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J.Barrows

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TimestampSince previousGameJ.Barrows's comment
Apr 28 01:37:00 Below the Water Surface Maybe a stupid question, but will this run on Windows? I can't figure it out.
Apr 28 14:27:00 12h 50m Lumberjack of souls I really enjoyed it. Surprisingly tight controls.
Apr 29 05:13:00 14h 46m Cybs Submarine Classic game. The submarine feels a bit heavy, but that really not the point. It's fun.
May 1 05:38:00 48h 25m Battle Through Hell! That was fun. It's very much like DOOM. I found the hidden shotgun and the... third weapon. Is there anything I missed? <br/>There are no real major problems that I can think of, but a couple minor ones. <br/>I could often see through gaps between wall panels. Using larger planes or cubes would help quite a bit. <br/>Also a little bit of vertical texturing on the doors so that it's easier to see when they are opening, since the field of view is pretty small.
May 1 06:20:00 42m 00s Raider of the depths Fun and great atmosphere, but the hit detection on the walls is pretty buggy
May 1 06:30:00 10m 00s Blockz The one feature that needs to be added is the ability to place the blocks that you remove, then you pretty much have Minecraft Lite!
May 1 06:34:00 4m 00s Covered Fun, but I ran out of peeks on Level 3 and simply couldn't do anything else.
May 1 17:00:00 10h 26m Series Of Choices I think you could condense the controls for "R" and Enter to the Spacebar as well. It's a minor nitpick, but it would be a bit more fluid if I didn't have to hit buttons all over the keyboard. <br/>Also, 5 seconds of preparation may be a bit too generous. I stopped playing because I was spending more time watching that countdown than anything else.
May 2 04:06:00 11h 06m Under The Sea I like it. For an expanded game some kind of upgrade system would make this very fun.
May 3 04:57:00 24h 51m Under the Paper There may have actually been too many levels. The progression seemed really slow. I wanted to know what was under the paper, but lost interest first
May 3 05:28:00 31m 00s Organ Run Really fun, but it seems like the level only rotates about 89 degrees... Maybe a rounding error in a calculation of radians?