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graebor

Feedback comments for LD29

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TimestampSince previousGamegraebor's comment
Apr 28 18:00:00 The Underkeep Took me a bit to figure out what I needed to do, but once I got rolling it was really enjoyable :)
Apr 28 18:09:00 9m 00s Underworld Evolution Being presented with all the attributes was a little overwhelming, but overall I quite like the idea.
Apr 28 18:13:00 4m 00s Seed Really liked this, but I was expecting it to continue when I got to the surface. Ending the level there felt abrupt to me.
Apr 28 18:22:00 9m 00s Grow Little Tree, Grow! This was really cool! Very simple mechanic of drawing the roots, but it hooked me right away.
Apr 28 18:34:00 12m 00s The Sandbox Cool idea, I found it really hard though, even with just the one ball.
Apr 28 18:45:00 11m 00s White Warriors Took me a second to figure out what was going on, then after killing 3 skull icons my entire browser completely locked up.
Apr 28 18:47:00 2m 00s Wriggle Worm Cool game, but the sound effects and flashing when you get hit were really aggressive for what otherwise seems like a pretty calm game.
Apr 28 18:50:00 3m 00s Atomicle - LostAutumn.net Really polished looking! My only complaint is that the effect when you get a +1 feels like you got hit/took damage. I thought I was screwing up for a while at first.
Apr 28 18:56:00 6m 00s Beneath Colossal Really really hard to control, but the atmosphere was quite cool. Nice lighting.
Apr 28 19:24:00 28m 00s Space to go Really enjoyed this! Even though the controls were very simple I liked being able to change up the pacing/tempo/mood by delaying my presses. Interesting way of presenting music/a story.
Apr 28 21:55:00 2h 31m SubDie Cool audio, seems pretty polished overall. Good job :)
Apr 28 22:18:00 23m 00s The Deep Awesome level of polish and atmosphere, but making me go through the lengthy intro sequence every time I died kind of soured the experience for me. Great effort overall though :)
Apr 29 01:28:00 3h 10m Anett Love the visual style.
Apr 29 02:13:00 45m 00s our god lives underground Outstanding visuals and atmosphere, dude. Cool shadows and depth, good balance of detail/vagueness... really enjoyed exploring the space! Would love to play a more meaty/lengthy game in this style :)
Apr 29 13:28:00 11h 15m Speed Driller It got a little repetitive feeling around level 5, might help to make the increase in difficulty more extreme. Levels 1-5 I was able to make $1500-$2000 each with ease. It's super hard (impossible?) to return the drill to a straight direction once you turn. <br/> <br/>With some polish and audio this could be a cool little game, good work :)
Apr 29 13:37:00 9m 00s Dark Depths Pretty cool game, definitely feels quite polished for a 72 hour project. I like the look of the environment and the small details like the periscope facing your direction of movement, and the leaks/drips appearing inside and being visible through the windows. Good job!
Apr 29 13:55:00 18m 00s Sundiver Interesting game. The enemies that appear and dash towards you were super fast and seemed impossible to avoid. I wasn't really sure how to tell if I was winning or not, sometimes it said "Core cleansed" and sometimes not, I had no idea why.
Apr 29 15:27:00 1h 32m Hanoka Really cool game! Nice art, and the physics of jumping/diving felt awesome. Very satisfying to play :) Only thing I didn't like was that the voice samples when you resurface got very repetitive and seemed to be mixed quite loudly compared to the music. Great job, especially for 48 hours.
Apr 29 19:48:00 4h 21m Chacket Valleyparker: DRILL BUNNY Really solid, nice presentation.