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Feedback comments for LD28
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| Timestamp | Since previous | Game | yosh's comment |
|---|---|---|---|
| Dec 18 08:11:00 | Shadow Night | For some reason I knew this game would scare me, and it did as soon as the light s changed to the purple color. Really loved the atmosphere! (sounds effects and lights). <br/> <br/>Too bad it's unfinished, but for a first time on Unity, all my congratulations, it's a great achievement :) | |
| Dec 18 08:17:00 | 6m 00s | Human Invasion ! | Alright. Fun things about this game: <br/>1) Is the hero blind? <br/>2) is he turning zombies into BLIND PEOPLE? <br/>3) How come are we saving humanity if PEOPLE EXPLODE AFTERWARDS?? xD <br/> <br/>Great pixel art graphics, bonus for the custom music. Simple and close to the theme :) |
| Dec 18 08:28:00 | 11m 00s | Goblyrinth | Really cool concept! It unfortunately took me a while to understand what was going on at first, but that was because I shamelessly skipped the instructions screen. <br/>A way to improve that would be to provide some kind of interactive tutorial guiding the player as well as bringing the player to the fun atmosphere of the game. <br/>Something else that would be cool is maybe some sounds and music, but it might hard to get something not too loopy. <br/> <br/>Toutes mes félicitations ;) |
| Dec 18 08:33:00 | 5m 00s | Last Minute Christmas Chopping | Really cool little game! (And bravo for being a Dart pioneer). <br/> <br/>Loved the art of the game. Are the purple trees a reference to Day of the Tentacle? <br/> <br/>What could be improved: <br/>- more entity types <br/>- stupid AND/OR catchy music <br/> <br/>Also, in a totally different topic, I Love you Notch <3 |
| Dec 18 08:57:00 | 24m 00s | Medieval Fantasy Island | Gorgeous graphics & great music: high ratings for that! <br/>On the other hand, as soon as I read what would be the game mechanic, I was quickly scarred that its limit would show up pretty soon... And it is. To me, the game gets boring as soon as you realize that you are on rail track, with limited choice and repetitive actions... too bad! <br/> <br/>Anyhow, this game is a huge achievement in many way, it's hard to deny it :) Great job! |
| Dec 18 09:01:00 | 4m 00s | APOKEALYPSE | So I did a first quick playthrough, before realizing that you literally need to go like crazy in order to do a 100%. <br/>I want to know how the concept came up :D |
| Dec 18 09:07:00 | 6m 00s | YOGO PATH | A game made with Construct 2? Great! <br/>Really cool concept. It's indeed pretty amazing to see how much you could do in 48h, and that includes what most people don't have time to do: polishing! <br/>My only reproach would be that sometimes, it's hard to do the jumps between the mines because the distance between the two guys is getting larger and larger (in an unexpected way)... <br/> <br/>Also, is the double jump effect something you thought about when implementing the gameplay? <br/> <br/>Good job! |
| Dec 18 09:13:00 | 6m 00s | One Touch Of Music | I think we got a new puzzle concept! <br/>You could really monetize this cool game by porting it on mobile! (even though I would hate to sit next to someone playing this game :D). <br/> <br/>Back to the LudumDare context, I would mainly criticize the fact you don't necessarily respect the them... Or maybe because it's only one strike? <br/> <br/>Great job! |
| Dec 19 06:23:00 | 21h 10m | Yogo's Adventure | At first I was pretty reluctant to play this game, but once you reach level 2, things are getting interesting! Good humor, surprisingly great mood as well! <br/>I wonder if there's a secret ending in the case you pass al the levels :) <br/>Good job! |
| Dec 19 06:29:00 | 6m 00s | LoneStranger's YOH1B | This game is a good start, to me it would need some heavy polishing and some additional gameplay concepts to make it more arcade-ish and fun to play. Additionally, it's kind of hard to estimate what will happen when you jump because of the perspective. <br/>Nice little game :) |
| Dec 19 06:44:00 | 15m 00s | Creator Story Saga Tycoon | Really addictive, as others mentioned before me, it reminded me of cookie clicker too ^^ <br/>Great humor and excellent music... I wish it was possible to progress without having to click like crazy all the time :D |
| Dec 19 06:52:00 | 8m 00s | Someone's F***ing Hitler | Hitler was apparently the first guy I talked to, but I realized that after realizing how obvious it was! <br/>Cool little game, I wished the length of the music loop was SLIGHTLY LONGER THAN 3 seconds :D |
| Dec 19 07:01:00 | 9m 00s | Wall of Fingers | This game has the weirdest audio ever... but it actually blends pretty well in this even weirder atmosphere! <br/>The fact we have only one life is probably what justify the theme I guess... it's a bit too bad because the game gets quickly frustrating as soon as you lose at the second level for instance. <br/>One more thing, it wasn't obvious to me how to use the purple mask, maybe some practice level would be nice to get the player started :) <br/> <br/>Anyhow, it's a great achievement. As many said, very polished and nice pixel art & visual effects. Good job! |
| Dec 19 07:08:00 | 7m 00s | Batteries Not Included | Great little game, nice graphics and the story got me somewhat hooked :) <br/>There's a little something wrong with the scrolling parallax, not sure what it is but it makes me kind of sick :D |
| Dec 19 07:19:00 | 11m 00s | Cubric | It's always refreshing and mind bending to get to meet new puzzle game mechanics. Thank you for that! The fact we have only one move limits the complexity but I'm pretty sure the game could go very far with this concept. <br/>Great job! |
| Dec 19 07:25:00 | 6m 00s | Lumen | Just fantastic... <br/> <br/>You really feel like your are underwater, the darkness and the visual effects are here to reinforce this feeling and make everything so vivid. <br/> <br/>Only one bad thing I'd point out is the fact you can't really guess what's an enemy or not. You get some bad surprises at first, but get used to it afterwards. <br/> <br/>Excellent job! |
| Dec 19 07:30:00 | 5m 00s | The hunter | It's probably not on purpose but someone had the exact same idea for LD26 (minimalism). That created an immediate déjà-vu for me, but on the paper, the concept is really great. So here we have only one arrow, it was maybe not the best gameplay choice, but at least it makes the game more realistic I guess. <br/> <br/>What I really loved though was the mood emerging from this game. The dark atmosphere and the sound effects just hook you up instantly, then we have this weird narrative layer coming up... really well done. <br/> <br/>Congratulation for this... 48h game! wow |
| Dec 20 07:19:00 | 23h 49m | Purpose | This is an incredible achievement... 7 hours right? That just blows my mind :) <br/>Even though the concept has nothing particularly new, the story telling was here to raise the bar. Not forgetting the very polished graphics... this style of yours never deceive me! <br/> <br/>Too bad it's unfinished... good job! |
| Dec 20 07:24:00 | 5m 00s | You only get one digit! | Ahah that was unexpected. I guess this is your first attempt in game-making? If so, that's a good start. You managed to finish something simple & fully playable. Next time, you should try to add some interactivity using something simple like jquery or similar to manipulate the text, form etc. (Great example: http://candies.aniwey.net/) |
| Dec 20 07:35:00 | 11m 00s | One | That was balsy. 5 stars |
| Dec 20 07:52:00 | 17m 00s | Moon's quest | Classical cool little RPG. The retro palette is throwing us back to the golden age of video game, and so is the global atmosphere of this game! <br/>I would only reproach too linear dungeons and battles (it's basically always the same fights in long and "boring" corridors). <br/>Great job! |
| Dec 20 08:03:00 | 11m 00s | Berathen Jam | This is Wario Ware hehe :D <br/>I really like these kind of games. Maybe the game could benefit from randomly generated patterns to avoid seeing the same thing over and over. <br/>Otherwise it's a pretty good job... congrats! |
| Dec 20 08:16:00 | 13m 00s | Who's the Worst Person in the World? | Cool little game! <br/> <br/>Given the medium, I wished more options were available to enable forks in the story and add some interesting re-play value. But that imply a way bigger complexity in how to connect all the dots :) <br/> <br/>In order to make the story more impacting, maybe it would have been cool to play around with the way the text is displayed. Instead of having one big block of text coming to our face, display things letter by letter, play with the tempo, the colors, etc. <br/> <br/>That was still nice experience though! Good job ;) |
| Dec 20 08:25:00 | 9m 00s | One Path | Dat sounds effects :) <br/>It's always great to have games with assets entirely made from scratch. It's making everything more authentic and fun. <br/> <br/>"Que sera sera" -> "Qui vivra, verra" ? |
| Dec 20 08:40:00 | 15m 00s | Moments of Paranoia | Very impressive entry. I liked it a lot :) <br/>I suppose the reason why the timer is so short is probably to force the player to make a choice. As soon as the game is finished in one way or the other, we realize that the trick is: no real ending... killing kind of any re-play value for the game. But at same time, that's exactly the point of this game, make you realize you had no real good choice. I personally believe that the monster -if it exists- would be the guy on the right, holding the gun (nice finale right?). <br/> <br/>Anyway... really great game! Congratulations :) |
| Dec 20 08:43:00 | 3m 00s | 0RBITALIS | Nice entry! Even though the concept has been seen before, you still managed to make the game look pretty and fun. Good job ;) |
| Dec 20 08:59:00 | 16m 00s | parallelsync | Unique and very interesting game mechanic... I'm going to recommend this game to some friends because it's really worth it! |
| Dec 22 10:39:00 | 49h 40m | City of Death | Nice little game, I liked the visual effect making everything all blurry with retro-noise when the character runs too much. Solid work for a 48h compo! |
| Dec 22 10:44:00 | 5m 00s | Fountain | The concept is great, however (and maybe it was a bug or me not finding the right way to go) you get to lose pretty fast if you don't do frequent round-trips to the fountain. <br/>This limits the exploration time a bit too drastically, removing somehow the fun of the game. <br/>The game itself is very polished: change in aspect, music and therefore global atmosphere as long as we age... great mood! <br/> <br/>Congratz Terry =) |
| Dec 22 10:50:00 | 6m 00s | My Champion | Really fun! It's just very hard to survive face to these giant and powerful gorillas :D <br/>One weak point would be the AI, as hard as it can be to work on a functional & smart AI in 72h, there is still a situation during which the bots get stuck with the ball and you can't do anything because your poor cat is way to weak to tackle or anything :P |
| Dec 22 10:52:00 | 2m 00s | Game of One | 1. <br/>(But 5 in humor :D) |
| Dec 22 11:04:00 | 12m 00s | Unibrow | Awesome work given the 48h deadline! <br/>The concept is really great, though it doesn't for sure fit the theme... I also like the music itself, which puts the player in quiet and relaxing mood. <br/>Weak points would be: Level design (kind of approximative), and gameplay: the battery thing is kind of useless and a pain... <br/> <br/>Great job! |
| Dec 22 11:10:00 | 6m 00s | The sidekicks | The gameplay is a bit approximative but overall this game is so great! Graphics, Audio, etc. all very polished :) |
| Dec 22 11:15:00 | 5m 00s | Cure the infected! | Great music + really fun = awesome. Too bad it's so hard to move around within all these guys :P <br/>Maybe the theme could have been explored slightly differently... it's a bit easy to just say 'you have only one chance' ^^ <br/> <br/>Still a very good little game ;) |
| Dec 22 11:18:00 | 3m 00s | FowL Play | Awesome pixel art graphics :) <br/>Bonus points for using Construct2 ! |
| Dec 22 11:34:00 | 16m 00s | One Arrow | This game is just gorgeous... I mean it. Really easy to play, simple and efficient concept respecting the them... green thumb! <br/>Maybe some relaxing music would be a plus! |
| Dec 22 11:38:00 | 4m 00s | Protoport | Fun to play! But SO HARD!! <br/>I'm not sure I get how is this game related to the theme... but what the hell it's so fun :P |
| Dec 22 11:46:00 | 8m 00s | Food Survival | Nice drawings :) <br/>Not sure how it fits the theme, but it was fun to play! I also like the fact that the opponents are actually falling the same way the hero does... it somehow equilibrates the game a bit more given how hard it is already :D |
| Dec 22 12:15:00 | 29m 00s | Jameson The Pilot | This game is huge! (universe etc.) <br/>Not sure I see the direct link with the theme though. <br/>All my congratulations ;) |
| Dec 22 23:41:00 | 11h 26m | One Cigarette | Really a great game, but with two huge problems: <br/>1) Mouse wheel to change items: I have a touchpad right now, it's super annoying and not precise. <br/>2) Shooting bullets: There's a bug where the character seems to shot bullet at a random location, it's not convenient at all to kill all the bad guys :P <br/> <br/>Apart from that, it was quite fun, well realized and it respects the theme! <br/> <br/>I want to know how all of this ends!! |
| Dec 23 02:24:00 | 2h 43m | Hamsters in Space | I wanted to drag one of the hamsters with me, but I killed it instead... I'm a monster :'( |
| Dec 23 02:30:00 | 6m 00s | Drone! | Great visual, I really liked the atmosphere you were creating here. <br/> <br/>Weak points: some gameplay glitches can get annoying: for instance, sometime one of the ALIENS just rush on you super fast, and you get killed for no apparent reason. Secondly, the music is basically 4 notes...? :D |
| Dec 23 02:40:00 | 10m 00s | One Word | Interesting! <br/>Here a few suggestions: <br/>- Draw an ascii map as you explore the world <br/>- Support all kind of case in the input field (south == sOuth == South etc.) |
| Dec 23 03:03:00 | 23m 00s | Robo Juicestice | Amazing art!! This game was a bit hard to play with a touchpad, but overall it's pretty solid. I was a bit confused during the boss fight, after many death and what I thought could be the death of the boss itself, the game stopped and asked me to press <1>. Is that the normal ending? <br/>Great job! |
| Dec 23 03:12:00 | 9m 00s | You only get one arrow | At first one could expect some newbie made game with nothing to play with, but on the contrary, we hit a pretty cool little game, with a big world to explore, powerups, a precise gameplay and secrets! It reminded me of Knitt story, that I really love. <br/>The final boss was unfortunately too fast for me, but I'd say that this game deserves some good ratings :) <br/>Congratulations! |
| Dec 23 03:17:00 | 5m 00s | Channel | *faceplant* <br/> <br/>No kidding, this was a risky bet, but I loved it! Really cool in its simplicity and humor :) |
| Dec 23 03:40:00 | 23m 00s | Lift Up | So cute! A bit hard to get the controls at first, but then it's all fun! I wish this game was slightly longer... also kind of sad ending : P |
| Dec 23 03:48:00 | 8m 00s | Super Epic Robot Battles | Nice little game, a bit hard to control at first, but then it gets fun to play with your mecha. Bonus points for the mood as well! <br/>Also, this game had a proportionally-inverse difficulty curve. At first you have all the enemies shooting at you like crazy... then it's all quiet :D <br/>It was kind of funny to see the EXIT_FOUND text through the walls ^^ |
| Dec 23 04:04:00 | 16m 00s | Castle Uno | Cute little game that exploits the concept in an interesting and original way. Wished it was a bit longer, but that's already a great performance given the short deadline :) |
| Dec 23 04:08:00 | 4m 00s | You Only Get To Save One | At first I was unsure about my hero hitting zombies but by getting close enough it seemed to do the trick! <br/>This game was actually really fun! Even if quite short, with an approximative gameplay and camera, no sounds etc. I had lots of fun! <br/>Good job for a 48h compo! |
| Dec 23 04:15:00 | 7m 00s | You ONLY Get One Nuke | The music in the title screen is so epic! Very hard game, would it be possible to make a mouse gameplay version? |
| Dec 23 04:25:00 | 10m 00s | Luminess | I really LOVED the particles all around. Mixed with the relaxing music, it's just creating this unique & great atmosphere. I surprised myself just looking at the particles fade away, it's really beautiful. <br/> <br/>Only complain: The shooting noise is kind of too loud and doesn't really match the others elements of the game... <br/> <br/>Good job and cool video btw. |
| Jan 4 16:07:00 | 299h 42m | Cat Gentlemans Play: Insult Spinner 10 Cents | Awesome game! |
| Jan 4 16:30:00 | 23m 00s | You Are Disabled | 5 stars! |
| Jan 4 16:37:00 | 7m 00s | clic only | Really cool idea! |
| Jan 4 16:40:00 | 3m 00s | Constrained | Such a great concept! |
| Jan 5 16:05:00 | 23h 25m | Doubt | I just finished the game. It has an awesome atmosphere created by both astonishing visual effects and an intriguing musical background. Everything here reminds us of a dream (dark screen, recurrent flashes, déjà-vus and finally the big fall). However, I might have missed what was the link with the theme here. <br/> <br/>*Spoilers* <br/>Endless scrolling: Try to get rid of your companion. <br/>4 Doors: Listen carefully to the 4 sounds. <br/>Déjà-vu: If you were in the kitchen as visited previously, you could see a door. |
| Jan 5 16:20:00 | 15m 00s | TITAN SOULS | This game brought to me two great memories: Shadow of the colossus and Dark Souls. <br/>The musics were just incredible (this guy needs to become a pro). <br/>Graphics simple but efficient. <br/>Boss battles epic and interesting. <br/> <br/>And the gameplay mechanic just perfect. (love the visual effect when you aim). <br/> <br/>One thing I didn't like though... the ending :( <br/> <br/>Fantastic work guys. |
| Jan 5 16:30:00 | 10m 00s | superfrozenkittengetsonlyonesecretbottleforyou | Dafuq did I just play? :D |