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Feedback comments for LD28
kidder's games and stats for all events →
| Timestamp | Since previous | Game | kidder's comment |
|---|---|---|---|
| Dec 17 05:25:00 | You Only Get Juan | Love it. So glad somebody took advantage of that pun. | |
| Dec 17 05:35:00 | 10m 00s | Before Night Falls | Slightly broken on a retina mac - only takes up a quarter of the window. Difficult to get past the title screen because the button positions don't match the hitboxes. <br/> <br/>Besides that - cool idea. The puzzle advancement is a bit slow at first, but there are some interesting things going on once you get past the few few levels. |
| Dec 17 05:48:00 | 13m 00s | Charcoal | I like the ambiance, with the sound and lighting. Brutally long maze, too. :) |
| Dec 17 06:36:00 | 48m 00s | Last of Kind | This is amazing. I giggled aloud for about 30 seconds straight. And then my roommate came over to see what was up and did the exact same thing. A+ |
| Dec 17 07:58:00 | 1h 22m | The Day the Laughter Stopped | Wow. Very nicely done and very moving. |
| Dec 17 19:40:00 | 11h 42m | Mayor's Holiday | Cute. |
| Dec 17 19:46:00 | 6m 00s | Monochrome | Cute art. The idea was fairly interesting but the floatiness of the controls made it very difficult to execute on. Awesome job for your first LD! |
| Dec 17 19:52:00 | 6m 00s | Power Core Defense | Neat variation on the tower defense genre. |
| Dec 17 20:01:00 | 9m 00s | License to One | Hugely impressive - 3D art, sound effects, music, and an actual tutorial? Nice job. Balance could use some work - units are so slow that it's difficult to move them into position on time. Funny DRM commentary, too. |
| Dec 17 20:08:00 | 7m 00s | To That Sect | Creepy and...kind of weird. Enjoyed it, for what it was. |
| Dec 17 20:11:00 | 3m 00s | Where's my Present? | Adorable and surprisingly competent puzzler. Would have loved to see some more difficult puzzles. |
| Dec 17 20:14:00 | 3m 00s | Spectrum | Fairly standard puzzle platformer, but well-implemented and very polished. I love the bounce animation on the orb when you jump. |