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Marcos Rodrigues

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TimestampSince previousGameMarcos Rodrigues's comment
Apr 30 04:50:00 Without a Paddle Nice entry! The gameplay is solid, I really liked the way the crosshair wobble when you move, nice way to enforce strategy. It's addictive, though I'm not very good (my highscore for now is 8000). <br/> <br/>Did you use any game engine?
May 2 01:35:00 44h 45m StrataGEM Amazing game, but I suck at it! D: <br/>Incredibly beautiful, and the soundtrack matches perfectly. Too bad I won't be able to see the different deepness levels the puzzle must have after some turns, wish I was better playing these kind of games! :D
May 2 01:48:00 13m 00s Scary Ugly Face I don't have words to describe what I just played, I only know that I like it! The absolute nonsense humor matched perfectly with the sounds and animation. Excelent job, five stars!
May 2 02:21:00 33m 00s The Deep Excelent entry! The controls are extremely fluid, and the overall mood is great. I'd only suggest you to fade the music out as the player dive deeper, as to give a more frightening feeling. It's already very scary! I didn't found any huge monster, but I kept expecting one to eat me at once!
May 2 02:38:00 17m 00s Metro Delivery Very strong mechanic, and I loved how the music helps building up the tension. I'd suggest you to improve the interface, as to make it clear to which train you'll jump to (it seems a little buggy too). Another suggestion: it really needs balancing, after several attempts the most I could deliver was one package. Maybe if the luck wasn't a so weighted factor; there were some times I'd take almost 20 seconds only traversing the correct route. <br/>Overall, excelent game! Really promising!
May 2 04:40:00 2h 02m Vaults Inc Amazing game! :D <br/>Incredibly additictive, just spent more than a hour here. Too bad the interface is bugged, I was almost filling the whole screen when the buttons froze. :( <br/>Anyway, five stars!
May 17 14:16:00 369h 36m The Deepest Darkest Trench The hitboxes could be really improved. The "platformer" would work better if there was gravity and thrust.
May 17 14:20:00 4m 00s Falling The viewport should be long enough for the player to plan his moves, otherwise it becomes just a luck game.
May 19 05:35:00 39h 15m console.enable(); Wow, I loved everything about this game! The puzzles got me thinking even on the first stage! The inspiration is clearly from Hack 'n' Slash, but that doesn't take any of your credit! 5 stars!
May 19 05:37:00 2m 00s Drillo - The Happy Driller Sometimes, the old is the best. Great entry, congratulations!