cave Brawlers Good start, though it could do with a lot more content to make it interesting. <br/>The attacking animations could definitely use some work.
May 1 19:02:00 34m 00s Dungeon Escape Quite enjoyable, but I think the level is a bit large. <br/>I like the click mechanic but it felt a bit slow at times.
May 1 23:54:00 4h 52m Intense Combat Underwater - ICU Linux version is missing its data folder too. <br/>Interesting idea, though everything did move too fast for the information to be useful. <br/>Also I kept blowing myself up by firing when moving.
May 3 23:27:00 47h 33m Shadows Below That was great. <br/>Interesting disparity between the stepped movement and smooth camera. <br/>Pressing escape to close dialog was an odd choice. Closing it when you move would make more sense. <br/>The SDL version looks for libfreeimage.so.3 and your included lib is libfreeimage.so, renaming it works.
May 3 23:38:00 11m 00s Under the Ice Nice little game. I like the art style. <br/>Collision response could use some work though. Sliding along walls instead of stopping would be better. <br/>Also more content would be nice, but its a good start.
May 5 14:37:00 38h 59m Beneath the surface, chasing the killer... Very nice, though far too short and a bit too easy to beat. <br/>Great lighting effects and art style.
May 11 17:26:00 146h 49m Sand-Worm Nice effect, though it made me think more of ink blots rather than worms.