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PTSnoop

Feedback comments for LD30

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TimestampSince previousGamePTSnoop's comment
Aug 25 11:39:00 Back to Earth! Nice idea. The controls were a bit disorienting - it felt like the stars in the background didn't really give feedback as to whether you were moving or not, they just kept the same velocity relative to the player ship. Most things were moving in different directions relative to each other, making navigation quite tricky. But apart from that, a good game!
Aug 25 11:51:00 12m 00s Transmission I love this game! I think there's real potential here for a more complex-strategic post-compo version - and I'd love to see one.
Aug 25 12:19:00 28m 00s Between That's an incredibly polished UI you've got there. I'd have liked a faster time setting though - I was spending a lot of time just waiting for money to come in. But a surprisingly gripping game!
Aug 25 12:29:00 10m 00s Circular Logic Now you're thinking with... polar coordinates! Very neat idea, well executed. Good game!
Aug 25 12:32:00 3m 00s Benn's Adventure This one's not downloading properly for me. I get a zip file with the folder "sorceress - LD30 - Benn's adventure" inside it, but that folder appears to be empty. Could you repackage/reupload it, please? <br/> <br/>...And may we have some source code? :)
Aug 25 12:39:00 7m 00s Alterned Realities That was... very tricky. I'd have liked to have seen a much shallower difficulty curve - maybe building up the number of enemies gradually over time, rather than throwing loads of you from the word go. Good game idea, though!
Aug 25 12:48:00 9m 00s Bolt Very polished for a 48hr game! The music was a bit repetitive, and I'd have liked the menu animations to have been a little faster - but the game itself is very good.
Aug 25 13:04:00 16m 00s Visibility I love the lighting effect! I felt like I never had enough lights, though. Very challenging - even before the menacing spikes were added... Not entirely sure what it's got to do with the theme, but still a good game!
Aug 25 13:11:00 7m 00s You Are Bactera An intriguing little simulation. Not sure what aim it has, if any (does that make it a toy rather than a game?), but still fun to play around with. <br/> <br/>One thing worth saying, though, since it was annoying me - "bacterium" is the singular of "bacteria". One bacterium, two bacteria. Not "a bacteria", not "bacterias". (Sorry for being a pedant!)
Aug 26 09:12:00 20h 01m FACED This is one of those concepts that... just makes so much sense, given the theme. I love it!
Aug 26 09:47:00 35m 00s Connecting LD30 to the Real World Ooh, intriguing. It took me a little while to figure out how to navigate, I was expecting to drag the map rather than just clicking on it. But apart from that, great work!
Aug 26 22:16:00 12h 29m Space Delver Very nice sketchy art style - and a lot of detail's gone into the gameplay, even for a a Jam entry. A little slow-paced, maybe, but that's not necessarily a bad thing. Nice one!
Aug 27 12:04:00 13h 48m Pulley Planet Very good graphics. I'd have liked a bit more of a difficulty curve - but then, you already know about that from the other comments. Still a good game!
Aug 28 18:59:00 30h 55m Legacy of Lamas The one L lama, <br/>he's a priest. <br/>The two L llama, <br/>he's a beast. <br/>And I will bet <br/>my silk pyjama <br/>There isn't any <br/>three L lllama. <br/>- Ogden Nash
Aug 28 19:13:00 14m 00s Split//Maze This is definitely one of those why-didn't-I-think-of-that game ideas. Good concept, well polished. Good game!
Aug 28 20:51:00 1h 38m Lorries In SPAAAAACE! I was slightly expecting prices to change in response to your actions - once a planet's recieved a shipload of kryptonite chunks, they've now got a greater supply, so won't pay so much for the next batch. This might add some difficulty once you've got over the initial hurdle of setting up some profitable trade routes - something for a post-compo version, maybe? But as is, still a very enjoyable trade sim!
Aug 28 21:13:00 22m 00s Space Pioneers Very graphically detailed for an LD entry... I'd have preferred a slightly faster pace, once I'd got the enemy surrounded and outgunned it still took quite a while for their inevitable demise. Good gameplay idea, though!
Aug 28 22:30:00 1h 17m Deconstructiclicker Not too high on Innovation - but still well put together. Great animal animations!