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Feedback comments for LD29
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| Timestamp | Since previous | Game | PTSnoop's comment |
|---|---|---|---|
| Apr 29 11:09:00 | Read Between the Tropes | Very well written. I think the series-of-tropes approach did a good job of getting lots of story-per-word into this game. [TropesAreNotBad] indeed! <br/> <br/>Just one minor quibble. In the [FinalBattle] at the end of the Mech Pilot plotline, you've averted the [TwoDSpace] trope ("think of the enemy's line as down") - but still the enemy line is a *line*. In proper 3D space combat, I'd expect to see an equivalent enemy *plane*. But this is me being incredibly picky - and I'm only mentioning this because up until that point I'd managed to hold such a clear mental picture of what was going on. Well done! | |
| Apr 29 18:19:00 | 7h 10m | Game of Roots | Depthscore: 399. And this game certainly has a lot more depth than I first expected - in several senses of the word. <br/> <br/>It took me a little while to get used to judging what grid square my root end was in. A root that's just moved down one square looks a bit like it's only gone halfway down - which caught me out at first, I would occasionally overshoot and then find I was too low down and couldn't move back up again. But once I got used to that, I really enjoyed this game. Well done! |
| Apr 29 18:25:00 | 6m 00s | Hide Them | This game's got a nice vaguely-Lemmings-ish feel to it. Good game! |
| May 6 18:13:00 | 167h 48m | Torch | Very nice graphics, and the music in the post-compo version really helps to make this a very atmospheric game. I'd have liked to have seen some more platforms to jump onto, though - since you can't see much of the screen, I found myself searching through lots of nothing before I could find the way forwards. I'm also not entirely sure what the exclamation marks were meant to represent. But still, a game mechanic with lots of potential. |
| May 6 18:19:00 | 6m 00s | Bionic Hotdog | Well, that was... an experience. |