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Just Tom

Feedback comments for LD29

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TimestampSince previousGameJust Tom's comment
Apr 29 02:11:00 The Money Beneath Our Ground Timer management is a tricky one to balance, but I could feel it getting there in spots. When the game gets going, it's quite addictive, trying to constantly maximise your efficiency. <br/> <br/>The farming theme works well with okay with Beneath the Surface, but doesn't invoke much beyond. This is fine for me, the piece works well as a whole. <br/> <br/>The art, while static, is well drawn and a pleasure to look at. <br/> <br/>If I were to give my piece moving on, get people to play the heck out of it and nail that pacing. When it works, it really works and the Garden Theming creates this wonderful Zen like game play. I think it would be excellent on Mobile Devices.
Apr 29 02:26:00 15m 00s Four Minute Miner Collisions are a little jumpy, making jumping difficult and buying Drills an imprecise Art. <br/> <br/>Technicalities aside, the Music and the little shovels face and animation just made me chuckle, a genuine pleasure to behold. I didn't know you could fill a Garden tool with so much personality! <br/> <br/>A Cute little run through, and a pleasurable 4 minutes; going forward perhaps more purchases? Or more layers? Hope to see more! <br/> <br/>(Seriously, that Shovel is like, my favourite Character at the moment)