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Feedback comments for LD28
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| Timestamp | Since previous | Game | milugames's comment |
|---|---|---|---|
| Dec 16 09:54:00 | Finding Serenity | Quite humorous, a bit surreal. Good job! <br/> <br/>The ending was the best part! | |
| Dec 16 10:04:00 | 10m 00s | Love, Bullet, Minute | Mood and atmosphere were great! <br/> <br/>Needed a bit of patience to understand what's going on. But once I got what's up it was great! Good job! <br/> <br/>I didn't quite understand the significance of the minute part though. |
| Dec 16 10:08:00 | 4m 00s | One shot, One opportunity. | Pretty good job overall. <br/> <br/>For some reason it says "right mouse button to shoot", it's left. <br/> <br/>I'd have wanted the enemies to be a bit slower and jumping height less. Those are personal preferences though. |
| Dec 16 10:14:00 | 6m 00s | Tank Shooter | Nice little game. Everything seems to work well. <br/> <br/>I would've wished for you to do something a bit more with the "you only get one" theme. Otherwise good job! |
| Dec 16 10:18:00 | 4m 00s | One Wall | Surprisingly challenging. Pretty good overall. Could of course use a bit of polish and would have wanted more theme orientation somehow. But the one wall thing worked aswell. The wall was gone pretty fast though. <br/> <br/>The file size was a lovely change from downloading 10MB a piece games here. |
| Dec 16 10:22:00 | 4m 00s | YOGO Mom! | That was quite good! Good job overall! <br/> <br/>Graphics were my favourite bit. Worked quite well. Would've been cool to have a few kitchen furniture obstacles in the middle though. |
| Dec 16 10:23:00 | 1m 00s | One | Yup. No go for me aswell. |
| Dec 16 10:25:00 | 2m 00s | CROSSBORE | Going through the games one by one yours is the best so far overall! <br/> <br/>Pretty challenging though. |
| Dec 16 10:28:00 | 3m 00s | Flickeroid | Too easy to just stand there and shoot into one spot. <br/> <br/>But visually and stylistically its brilliant! And what you chose to do with the theme is really interesting aswell. |
| Dec 16 10:34:00 | 6m 00s | Captain Spacebeard in: The Centauri Run | Awesome game. But I really didn't understand where the theme "you only get one" came in. Would have liked to see a lot more of that. <br/> <br/>Other then that the graphics were awesomely retro. Gameplay with the non violent options (using the tractor beam to hold the asteroid in as a shield and steer it) was something I haven't seen before. Great idea. |
| Dec 16 10:37:00 | 3m 00s | Planet LD-28 | 1 FPS was a very interesting idea on how to use the theme. Haven't ever seen that before. Everything worked great. Awesome game! |
| Dec 16 10:44:00 | 7m 00s | MoneyPlanet | I don't agree with "ThatGuy" no industry is not the only option. There is a certain balance here with 1-3 industry where the planet regenerates by itself. <br/> <br/>If you use the money to cleanup then you can have a bit more than 3 and still have a balance. <br/> <br/>More of a slightly hidden lesson then an actual game. Pretty interesting though. So good job! |
| Dec 16 10:50:00 | 6m 00s | There was a world | Interesting little idea for a game. I like the view with the rotating planet a lot. <br/> <br/>But I think the game is broken I couldn't figure out how to do most things (instructions on controls would have been helpful). Also I could buy and build everything right from the start and basically insta-win. The system which checks if you have the correct resources or not appears broken (I didnt have any and need any to build). |
| Dec 16 10:53:00 | 3m 00s | One Soul | One of the very best ones I've rated here so far. Great atmosphere, awesome graphics and a very interesting premise. |
| Dec 16 10:58:00 | 5m 00s | No Drag in Space | Very cool little game. Felt completely polished and well made! <br/> <br/>The level with the rotating boxes was awesome and added something new to the mix. |
| Dec 16 11:02:00 | 4m 00s | Dolphin Rescue | Overall quite good! <br/> <br/>Interesting effect with the algae at the bottom. Also loved the shaking effect when the ship reached the bottom. |
| Dec 16 11:16:00 | 14m 00s | The Last Swordketeer | Graphics are awesome and because of that overall it feels very polished and good. <br/> <br/>Gameplay itself is a bit confusing though. (mainly because the attack animation is a bit confusing) Hard to understand when you're actually doing damage and when you should step away. <br/> <br/>Like BrainDeadGeo said it would be cooler if you looked toward the mouse. <br/> <br/>Overall still pretty good work. Especially on the polish! |
| Dec 16 11:51:00 | 35m 00s | you only get one chance to save christmas | The intro screen was a bit confusing. White text on light gray background is not a very readable look. Especially if there are so many different keys to explain and so forth. <br/> <br/>Shooting direction was very confusing. Seemed random if the shots flew a bit up or down when shooting left or right. <br/> <br/>Obviously this could all use some work. But I am going to have to say great job overall anyway! Because creating this from scratch in C in that time is awesome. Good job! |
| Dec 16 11:57:00 | 6m 00s | You Get One: Crappy Torch | Idea was good and everything felt solid and polished. So great job on it overall! Graphics and the torch effect was the best part. <br/> <br/>I think the torch was a bit too crappy though. Maybe not more field of vision, but a bit more contrast. It was frustrating that even the walls completely next to you were hard to see. I think adding contrast (most lit up areas are brighter than now) would take away some frustration therefore adding fun. But if you keep the field of view the same the challenge still remains. |
| Dec 16 12:02:00 | 5m 00s | No Mistakes. | Great style all round. Both graphical, audio and gameplay. Absolutely awesome game idea and execution. <br/> <br/>Really frustratingly difficult though. And I would've changed it so you can keep typing from memory when the numbers have already scrolled out of view. That would be more interesting. I kept finding that I'm not making mistakes, but I just can't type the last two digits until the thing already leaves the screen. <br/> <br/>Would be awesome if that memory typing was a feature. It would still be just as challenging. Just would add a bit. |
| Dec 16 16:52:00 | 4h 50m | Lost in Universe | Quite confusing. <br/> <br/>Seems like there is a whole lot of stuff in game and very many options. But I couldn't figure out what I actually have to do in the game. <br/> <br/>The UI is pretty confusing and unintuitive (information overload and stuff all over the place) and so is whatever your mission is. <br/> <br/>But I applaud you for making what seems to be a very big game in this time. Flight physics were solid. Graphics were solid. Loads of content. Just confusing though. |
| Dec 16 16:53:00 | 1m 00s | Humanity's Last Hope | Overall solid effort. <br/> <br/>Would have wished for more content though (powerups for instance). |
| Dec 16 16:59:00 | 6m 00s | Alien Plant | That was pretty fun. Good job! <br/> <br/>Graphics and overall style was great. |
| Dec 16 21:24:00 | 4h 25m | You only get one bullet | Pretty cool. Plenty of atmosphere and the city itself was great. Seeing the city before you play was awesome aswell. <br/> <br/>That single bullet was a bit unsatisfying when fired though. I would've wanted more effect from that one last chance shot. But maybe it was feeble on purpose? <br/> <br/>Movement felt a bit weird aswell. Like I'm piloting some strange vehicle not walking. <br/> <br/>Overall still a great job and pretty cool though. |
| Dec 16 21:31:00 | 7m 00s | You Only Get One Carrot | I like the graphics. Nice simple retro style. <br/> <br/>A few things I'd change about the controls though. If you use mouse button as shooting then it would make sense to shoot in the direction the mouse is aswell. Otherwise just use another key like "control" for instance. <br/> <br/>But hey you made a game in that short a time. So awesome job anyway! |
| Dec 16 21:34:00 | 3m 00s | The One - A Tale of Bliss or Sorrow | That was absolutely lovely! Great ambience with the music and overall atmosphere. Great graphics, great bendy balloon rope physics. Awesome creation! |
| Dec 16 21:39:00 | 5m 00s | Protogun | Awesome pixel graphics and absolutely great gameplay aswell. There really is nothing negative to say you made a very well polished awesome game in 48 hours. Great job! |
| Dec 16 21:47:00 | 8m 00s | The Only Journey | Interesting. The "like life this game can only be played once" part is awesome. Music was the best I've heard here so far. Good job! |
| Dec 16 21:54:00 | 7m 00s | Once Charged | Awesome use of the theme. And overall a really interesting and well made little game. <br/> <br/>Quite challenging. |
| Dec 16 21:59:00 | 5m 00s | $1 Hero | The idea and style were awesome. But actually playing it is a bit tedious. Maybe it should react a bit faster. <br/> <br/>Great job on the graphics and overall mood though. Nice retro tribute. |
| Dec 16 22:05:00 | 6m 00s | Defusement of the Pyong | Awesome game and quite an achievement for 48 hours. <br/> <br/>The controls are frustrating though. Use keys the right hand could push to turn and fire. Or better yet mouse. <br/> <br/>I saw no connection with the theme though. |
| Dec 16 22:09:00 | 4m 00s | You can become only one!!1 | Awesome new concept for a puzzle game. Game itself is well made and solid aswell. Good job! |
| Dec 17 17:24:00 | 19h 15m | [OBVIOUS] | Interesting idea. But really confusing at first. The chart basically means nothing and does nothing. Just have to listen to the guy? That's how I understood it atleast. That combined with having the chart (and knowing what it would mean in reality) and no bitcoin counter was really confusing. <br/> <br/>I enjoyed the graphics a lot though. But overall I would've liked the game to be a lot clearer. |
| Dec 17 17:29:00 | 5m 00s | G.T.F.O. | Pretty cool little platformer! <br/> <br/>Everything seems to run and work nice and smooth. Noticed no problems and it felt good. Graphics and sound style were pretty nice aswell. |
| Dec 17 17:36:00 | 7m 00s | A.D. 2101 | A very nice platformer. <br/> <br/>The artwork and overall mood are absolutely awesome. Great job! <br/>Some of the controls feel a bit iffy though. Jumping especially- when underneath a platform I saw variable jumping heights when I was not doing anything obviously different each time. So at some times I reached the next platform other times I didnt. As far as I know I held the jump keys exactly as long each time. This felt pretty weird. <br/> <br/>Also one enemy spawned inside the ground (or a wall or whatever you would call it) <br/> <br/>Other than those control issues and that small spawn bug it was absolutely great. Good job. |
| Dec 17 17:40:00 | 4m 00s | Fighter-01 | Very interesting idea. Took a minute to figure out what's going on though. <br/> <br/>Nice and challenging. Good job! |
| Dec 17 17:45:00 | 5m 00s | Prototype | Pretty interesting and cool game. Love the use of theme in this one. And creating a 3D in this time is also awesome! <br/> <br/>Only thing that bothered me were the controls. Very hard to explain why, but it just felt off and not a very good control system fps wise. <br/> <br/>Other than that. Good job! |
| Dec 17 20:09:00 | 2h 24m | One chance to save your ass | I would've wanted more theme apropriateness, but other than that it's an awesome game. <br/> <br/>Very interesting puzzle mechanic which I haven't seen yet. Good job! |
| Dec 17 20:21:00 | 12m 00s | One True God | This was pretty good. I spent a good amount of time playingit and enjoyed it. <br/> <br/>The lack of graphics was a let down though. Just the small thing of having a few buildings around to signify the cities would have changed a lot for me. Just a few blocks and the whole thing looks a lot better and is more exciting. <br/> <br/>Other than that a cool game. Good job! |
| Dec 17 20:30:00 | 9m 00s | My First Day at the Snowman Kit Factory! | Pretty interesting idea a "factory worker simulator". |