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Feedback comments for LD28
timothyolt's games and stats for all events →
| Timestamp | Since previous | Game | timothyolt's comment |
|---|---|---|---|
| Dec 17 04:29:00 | Save One For The Kids | Kill children, simple, Stuck to the theme, but the humor was a little too dark for me. | |
| Dec 17 04:39:00 | 10m 00s | Abandon Ship | Blank screen as well, running Ubuntu Linux, Sun Java 6 and OpenJDK 7 |
| Dec 24 14:42:00 | 178h 03m | Unibrow | The perspective mechanic was really cool. At times though it was had to determine where an object was, but it was fun anyways. |
| Dec 24 15:13:00 | 31m 00s | Shadow Night | Very cool, a bit tricky to open doors, but it was pretty fun. A well crafted level. |
| Dec 24 15:21:00 | 8m 00s | One For All & All For One | Very cool! However also quite confusing. |
| Dec 24 15:31:00 | 10m 00s | Lumen | Simply amazing. In the depths of the sea, where light is as valuable as life, you have the one source of hope. |
| Dec 24 16:07:00 | 36m 00s | 0RBITALIS | While many games come out of LD, this game needs to go further. This game has the perfect trajectory to shoot to the top. Would love to see this game with more levels, elements, etc. A mobile port might be tricky, but I would love to see it done. So much yes in such a little game. |
| Dec 27 05:41:00 | 61h 34m | Careful Now | Lol loving the surgeon simulator-ness it had to it, good idea, pretty fun even though I couldnt cure anyone. More visual feedback would be a nice way to let the player know what can interact and what cannot. |
| Dec 27 05:45:00 | 4m 00s | YOLO | great concept, and good job doing it in the time you had. better controls is all I would hope for in this game. and maybe a little list/description of all the "shitty stuff" |
| Dec 27 05:50:00 | 5m 00s | Stretch Bouquet Point | I would not have gone with 3D for this game, but whatever. Anyways I have concluded I have been murdered by a daughter. This could be quite the horror game. |
| Dec 27 05:53:00 | 3m 00s | The blue orbs | Good job on completing a game! The graphics were not too intuitive though, as I thought it was a platformer at first by looking at the player sprite. Also did not notice I could go through what looked like 1-high spaces. Still, you completed a working game, good for you! |
| Dec 27 05:58:00 | 5m 00s | The Terrible Battle Between Men and Turtles | Very simple and original, I liked it. Though it was annoying I could push huge metal balls but not small turtles. |
| Jan 6 15:23:00 | 249h 25m | YOGO (You only get one) | It seems the game is a Minecraft level? Do not have Minecraft here so I was unable to test. |
| Jan 6 15:39:00 | 16m 00s | One Rogue | Fun game, great theme integration, and a good amount of polish for the time given. The only thing I have to complain is having to repeatedly press buttons to continue moving. |
| Jan 6 15:47:00 | 8m 00s | P.O.W. Rescue | Great game, though I would have spent a bit more time on the mechanics. Various bugs make it too easy to beat otherwise complex levels. Holding jump for example. |
| Jan 6 15:58:00 | 11m 00s | You only get one to exit | Great concept, a bit hard to control though. The menu graphics could be a bit less blurred, but I liked how the blur worked on the level. Also making the goal of the game more obvious would not hurt. |
| Jan 6 16:09:00 | 11m 00s | Black Friday | Graphics are a little repetitive, but i was able to ignore that. My only real concern was the collision/movement. If that was a bit more smooth the game would have been a lot easier to control. Great puzzle though, and congrats! |
| Jan 6 16:18:00 | 9m 00s | Flight of the Stars | Simply amazing. I have nothing to complain about. |
| Jan 6 16:25:00 | 7m 00s | 015873's Prison Break | The sounds were cool, but the music was annoying. Also the graphics seems to have transparency issues? Other than that the game was real fun, and I had a ... blast! |