Foon → Ludum Dare Explorer → LD29 → Feedback comment stats → Griz

Griz

Feedback comments for LD29

← LD26   LD35 →

Griz's games and stats for all events →

TimestampSince previousGameGriz's comment
Apr 28 17:29:00 Breathless Finished it in 348 actions total, what makes me wonder how many moves one would get in a perfect run. Maybe someone is up for a challege?
Apr 28 17:37:00 8m 00s Flyvery Frankly it could use either some shooting upgrade options in the tuning section or gold rewards every couple of meters depending on how fast you've been going without crashing, but still it's well done for a first game.
Apr 28 17:47:00 10m 00s Beneath The Surface Was looking forward to playing this game after seeing a post about it and now after doing so I am not disappointed. Sweet interpretation of the theme, what in return gave a highly enjoyable game.
Apr 28 19:09:00 1h 22m Beings Of The Dark heh, level 4 was quite tricky. No wonder that you are impressed by anyone finishing it.
Apr 28 20:37:00 1h 28m Gems of the Deep Pretty funny if you play it with a mouse macro on. Great job for your first entry!
Apr 28 22:05:00 1h 28m Depth Factor The models are just wonderful. They must've taken ages to make and to get their meshes, textures and animation right. I've enjoyed killing every single one of those fluffy things on my way out.
Apr 28 23:05:00 1h 00m Understanding LD Haha, the first death explosion has scared me way more than it should. Also nice idea about placing those spikes on the credits screen. I like the style that you've got there.
Apr 28 23:28:00 23m 00s Miner Problem Now that's some nice high-quality sprites that you've got there. You are a skilled pixel artist my friend. The only thing that the game could use is maybe some music, but it still feels polished without it.
Apr 29 00:14:00 46m 00s Herbert Crawler In the first playthrough for some reason I got randomly teleported outside of the map bounds. Luckily that hasn't stopped me from trying the game for the second time. The mood and the gameplay is nice, while I don't like the small contrast in the background tiles, as it makes them look blunt.
Apr 29 00:59:00 45m 00s You are now the Dungeon! I've always been a fan of games such as dungeon keeper or populous, and that's what your game is reminding me of. Durning the playthrough I've thought that most of the dungeons in the games follow the pattern of beeing dangerous, but still inviting for the adventures who are seeking experience and loot, probably to level up just like it happens here! There's a small bug in opening the room actions window when the room is close to the border. It makes it difficult to see the window options then. Deserved top mark for the innovation.
Apr 29 21:55:00 20h 56m Elevator Trouble Truly a masterpiece. Wouldn't be surprised to see it win the mood category.
Apr 29 22:49:00 54m 00s Dig! I find it hilarious how you can find a copy of the E.T. game underground. Well played sir!
Apr 30 21:20:00 22h 31m Moby-riDickulous I find the reload mechanic pretty sweet. For me it's the main hook-element in the game that makes the simple aim and shoot gameplay more rewarding. It involves developing an actual skill that improves durning the game. That's very nice.