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Feedback comments for LD28
Symmeteer's games and stats for all events →
| Timestamp | Since previous | Game | Symmeteer's comment |
|---|---|---|---|
| Dec 16 19:44:00 | Life: The Cynical-Hipster-Tetris Version | "The secret to happiness is making games." Well said! I had fun. | |
| Dec 16 20:34:00 | 50m 00s | Lift Up | Nice! That mechanic was very satisfying - and so was the ending, with that big star cache. I can see this having an interesting storyline to carry it forward. |
| Dec 16 20:47:00 | 13m 00s | The Wizardry of Differentiation | Fun! The range of spell possibilities makes me want to keep playing even when I get swarmed with dudes. |
| Dec 16 20:50:00 | 3m 00s | Heart | Damn I love Zelda-like games. Too bad I don't have a twitter account. |
| Dec 18 01:50:00 | 29h 00m | Str1ngle | Look!! <br/>http://dl.dropboxusercontent.com/u/107314069/screenshots/str1ngle.png <br/> <br/>It took me two times to win - first time, I made it to level 8. Had lots of fun. <br/>I did notice that the game started getting really slow around levels 6-7 when there were more things flying around. It was especially slow when I had the torch + projectile powerups at the same time - I suspect that the high number of particles was the culprit. <br/> <br/>All in all, great job! |
| Dec 18 06:57:00 | 5h 07m | 1-2-3-Ban | I've never seen a puzzle like this! Enjoyed it a bunch! |
| Dec 18 07:10:00 | 13m 00s | Tall Grass | Love it - but couldn't get past the level after the first monsters. Am I missing something? <br/> <br/>Also, I checked out the Luderia trailer - it looks fun and a bit hilarious! (Ballet?) |
| Dec 18 07:58:00 | 48m 00s | Don't forget your old shipmate | Best audio ever. |
| Dec 18 08:28:00 | 30m 00s | GAMEHAX | I loved this because it was so satisfying to jump so high... and yet the levels were designed so that highjumping made it hard! Beautiful graphics, too. |
| Dec 18 20:57:00 | 12h 29m | You only have one vote | Nice - makes me think! The auto generation of candidates makes it replayable. Nice touch. <br/> <br/>My one critique is about the wording of the statistics presented for the candidates. For instance, if it says "60% of the population is effected by this policy. Of these people 30% are affected positively and 30% are affected negatively.", the figures in the last sentence are actually referring to percentages of the whole population, not the subset of the population who is affected (the 60%). It would be correct the last sentence read: "Of these people 50% are affected positively and 50% are affected negatively." (So you'd have to compute those two percentages from 30/60 and 30/60.) <br/> <br/>Alternatively you could just change the wording to something like this: "60% of the population is effected by this policy; 30% are affected positively and 30% are affected negatively." Then, it's implied that the last two figures refer to percentages of the entire population. <br/> <br/>It's not a big deal since your graphs show the player exactly what the figures are - probably no one will get mixed up. However it might annoy some statisticians who are already annoyed by politics. :) But overall, well done. |
| Dec 19 06:41:00 | 9h 44m | Lumen | Wow, this is beautiful. There seem to be so many details that make it seem way more thought out than a 72 hour game. Music was beautiful, although the breathing was a bit creepy. <br/> <br/>I played the web version and couldn't get past one level (2nd or 3rd - can't remember) because my window's maximum height (625px) was too small. When I tried to scroll down and then clicked back in the game to give it focus, the game automatically scrolled back to the top. I tried going doubly blind by alternating directing the diver and scrolling to see where I was, but this proved too difficult. <br/> <br/>Other than that, awesome game. |
| Dec 19 06:53:00 | 12m 00s | Forgotten Child | Moral of the story: not only am I a child neglector, but I'm also a cheating drunk barely able to control the car. ;) But I had fun nevertheless. |
| Dec 19 07:09:00 | 16m 00s | Airlock One | Interesting! Took me a while to get the hang of it, but the given shapes were neat to work with. Felt nice and sci-fi. |
| Dec 19 07:38:00 | 29m 00s | Make Tetrominoes! | Hmm, I'm using Chrome, and it doesn't seem to be working for some reason. I click the first one and then click the board; the first one moves to the board with the 'shunk' sound. Then, when I click another to place it on the board as well, the first one disappears. After that, none of the tiles are placeable on the board. |
| Dec 19 07:47:00 | 9m 00s | intervalo | Very nice! I kept thinking I would have more trouble with it, but I eventually got through each level. Kept me interested. I'm not totally sure that the rotational period was matched up with the bar's period, though. |
| Dec 20 23:15:00 | 39h 28m | Ballkeeper | Fun and polished! Well done. My only critique is that the mouse input was a bit unintuitive. It's not always clear when how much you need to move your mouse to keep the circle rotating in a certain direction. |
| Dec 20 23:25:00 | 10m 00s | Batteries Not Included | Not bad, and nice graphics! I got confused sometimes about the what the three robots did, but I got the hang of it eventually. |
| Dec 20 23:33:00 | 8m 00s | Bacterias | Loved the graphics/atmosphere! One thing to note - when I was playing the horizontal bridge-building bacterium, the whole game jiggled back and forth a bit. |
| Dec 20 23:45:00 | 12m 00s | BUTTERSLIDE | Hahaha. Rating 5 humor points for the knife as the enemy. |
| Dec 24 03:50:00 | 76h 05m | E pluribus unum | Very engaging! Best thing you could do for it right now: give it some clearer directions/guidelines, so that people don't have to go read your hint. |
| Jan 1 19:32:00 | 207h 42m | Match Girl | Great mechanic, great art, I appreciate lots of levels. My one comment is that I expected it to be themed more like the little match girl story (victorian london with all its perils...) |