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Mase

Feedback comments for LD28

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TimestampSince previousGameMase's comment
Dec 17 04:04:00 superfrozenkittengetsonlyonesecretbottleforyou Very cool and inspiring style. I didn't find the secret bottle after several attempts though (just a lot of apparently non-secret bottles).
Dec 17 04:20:00 16m 00s Beaver's Last Log Charming graphics. Somewhat unfortunate that the ending was rushed… I was amused by the placeholder "I'm using it" text on the extra objects though.
Dec 17 05:52:00 1h 32m Gasha-power It was fun finding different abilities, and the level was pretty coherently designed. I found both stars. :D <br/> <br/>The colors are somewhat too green... <br/> <br/>This game taught me the word "Gashapon."
Dec 17 06:13:00 21m 00s You Only Get One Pretty cool… I kept panicking and firing before it was necessary though… and then didn't feel like doing it all again. Many nice details.
Dec 17 14:32:00 8h 19m Who ate all the pies ??? Nice work on the voices. Very amusing setting.
Dec 17 15:05:00 33m 00s Sludge City Impressive number of levels. Very good. I would've liked to see more of the expanding sludge from the final level.
Dec 17 15:16:00 11m 00s Hospital Trash Nice drawings. I don't like fast clicking though… (worried about wearing out my mouse). I'd prefer a keyboard press.
Dec 17 15:31:00 15m 00s Last Squadron I'd prefer to hold a key down to fire.
Dec 17 16:08:00 37m 00s Charon You have such an excellent grasp on this Spectrum look. Very beautiful. Nice text style as well.
Dec 17 17:10:00 1h 02m APOKEALYPSE Nice hybrid music/destruction gameplay. A bit loud. <br/>I also made a game about crushing things with a giant finger, so it was nice to see a different take on that.
Dec 17 19:14:00 2h 04m License to One It seemed strange that there was no way to renew the licenses, so you can never rebuild units. <br/> <br/>I enjoyed the models and the "ka-chung" attack sound.
Dec 17 19:32:00 18m 00s hackerStation I found that some blocks could be clicked on twice, and removed without matching them. I finished the first level and much of the second this way before even realizing that I could match them. <br/> <br/>Pretty coherent visually, but needs more dynamic gameplay.
Dec 17 21:49:00 2h 17m At The Count Of 3, Baby, I Hope I Disappear Interesting graphics. . . but I'm not sure what to do.
Dec 17 22:07:00 18m 00s One Path Interesting method of delivering text content. Platforming segments often seemed unfair (those boulders!) but still within acceptable limits of playability. <br/> <br/>Some of the questions/answers seemed maybe a bit preachy. . .
Dec 17 22:15:00 8m 00s The most beautiful day of her life Pleasantly trashy.
Dec 18 04:28:00 6h 13m Beachwood City Good. Really nice environment. The story/gameplay was pretty basic but at least it was complete. I liked jumping around. . . would've been nice to climb or fly.
Dec 18 04:47:00 19m 00s UNDERDEEP The mouse sensitivity resets when I climb down. Also, I find it physically taxing to click for every slash. . . I'd prefer to hold the button down. <br/> <br/>Otherwise quite badass.
Dec 18 04:58:00 11m 00s CUOP DO SACI I studied that GIF but I can only do 1 flip. Very amusing use of the theme and this character.
Dec 18 20:20:00 15h 22m What The Sock The difficulty was somewhat uneven due to the apparent randomization. After a few unsuccessful attempts I was able to win by just holding right. <br/> <br/>Still very fun and an amusing use of the theme.
Dec 18 20:46:00 26m 00s Agent Idaho I lost as I was shooting at the final safehouse. . . this was somwhat frustrating. <br/>Still a fun game. . . stylish graphics.
Dec 23 04:57:00 104h 11m Channel Nice animation. Inspiring. <br/>It would be nice if players could smash in a more expressive way, and not just along the y-axis.
Dec 31 00:24:00 187h 27m Aperalim Cool character designs, audio, and FX like footprints and melting blocks.
Jan 1 18:45:00 42h 21m KOSMOTROT Nice color palette