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Steven Colling

Feedback comments for LD29

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TimestampSince previousGameSteven Colling's comment
Apr 28 12:25:00 Friend of the Fisherman My record was 1255$ and I really enjoyed playing it. The graphical style fits very well. You made some nice game design decisions here and I hope you extend it to a post-compo version with new fish types and perhaps some kind of upgrade system? I wish the harpoon gets a longer range and some hooks which bind fishes while the harpoon gets reloaded.
Apr 28 12:31:00 6m 00s Beneath the Cave Sad that you hadn't the time to extend it (with some sort of adventure gameplay). But the art is very well done and together with the teasered "backstory", you could create something very special.
Apr 28 12:38:00 7m 00s Wunderheilung Short, but interesting game. While I liked the puzzles, I think the controls (grabbing an item) seem to be a bit unresponsive. The graphical art style is really well done!
Apr 28 13:01:00 23m 00s Truffles I liked the artwork and the atmosphere. While I enjoy Ludum Dare games which are not too hard, I think your game is a bit too easy :D <br/>I got a bug where I glitched through the floor after the first elevator hit me from the top (I couldn't leave the pit anymore). A retry button would be nice for restarting the current level! The sounds seems to play multiple times if you jump to a corner (I hope you know what I mean), which sounds strange. I also hope you make a post-compo version and if you make one, you could fiddle around with the controls for making the jumps feel better (perhaps a higher jump height?). Nice game anyway!
Apr 28 13:23:00 22m 00s Ben is the Surf Ace Funny take on the theme. Sad that you hadn't more time to elaborate on this :(
Apr 28 13:29:00 6m 00s Bone Up I like the art style and I hope you keep up working on a post-compo version :) Did you considered to speed up the dog's walking and digging?
Apr 28 13:52:00 23m 00s Sinking Feeling I like the audio and the visual presentation fits well, too. The game is quite hard but still very addictive! For a post-compo version, I would make it a little, little bit easier by moving the player a bit to the top so he has more time to react. My record was 22. The music kept playing for a while after I closed the game :D
Apr 28 14:23:00 31m 00s The Roots Of Evil Interesting concept, was fun to play. But I had problems with the difficulty. I just can't beat it! :D How the game would play with jumping?
Apr 28 14:32:00 9m 00s Beneath your feet Creepy things here! :D Sadly so short...
Apr 29 11:13:00 20h 41m Basement What a wonderful entry! I really like the art and the music. Was fun to play too, but some things are missing: at first, a working fullscreen mode (in fullscreen you can't scroll through the building options anymore) and some text-tooltips for a basic introduction. It would be awesome, if I could define which column of a storage is dedicated to what (which drug type or boxes), because sometimes one production was to fast and filled up my entire storage. And I didn't understand the security/inspection mechanic. Anyway, good work!
Apr 29 11:18:00 5m 00s Wriggle Worm Solid game. You should rework the hit sound :D
Apr 29 11:28:00 10m 00s Surface Tension A fun and addictive game. My highest score was 227. Visuals and audio fit to the relaxing gameplay. Well done!
Apr 29 11:43:00 15m 00s Beneath the Surface - a 2D Puzzle-Platformer Interesting gameplay twist and a lot of content for a game jam game. What I don't like is that sliding after a jump (I hope you know what I mean :D).
Apr 29 11:54:00 11m 00s Balancitos The game looks nice and I love the sound of the little people. Neat idea, but quite hard (for me). Do you plan to make it a bit more forgiving? E.g. by let people fall of the island instead of an instant death?
Apr 29 12:06:00 12m 00s Scratch This end xD nice one.
Apr 29 12:16:00 10m 00s Jetpack Caverns I played through it and yeah, that was a lot of fun! Sad that you had no time to elaborate on this, adding more mechanics or enemy types. I really liked the background music, too. Nice work!
Apr 29 12:33:00 17m 00s Temple of Ra This is a very well made entry - fantastic! Was fun to play through the puzzles and finally, I got it! You created a very moody atmosphere. Just wow!
Apr 29 12:51:00 18m 00s Tentacle Rails These graphics are really well made but with many enemies, it gets a bit confusing. Like pereubu said, add screenshake :D
Apr 29 13:05:00 14m 00s Amazing! Beneath The Surface Interesting concept (could be a game for blind people). The sounds are a bit disturbing :D
Apr 29 13:15:00 10m 00s Mission "Tank" Thank you for the 470 cal! Very disturbing in a funny way :D I think you accomplished what you wanted to accomplish...
Apr 29 13:29:00 14m 00s AcidWorm While the controls sometimes seem to be a bit unfair in terms of sliding into enemies, it was just the right amount of difficulty to keep me playing to the end.
Apr 29 14:00:00 31m 00s Under ytan Reminds me of Ibb &amp; Obb. The mechanic works really well. The controls are perfectly implemented. Was fun to play through the game. The visuals fit very well too and the minimalistic music and sound make this to one of my favorites so far.
Apr 29 14:05:00 5m 00s Deep Calls To Deep Very solid game, but I wish it had more depth. Haha... joke aside, I wanted to say that I wish it had more gameplay elements. The visual and the background music are very well made. Nice!
Apr 29 14:12:00 7m 00s Losing it While the concept is interesting, the cook gets a bit difficult to manage because she turns so fast. The visuals are really, really awesome and the background sounds too! Very moody!
Apr 29 14:40:00 28m 00s They Lurk Beneath Solid and addictive game. The graphics and the music do their job. The fight against the upcoming city was interesting.
May 9 12:33:00 237h 53m Haunted Mine Sad that you were not able to finish this in time :( After playing the post-compo version - you should continue working on it!
May 9 13:27:00 54m 00s Igneous Was a lot of fun to play. Sometimes it was hard to read the tutorial text on the blue background (for me), but this is just a minor thing. While I like the overall style, the player character graphic doesn't fit in that well. Very nice puzzles (and so many, wow!).
May 9 13:39:00 12m 00s One Cold Night The way you present the snow and the depth of a hole is so creative. While I always found food but never a survivor, the game invokes a certain feeling. Good job!
May 9 13:44:00 5m 00s FuMeKuRi (page-turner) What did I just played? :D Very cute. And that music!
May 9 14:03:00 19m 00s Burrow Down The mana recharging is a nice mechanic. If you want to make a post-compo version, I would let the player walk faster and make more enemies instead of less enemies with more health. What do you think? Anyway, fun game!
May 9 14:14:00 11m 00s Shovel Quest A solid game. The artifacts made me smile everytime :D sometimes the camera angle makes it a bit difficult to see paths or gaps.
May 9 14:31:00 17m 00s Damned Scouts! These graphics are just awesome. Nice puzzle game. Had a lot of fun and what you did here is just amazing. As you already said, the controls need to be in the game... I had a hard time to figure out how to pick up objects :D I killed every scout and the ending just fits!
May 17 21:11:00 198h 40m Helevenium Interesting gameplay and mood, but far too difficult for me. I think you should give more lives and let the player hit faster. Or I'm just incredible bad :D
May 17 21:15:00 4m 00s Wormhunter The atmosphere given the music and the visual style are great. I'm not sure if the beacon mechanic works out like you wanted it (if I play, I just can run around and kill the worm).
May 17 21:38:00 23m 00s Kitsuni Beautiful entry! However, the collision system seems to be a bit broken (movement doesn't feel good, sometimes. Furthermore, you walk faster while colliding). Had fun to play through all the puzzles!
May 18 20:07:00 22h 29m And the Moment Is Gone Makes me feel uncomfortable but I think that wasn't your intention. Anyway, very interesting concept!
May 18 20:17:00 10m 00s Gravity Fun and addictive game. Add some upgrade system and this is just spelunky-like perfect.
May 18 20:29:00 12m 00s A Day in the Life Interesting idea. I played both versions, and yes, you could make an interesting puzzle game out of it, where the player is confronted with life goals and has to arrange "his life" so it meets the goals as good as possible.
May 18 20:37:00 8m 00s I Remember Alice Simple but effective in creating the mood with the minimalistic visuals and controls. You achieved your goal.
May 18 20:43:00 6m 00s The Loudest Ballerina Oh my god. If someone asks me what I did/played today.... I hope nobody asks me what I did/played today. Many stars for you :D
May 18 20:48:00 5m 00s The Pond Retro Aquarium Simulator 2014 :D
May 18 20:56:00 8m 00s Space to go Wow. This music rocks and I never played something like this. What a beautiful entry.
May 18 21:04:00 8m 00s Substratum Nice mechanic and very crazy atmosphere.
May 18 21:14:00 10m 00s Tenkosei ROBO The third stage was too hard for me :D I like the game, it was a lot of fun to play. The graphics and the sounds and music are really great. Very, very well done!
May 18 21:19:00 5m 00s Senilescape Addictive platformer. I love the art style but it's quite hard to play. I wish you had implemented a "skip level" function, so I can see more of your levels :D