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Feedback comments for LD29
nesis's games and stats for all events →
| Timestamp | Since previous | Game | nesis's comment |
|---|---|---|---|
| Apr 28 02:30:00 | Searching Beneath the Surface | Nice graphics, good work on the textures in such a short time. Ambience would be even cooler with more underwater ruins, if you're wanting to pick this up and work on it after the jam. | |
| Apr 28 02:45:00 | 15m 00s | Dungeon Jelly | A nice idea for this game with really pretty graphics and animations. I'm still a little confused about how to successfully hit other jellies - sometimes it works, other times we end up on the same tile. I'd love to see what the final boss looks like... |
| Apr 28 02:51:00 | 6m 00s | Submersion | Not a bad idea, but it's unfortunate how easy it is to get stuck on the walls / get stuck gradually rotating in some direction :( |
| Apr 28 02:59:00 | 8m 00s | Gray Surface | Not a bad game for the amount of time you had! The visuals are quite nice, and the music is good. A little bit frustrating that I keep dying from cubes spawning on me, but hey :p (Scores I gave were compared to a full 48 hour effort, for fairness with effort put in for other submissions.) |
| Apr 28 03:04:00 | 5m 00s | Temple of Ra | Holy crap, just... wow! I love the graphics, sound, and gameplay. Really nice effort! |
| Apr 28 03:14:00 | 10m 00s | Mine Explorer | Good, simple game. I like the art and music the most :) It'd be cool to see this as a more developed platformer! The idea of delving down into new cave rooms to implicitly start a new "level" and set a new spawn point is a cool one. |
| Apr 28 03:19:00 | 5m 00s | Beneath The Surface | A novel idea, and a nice touch that you learn to rotate in the opposite direction to the planet's spheres to more quickly get to the cannons. Nice retro vector-ish look, too :) |
| Apr 28 03:38:00 | 19m 00s | 60 Seconds and a Wake Up | A good, simple retro pixel game. Your visual style and animations work well with the SFXR-style sounds. I'm at a loss at how to use the fire extinguisher, though... |
| Apr 28 03:55:00 | 17m 00s | Hare's Harvest | A fun 8-bit style game, cute idea with a nice story and thoughtful game mechanics and level design. A good effort on that front for 48 hours! |
| Apr 28 04:11:00 | 16m 00s | Super Stomp Combo | Not a bad job with the enemy scripting, especially considering it was your first time. The controls were a little confusing for telling the difference between when you'll swing your sword vs shoot, but once I realised you can hover and shoot down forever by hitting spacebar, that didn't matter so much :p |
| Apr 28 04:18:00 | 7m 00s | Surface Dwellers and Pit People | A nice idea, the gameplay gets pretty frantic (and fun!) once the little guys start piling up onto each other and you need to start thinking of how to juggle them across platforms. Good effort for the time you had available to put into it. |
| Apr 28 04:23:00 | 5m 00s | unTouchable | Very nice modelling and aesthetic style, with good ambient music. It feels unfortunate there's no goal using the mechanics as far as they were developed, though! |
| Apr 28 04:41:00 | 18m 00s | Totems | A really nice idea for this game. It'd be great if the graphics were equally awesome - I get a feeling that this idea worked a little further could be as cool as Journey. |
| Apr 28 09:57:00 | 5h 16m | Sneak-Easy | The music and art style are really great. Loving the caricature of early 1920s restaurants :) |
| Apr 28 15:35:00 | 5h 38m | Amazing! Beneath The Surface | The graphics and idea are pretty neat, though I've gotta agree with the sounds being ouchy. It'd be good to know what direction hits are coming from, though I guess that's part of the challenge. |
| Apr 29 05:55:00 | 14h 20m | our god lives underground | Really loved the mood and atmosphere. Great use of postprocessing to nail the ambience, the music was very eerie and mysterious. I'd love to see this aesthetic composition combined with some kind of simple, driving mechanic. |
| Apr 29 06:19:00 | 24m 00s | Clarity | Nice mood, and intriguing atmosphere to this game. I was a little unclear about whether I'd collected all I needed for a given level. |
| Apr 29 06:30:00 | 11m 00s | Unique Name For A Game | A good effort with the modelling, but I can see how you've over-scoped. Better luck next time! |
| Apr 29 15:33:00 | 9h 03m | Arctic Antics | I love it, great art, music, and gameplay - a cute and simple game that's just challenging enough to be fun. Bravo. |
| Apr 29 15:52:00 | 19m 00s | Sun Fusion | A novel game, though somewhat confusing to figure out. Things don't seem to behave consistently, or perhaps I'm just not understanding how they're meant to behave and how my control of them influences that behaviour. |
| Apr 29 16:31:00 | 39m 00s | Kitsuni | A lovely game, with brilliant origami / paper cutout style graphics. The ambience is best of all. |
| Apr 29 16:33:00 | 2m 00s | Beneath the Surface | Creepy! But I like that about it, the eerie art, music, and story go hand in hand. <br/> <br/>(Wow, I just noticed I'm the second person to start off their comment with "Creepy!"...) |
| Apr 30 15:23:00 | 22h 50m | SWIM HARD | A nice game that's scoped well and pretty polished for a jam. Really fun :) |
| May 1 08:44:00 | 17h 21m | Drowning in Problems | I love the idea, and the time waiting just gets you thinking and contemplating it all. Pretty cool. I'm just wanting to see a Driver's Licence [0%] somewhere... :p |
| May 1 16:03:00 | 7h 19m | Zits! | Not bad for 5ish hours work. |
| May 2 04:28:00 | 12h 25m | Escape the cavern | A nice idea behind this game, though it'd be good to check if a key is held down, rather than waiting for the operating system to emulate repeating keyhits from the user holding the key down. Well done for trying a LD with HTML5 though! |
| May 2 04:36:00 | 8m 00s | Pearl Dive | A challenging, fun game. Simple mechanics behind it, but a real blast. |
| May 3 15:56:00 | 35h 20m | Covered | A solid, simple game with a reliable mechanic. Nice straightforward interpretation of the theme. |
| May 3 16:00:00 | 4m 00s | Orbital Burrow | Solid, fun game with plenty of polish. A lot of work must've been put into this! |
| May 3 16:11:00 | 11m 00s | Shark Feast | A fun, simple game fitting the theme. Audio was pretty loud! |
| May 6 06:52:00 | 62h 41m | The Valley Rule | Loved it. Your group made an awesome platformer game :) Very good quality and polish to this. |
| May 7 05:21:00 | 22h 29m | SUNK | A well-polished game with a simple yet challenging mechanic driving it. |