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JimmyBoh

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TimestampSince previousGameJimmyBoh's comment
Apr 28 13:18:00 Under The Earth Couldn't run web, but downloaded version was great!
Apr 28 21:17:00 7h 59m Like a Bird in the Sea Really great job, I really like the style. I used Phaser as well!
Apr 28 21:23:00 6m 00s Get The Bone This is great, I especially like the Tweet functionality!
Apr 28 21:28:00 5m 00s Beneath The Surface Really fun, very nice concept. Although saying "from scratch" isn't really true with Unity...
Apr 28 21:34:00 6m 00s Earth. Bravo, this is very impressive seeing as you just used jQuery. Definitly look in to Phaser.js(http://phaser.io), you'll feel right at home looking at your code for this. ;)
Apr 28 21:41:00 7m 00s Flip Great idea, but I agree with everyone else, restarting the entire game each time is annoying!
Apr 28 23:15:00 1h 34m Deep Sea Diving I just played on mobile, and it was surprisingly easy! Regardless, very nicely done. My game is very similar, and I also used Phaser!
Apr 29 01:54:00 2h 39m Descent| Played it on mobile, it handles pretty well. I really like the art and gameplay mechanic. It'd be cool to see infinite levels!
Apr 29 14:04:00 12h 10m Revenge of the Fish This is a great idea! Just add a few levels, maybe the ability to change your creature, and networked multiplayer and it would be a great game!
Apr 29 14:54:00 50m 00s The goldminor Just as @schnüt said, I'm not a huge fan of the red bar either, but maybe using it as a power bar would be better? So instead of break or not, have it break 0-2 blocks, but make sure there are areas that require a fine touch.
Apr 29 15:07:00 13m 00s Pressure Very nice, although it was hard to determine a good balance, I just felt like I was spamming repair and go faster, but I have no idea if that helped me finish faster!
Apr 29 15:14:00 7m 00s Tsunami Cruiser This is a great concept, really well executed. Two features that would be nice to see, separate weapons into guns (air only) and torpedos (water-to-water or water-to-air), and give the player the ability to drop underwater a small amount (to dodge mines and execute underwater to air torpedo attacks!
Apr 29 15:21:00 7m 00s Fish Simulator Nice idea, unfortunately the implementation is not ideal. Keep at it though, this could be a great little game!
Apr 29 15:42:00 21m 00s Rocket Mole Overall I think it's a great concept, just change the texture for deadly polygons and add the coins back in! Maybe a charge-up ability to make quicker turns?
Apr 29 15:47:00 5m 00s AliPan Space Miner Instadeath... NO!
Apr 29 16:07:00 20m 00s Under My Skin This is great, although after I died I could keep shooting. And great job on the Yeoman generator for Phaser, that and your simple tutorial on Flappy Bird Reborn was my only practice with Phaser!
Apr 29 18:09:00 2h 02m Water Golf Just add some metrics (avg. time per hole, avg. clicks per hole) and this would be really fun. Also trying different types of fluid (lava, goo, etc.) for different levels would be neat. Great job!
Apr 29 18:58:00 49m 00s Beyond The Dark Great job! Definitely make the flashlight a bit wider, you don't want all that great art to go unnoticed!
Apr 29 19:02:00 4m 00s Dolphin Dash I like the idea, although I'm on the fence about the air gliding part, I feel like it might be better as faster dropping all the time. (So you can get deeper underwater).
Apr 29 19:52:00 50m 00s Sopora How dare you metal box!!!
Apr 29 20:11:00 19m 00s Under The Shade A snap-to system might help building quite a bit! Or a free-roaming camera when placing an object? Really great concept!
May 1 03:19:00 31h 08m Mr. Fluffykin's Great Sorting Adventure (AKA where your internet comes from) This is great! Although maybe increase the difficulty at a slower rate.
May 1 03:30:00 11m 00s Beneath The Surface I really like the original idea, just a few tweaks to the physics/challenges and it could be really addicting!
May 1 16:53:00 13h 23m Sewer Rat Racer Very cool! The course needs a few more queues on where to go next, especially once it gets more complex.
May 1 16:56:00 3m 00s Switcher I really like the art, and the gameplay is a great idea. It did seem like the girl's sprint was under-powered.
May 1 17:04:00 8m 00s Somalia This is awesome! By far the best I've played so far!
May 3 15:27:00 46h 23m Beware The Balrog This is a really great idea, I can't wait to see more post-compo work on it! A single-player mode would be pretty cool too, or just add multiplayer bots.
May 5 13:41:00 46h 14m Surface Defence Really great game! I think it was too easy (1 fishing, 2 turrets then observatories ASAP), but it's a great base to start from. More islands, shorter ranged turrets, and more tower types would make this a game worth paying for.
May 5 16:14:00 2h 33m Wriggle Worm I really like the worm physics, although making the background dirt and changing the ambient sound to chill music would really step it up. Maybe have music generated based on your playing?
May 5 21:41:00 5h 27m Anthill Really takes me back to the days of SimAnt! Great work! More specializations and optimized task setting would make this truly spectacular!
May 6 17:24:00 19h 43m Frack You Really great direction with this one. Definitly add cost to each pipe piece, and the ability to remove pipes and add in new ones.
May 6 17:27:00 3m 00s Volleyball Moles Please implement keyboard input!
May 9 17:59:00 72h 32m Drill! Baby! Drill! This is awesome! Although the sound was a little too much sometimes. Would you be able to publish a web version?
May 9 18:08:00 9m 00s Regrowth This is a great start, although definitely has some bugs in that can be polished with more time. The controls are a little hard to get used to, but overall very nice job!
May 9 18:17:00 9m 00s 7 Days For only putting in ~30hrs this is really nice, very relaxing. I was unable to get any Big Trees though (1 seed + 2 sticks).
May 9 18:27:00 10m 00s The Only Way is Down Haha, I love surfing the zombies, although that should probably be fixed. Great job with sound and graphics, I really like the style! It also bugs out like crazy when I move the window (incorrect game time == player falling though walls).
May 9 18:33:00 6m 00s Drill Fish This is awesome! I would like the drill to last a little bit longer, but I love the game mechanic of drilling and I love the technique of flying through the air and onto the beach. Very "sharknado"-like!
May 9 18:42:00 9m 00s Project Tethys This is great! Some changes to the sub would be nice, like decelerate instead of stopping on a dime and shoot to the direction the mouse is pointing. Really fast paced and engaging. I didn't have any motivation to leave from above my base though, so maybe give the player 3 separate bases and have to defend each of them? Great job on this!
May 15 11:28:00 136h 46m The submarine engineer I really like the art style and concept, although it was very difficult without indicators. The addition of those will make it much less confusing! Keep up the great work!
May 20 00:45:00 109h 17m Magma Shuttle This is a great little game! I really like the bubbles behind the ship, very 'Game Of Life'. Definitely add more types/values of damage and maybe some sort of weapon/avoidance system? Nice job!