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Feedback comments for LD28
Mutt's games and stats for all events →
| Timestamp | Since previous | Game | Mutt's comment |
|---|---|---|---|
| Dec 16 03:42:00 | Race The One | That's awesome. I love that the one key that's used is the '1' key. Not much to play, but it's awesome just as a joke/novelty. And not bad for being made in an hour. | |
| Dec 16 04:17:00 | 35m 00s | Give Me A Hand | Nice! I like the simple look and color scheme. Very nice atmosphere. Gameplay could be more polished but definitely holds the interest with all the different abilities. Music is repetitive but it does help the delirious atmosphere. |
| Dec 17 01:06:00 | 20h 49m | 1 | lol. Not really a game in any way, but a pretty amusing toy to click on for slightly longer than I want to admit. I guess not bad for when "you only have one" hour to make something. |
| Dec 17 01:38:00 | 32m 00s | Monogon | Wow! I really like the idea here. The art too -- I've seen a lot of entries with simple black and white art but it really looks nice here. The gameplay reminds me of minecraft, actually, except you can only place one block at a time, lol. A little frustrating as it is, but some real potential. |
| Dec 17 01:56:00 | 18m 00s | Epic Last Bottle Of Milk | Pretty entertaining, almost kind of feels like a rougelike. You should put a gameplay screenshot as your main screenshot, I think more people would take a look. I kind of expected some kind of dumb non-game just from the thumbnail but it was actually one of the better games I've tried. |
| Dec 17 02:26:00 | 30m 00s | Fat the police | Amazing graphics and music and general presentation. But as others have said, the interface is basically broken, which is sad because the look and feel really made we want to keep playing. And the idea is actually really solid, kind of a different take on chu chu rocket's gameplay. Keep working on it, seriously. The game has a lot of potential. |
| Dec 17 03:33:00 | 1h 07m | Super Rashomon RPG | Yay! An action-rpg! Definitely my favorite LD entry I've played so far. Very polished, and damn, the game is HUGE! Lots of variety in scenery and enemies too. If I could change one thing though, it'd be to make the run speed a little higher. I'm impatient damnit, I want to explore faster! |
| Dec 17 03:50:00 | 17m 00s | Atop A Dark Mountain | Gameplay is simple but fairly fun. I love the graphics and general atmosphere, you've got a lot of skill in doing pixel art. The random quotes are slightly confusing and amusing. Good work! |
| Dec 18 04:59:00 | 25h 09m | You Only Have One Key | Not too bad. Didn't like the concept at first but then I started having fun figuring out how to get around the levels. It's surprisingly tricky, somehow my mind didn't want to let go to go left after jumping, lol. |
| Dec 18 05:53:00 | 54m 00s | The mighty spear | Dunno why, but I really, really like this idea. It's pretty frustrating though - saving at each door, or having multiple hits, or just restarting faster would have helped. And the controls could be a bit more polished. But the idea has got to be my favorite interpretation of the theme, it's so simple, but it's great. I wish I'd thought of it! |
| Dec 18 06:26:00 | 33m 00s | One Minute Rogue | Awesome! I had fun with this one. It's so refreshing to play an entry where your character can move at more than a snail's pace -- so many of the other entries I've tried are ruined by tedium, even if I wanted to like them. Also this is one of the few I played til the end - took me a few tries until I noticed the compass, lol. Oh, and damn that tricky necromancer, can he do that? I'm going to call up my soul lawyer, damnit! |
| Dec 18 06:51:00 | 25m 00s | Jejeboy: Mad Shitter | Da fuck I just play? No really, this is fantastic. Took me a while to figure out exactly how the, um, fecal mechanics worked. I think I gave this the highest ratings of anything so far, it's extremely polished, to a glossy finish even. (You could even call it a polished turd.) I love the graphics -- kind of makes me want to make a simply styled 3d game like this. Heh, of all the games to make me really think I should try out Unity, funny it would be this. Good work! |
| Dec 20 03:30:00 | 44h 39m | The Enemy | Really cool art style, very unique, and so simple. I like the way everything was outlines. The gameplay's also pretty unique. Good out of the box thinking. |
| Dec 20 04:01:00 | 31m 00s | OP is OP | Overall pretty good. Most of the powers were pretty meh but I really really loved the gravity defyer power -- never would have thought that combining double jump and glide on one jump key would work as well as it did, and it feels just right. The sprite for it was pretty cool too. I'd kinda like to see a game that focused on just that power, with unlimited use of course. |
| Dec 20 05:44:00 | 1h 43m | Byte's Socks | Very polished. The art style is great, I love the rocks with swirl's on them (in particular, for some reason.) Music is really good, and the run and jump physics are good. Really good all around. And the whole sock thing is a pretty brilliant take on the theme. A good reminder to take an extra pair of socks with me next time I go into space. |
| Dec 20 05:54:00 | 10m 00s | Me and My Box | Pretty cool for not being finished, though I don't know how you would have made the gameplay that interesting. Mostly I just really liked the art. It's just really cool when someone comes up with something so dead simple that also happens to be immediately appealing. Wouldn't mind seeing this art style again. |
| Dec 20 06:19:00 | 25m 00s | Meteorites Shower | It needs work as is, but it's a promising idea, and very original. Properly fleshed out and polished it could be pretty great. I'd recommend making the hitboxes on the meteors way, way smaller (less than half the size) so you get lots of close calls where it looked like you should have died, and when you do die there's no question that you were supposed to. It's always a good principle to make things as fair as possible to the player, especially when things get difficult. |
| Dec 25 03:04:00 | 116h 45m | Penguins Gone Mad | Pretty cool. The idea of a "tower defense" game where you directly play one guy on one tower is pretty clever, one of the more inventive uses of the theme. The graphics are kind of crude but the sound and visuals of shooting the penguins was pretty satisfying. I like the different looks of the penguins too. |