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StoneMonkeyStudios's games and stats for all events →
| Timestamp | Since previous | Game | StoneMonkeyStudios's comment |
|---|---|---|---|
| Dec 17 04:01:00 | Burnt Out | Game didn't run - error on kong reads: <br/> <br/>(null):[There was a problem binding to the shared object data from FIxSave.] | |
| Dec 17 04:05:00 | 4m 00s | Life According To Bob | I dig it! Good use of the theme, a nice aesthetic, soothing music, all around enjoyable! <br/> <br/>The first level was a bit difficult off the bat, though. <br/>And I think I found a bug there as well. If you walk straight forward, over the elevator on the bottom, and move past it to the ground on the other side, you can no longer drop the heart. <br/> <br/>Cheers! |
| Dec 17 05:18:00 | 1h 13m | Boomerang Blade | Well, that was absolutely delightful. |
| Dec 17 05:58:00 | 40m 00s | Shadow Night | Great mood! As with others, not sure if there's much to do besides wander, but it's got a good feel :) |
| Dec 17 20:48:00 | 14h 50m | Heart | I may have broken it by giving my heart to myself. When it asked for my handle, I was all like "Hmm, maybe this is so that whoever gets my heart can know of my sacrifice." (In this scenario, I guess I thought that the heart would go to someone at random haha. <br/>Nice use of the theme, though! |
| Dec 17 21:07:00 | 19m 00s | One Jump | I LOVE the arm flailing animation. So funny. I also like that you can jump in air. <br/>It would have been nice if moving platforms carried you though, that made it a bit too difficult! |
| Dec 17 21:19:00 | 12m 00s | Spectrum | I love the mood, the music, and the visuals, but I had trouble with the character controls, especially on ramps. The character was pretty tough to control. I'll agree that the theme was a bit loose, but overall, I think this was a great entry! |
| Dec 17 21:29:00 | 10m 00s | Servassacre | Well, you're probably sick of hearing this, but it's very difficult to properly control the minions. <br/>That being said: It's very unique, the mood is great, the audio fits, and the graphics are very clean. Overall, pretty solid :) |
| Dec 18 17:47:00 | 20h 18m | Clicken | Addictive, funny, very clean graphics, audio that fits. The only thing that's not quite spot on here is theme. I'm not quite sure how this fits the theme haha. It was also a bit unclear as to the rules. What causes a chicken to get bigger vs changing color? I beat it, but I'm not entirely sure how haha. |
| Dec 21 19:03:00 | 73h 16m | You Only Get One.. Slot! | I love the visual style, and the mood was excellent, but the controls were a bit loose. The mouse sensitivity felt too high and the player movement was a bit too inexact. Otherwise a solid entry :) |
| Dec 21 20:19:00 | 1h 16m | Rude Bear Resurrection | I love the idea, and the execution is quite good, though I had a few gripes that are worth mentioning. I HATE the wait at the entrance for him to lift the gate. It makes dying annoying. I wouldn't mind dying if I didn't have that pause. I know it's not much, but it's very frustrating. <br/>There was also some wonkyness with dead players (occasionally one wouldn't be where it was last time, forcing me to sacrifice myself, only for that corpse to return the next run). <br/> <br/>Really, though, these are pretty minor gripes. All in all, excellent entry! |
| Dec 21 20:36:00 | 17m 00s | PLANET HEALTH | I tried a few times, but I honestly have no idea what was going on and what I was supposed to be doing. |
| Dec 21 20:46:00 | 10m 00s | One Color | Level 35! Hoorah :) |
| Dec 22 21:23:00 | 24h 37m | Save the Keg | I love the idea, very funny! I'd have to agree, though, that the invisible walls caused a world of trouble (especially since I could not retrieve axes after a poor throw). I also sometimes couldn't tell if I hit the catapult or not, and the only way to find out was to put the keg in danger. <br/>I think with a few small fixes, it'd be much more fun :) |
| Dec 23 01:14:00 | 3h 51m | Open Forest | Was having fun with it, but then I pressed and held space for a bit too long (4-5 seconds... it was overrun with enemies by that point anyway haha), and it locked up my computer. Might be worth looking into lol. <br/>Otherwise, a fun game :) |
| Dec 23 01:37:00 | 23m 00s | Cmdr. Yogo | I liked it, but (as others have mentioned) I'd love to have a reset button or something so I can skip dialogue :) |
| Dec 23 02:01:00 | 24m 00s | Last Minute Christmas Chopping | Quite funny, but very difficult to win. I could just be terrible at it though. Solid entry! :) |
| Dec 23 02:53:00 | 52m 00s | Robo Juicestice | Art is beautiful, and the audio is great! There were definitely a few frustrating gameplay quirks though. The wall stick/jump was really annoying, especially on the stairs. The hitbox on the fireballs for the king were way off. Otherwise, great entry! |
| Dec 24 05:51:00 | 26h 58m | Low On Ammo, You only get One Shot ! | I really wish there was more. This was awesome. |
| Dec 24 06:03:00 | 12m 00s | That's My Baby | Short, but very well put together! Good entry! <br/>P.s. 294 :) |
| Dec 24 06:21:00 | 18m 00s | Shooter | WASD also did not work for me. (And also got the same error on death). Not too shabby for 6 hours though :) |
| Dec 24 07:01:00 | 40m 00s | Go Long!! | Can't download. Open the site, click download, and nothing happens. |
| Dec 31 00:37:00 | 161h 36m | Midnight Memories | Playing on Windows 7 - The game flickered in fullscreen, and I'm not sure if there's a way to make it windowed. I've had this problem with other games, but I figured I'd see if there's a way to make it windowed. |
| Dec 31 01:06:00 | 29m 00s | One Button Wonder | Wouldn't even open (or opened, then immediately crashed) on Windows 7 64. Can't rate, sorry! |
| Dec 31 02:12:00 | 1h 06m | One Orb | Awesome concept, music was great, game was fun, but the camera movement could use some work, and there were frequent crashes which made it difficult to get too far. There was also some trouble with goblins walking through walls (in level 4, which was the furthest I got with crashes). <br/>Still rated highly! |
| Dec 31 02:32:00 | 20m 00s | YOGOD: You Only Get One Death | I have no idea what's supposed to be happening here. I moved the characters around, tried hitting the grave key to suicide, even tried waiting an inordinately long time, but I couldn't get anything to happen. |
| Dec 31 02:42:00 | 10m 00s | You only get one arrow | Pretty decent game. Definitely could have used audio, and that boss was way to difficult I think. Otherwise, solid entry :) |
| Jan 3 18:25:00 | 87h 43m | Destroy The Core | mmphbmergller mugphgblerganer! |
| Jan 6 22:49:00 | 76h 24m | Key by Key | Clever and decently fun, but I'd definitely speed up the character a little. It was just so painful how slow he walked. <br/>I'd also echo a few other folks and say that it felt a bit strange to go back to the main menu after the first lock. |