Foon → Ludum Dare Explorer → LD29 → Feedback comment stats → borrismoose
Feedback comments for LD29
borrismoose's games and stats for all events →
| Timestamp | Since previous | Game | borrismoose's comment |
|---|---|---|---|
| Apr 28 10:40:00 | Ben is the Surf Ace | Nice way of using the theme. I liked the consistency in the art (apart from the score fonts) and could have done with some more difficulty. Nice little package for 5 hours work! | |
| Apr 28 22:17:00 | 11h 37m | The Danger Beneath | Another shout out for the music, was nice to listen to. Thanks for sharing the site as well that could com in handy in the future. The character movement worked well it's just a shame about the stopping issue. |
| Apr 28 22:42:00 | 25m 00s | Dive | Wow talk about nailing the mood! Well done for creating such a slick and polished game. |
| Apr 28 22:50:00 | 8m 00s | Drill | Smart idea, you could do a lot with it if you take it further. Some scoring or feedback throughout the levels would be handy so you could see what your objective is / how you are getting on. |
| Apr 28 22:56:00 | 6m 00s | Fathoms | Nice idea, it plays smoothly and has some suspense. Is there any scoring or progression in place? |
| Apr 28 23:27:00 | 31m 00s | Swim | It feels nice to play, I got 37 on my first go and I haven't been able to reproduce it since! |
| Apr 28 23:33:00 | 6m 00s | Earth Fall | Good job at getting levels / difficulty increase / medals into the game, its a simple time waster but those little extras give it more intrigue. |
| Apr 29 19:36:00 | 20h 03m | Senilescape | I'm a sucker for platformers and I hadn't played one from this round of LD yet, so I'm glad I started with this one. Really well executed all round, although I too thought the controls were a bit slippery at times. Nitpicking though, great job! |
| Apr 29 20:25:00 | 49m 00s | Fistula Foragers | Is the tunnel randomly generated? I think I got unlucky on my first playthrough which caused some confusion. Second time was much better I had walls to weave through. It controls nicely. |
| Apr 29 20:30:00 | 5m 00s | A Politics Now | I really like it, got 37.90 seconds as my best score so far. A good take on the theme and I agree with your own admission, it's bizarre. What music did you play backwards? |
| Apr 29 20:36:00 | 6m 00s | Torpedo 'em up | I like the attention to detail with bubbles rising to the surface and bonuses in the air bubbles. Well done for getting highscores and a menu in before the deadline as well! |
| Apr 29 20:48:00 | 12m 00s | StromnetZ | Nice game, works really well and the music was pleasant. I always end up liking these pipe puzzle games more than I expect. |
| Apr 29 21:54:00 | 1h 06m | Planitia | There is something oddly therapeutic about endlessly clicking bricks. Like others, I think the jumping could have used some work but it looks like you were working towards some nice progression with the pick axe upgrades. I imagine you ran out of time to take it as far as would have liked? |
| Apr 29 22:06:00 | 12m 00s | Ad Astra | Those are some interesting platforming physics, in a good way. |
| Apr 29 22:12:00 | 6m 00s | Trufflehunt | I almost made it to level three, was one away and then I lost it. Tough game but a good idea. |
| May 1 23:44:00 | 49h 32m | Stair Walker | I like the idea, simple but effective. I actually prefer the controls in the first version, its more twitchy. |
| May 1 23:49:00 | 5m 00s | River Raid 3d | It controls well and is a cool concept. Like others have said, it would be good to play with more going on. Perhaps change the lighting on the platforms below, sometimes it was hard to pick out what was going on (initially at least). |
| May 3 00:45:00 | 24h 56m | Inside Mt. Drew | I like that you managed to get the shop in before the deadline, you could take that quite far with a game like this. It would be good to have more feedback / goals though. |
| May 3 01:00:00 | 15m 00s | Four Minute Miner | It took me way to long to realise that the shovel had a face, I shouldn't be playing games this late/early. Is it possible to climb back up the ladders I couldn't do so. |
| May 3 01:22:00 | 22m 00s | Hiya Haystack | A well presented game, plenty of graphical variation. It took me a while to figure out I needed to get the keys in order. However, I would die for seemingly no reason after collecting a couple of keys, even if my bar was up high. |
| May 3 16:46:00 | 15h 24m | Orbital Burrow | Such lovely presentation, I hope you get the chance to take it further and do more with it. The only gripe I have is some balancing issues but that's often the case with such a short deadline. |
| May 3 16:52:00 | 6m 00s | Beneath the Surface | Does a good job of conveying mood but needs objectives or something else going on. |
| May 3 17:16:00 | 24m 00s | Somewhere... Beneath the surface... | Can't go wrong with a good ol' maze to explore, I had fun with this one. |
| May 4 15:34:00 | 22h 18m | Six Clouds Above | Damn that's a smart use of the theme. It was so difficult to shoot the enemies though, that could have been made easier. Great job altogether! |
| May 4 18:05:00 | 2h 31m | Sharks VS Jets Fingeance | Takes a while to get used to but pretty smart when you do. As somebody else said, it would be good to make the play area a bit bigger, my sharks kept going off the left side of the screen. |
| May 10 00:08:00 | 126h 03m | Core Collector | You've done a fantastic job with this, I really enjoyed a lot of different aspects. <br/> <br/>If I was to offer any advice, it would be to make the player feel more powerful. The basic laser feels puny against the inner segments. If you scale the obstacles along with the players power it could still balance well. <br/> <br/>Otherwise it's a great entry, I hope you take it further. |
| May 10 00:14:00 | 6m 00s | Beneath my skin | It sure is a toughy! I enjoyed the music, what did you use to create it? |
| May 10 00:25:00 | 11m 00s | Orpheus | Gaahhh! Being kicked back to the start of the world upon dying really took some of the fun out of it, especially in world 2 where it would move me to my doom before scanning the level. <br/> <br/>Otherwise I like the puzzles and the challenge, you've put it together well. |
| May 17 21:51:00 | 189h 26m | What Lies Beneath The Surface | It took a while to get going. When the game started to challenge me with managing my resources it got a lot more fun so having that happen quicker would have been cool. |
| May 19 11:43:00 | 37h 52m | Sea of Sorrows | It took a couple of quick deaths to realise that you have to press left and right and not hold them. After that is was a good bit of fun though, you got a good mood across with limited resources. I reached 400 before hitting the bottom. |
| May 19 11:47:00 | 4m 00s | the Attack - Beneath the Surface | Nicely presented but way too slow-paced. You could make this into a good mobile game with a few additions and modifications I reckon. |
| May 19 12:36:00 | 49m 00s | Life Beneath The Surface | A nice payoff at the end, loved how you presented it too. |