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Kettlecorn

Feedback comments for LD28

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TimestampSince previousGameKettlecorn's comment
Dec 16 04:32:00 The Black Lighthouse Very nice visuals and style! The simplistic audio is quite charming and ominous as well.
Dec 16 04:42:00 10m 00s Clueless A cool idea! I can see this being quite fun. I like the use of the theme too. It's a neat concept to allow the player only one action, and their real involvement is investigative thinking.
Dec 16 04:58:00 16m 00s Objectless Nice style. It seems like it could go interesting places.
Dec 16 05:04:00 6m 00s One Shot I like it a lot! (Actually my favorite so far, I'm a sucker for simple aesthetics) <br/> <br/>I never really triggered the explosion though, most of the time I just collided with something by accident, which was a bit disappointing. Perhaps in a future build the player should just detonate when they hit something? <br/> <br/>The feel of the controls and the aesthetics of the game are great though. Nice job!
Dec 16 05:09:00 5m 00s AAAAARGH! Overall quite charming! It's an amusingly dramatic way to fight aerial warfare. <br/> <br/>Also, am I allowed to shoot enemy ships just for fun?
Dec 16 05:13:00 4m 00s Trick Shot I like the noises! The mechanic itself is a bit tricky as it's tough to predict exactly where you're going to shoot, but not a bad experience overall.
Dec 16 05:29:00 16m 00s One Button Metroidvania Overall pretty great! A lot of clever mechanics here, and it is undoubtedly a one-button metroidvania. I did give up eventually, but I played for about 20-30 minutes first. <br/> <br/>Nice job!
Dec 16 05:55:00 26m 00s The Lone Tower I hate tower defense games, but thankfully this is a parody of one. Nice job!
Dec 16 06:03:00 8m 00s PLANET HEALTH Nice use of three.js. It was a bit tough to figure out how to control things, and I couldn't seem to keep the planet alive. Are the planets procedural?, if so that's pretty cool.
Dec 16 06:13:00 10m 00s Pellet Run Charming! I really liked the music, and the gameplay was fun. It felt nice to control, which is great given the strong potential for a feeling of disconnect with the gameplay.
Dec 16 06:24:00 11m 00s Monad I like this.
Dec 16 07:48:00 1h 24m Monster Interceptor Really great! Really polished all around, and I the laser was fun to get used to.
Dec 16 08:07:00 19m 00s UniSwarm This is really cool! I love the simplicity, and with a little refinement I can see this having a ton of depth! <br/> <br/>I feel that the theme may be a limiter here, and that perhaps moving beyond it could make the game better.
Dec 16 08:40:00 33m 00s Last Minute Christmas Chopping I like the visual style and atmosphere. The snow particles are a nice touch. <br/> <br/>The gameplay itself is a bit monotonous, but perhaps with refinement it could be enjoyable. I feel like the density of objects makes it tough to see ahead and to plan, which makes the game feel a bit frustrating at times, but of course we can't always have what is ideal given 48 hours!
Dec 16 08:53:00 13m 00s Refuge A really neat experience! I enjoyed it thoroughly. <br/> <br/> I feel as if the decision you have to make comes a bit quickly. I had only talked to each character about once before I had to make a decision. <br/> <br/>The scenario though does allow an imagination to wander. It's interesting to think about, but I'm not sure I was deciding the choice the game thought I was. <br/> <br/>Great little experience overall though!
Dec 16 09:00:00 7m 00s A shark ate your other oar: A game made in one hour. I actually really like this! It has an amusing atmosphere and mood in a weird sort of way. <br/> <br/>As WhoaConstrictor said, more levels / obstacles and this would be a really fun little game.
Dec 16 09:06:00 6m 00s Wall of Fingers Really cool! Fun to play, and a lot of polish given the time. Not sure how the theme applies (you only get one mask?), but eh, it was fun!
Dec 16 09:09:00 3m 00s Xcape Fun! Old-school crunchy noises are always pleasing.
Dec 16 09:19:00 10m 00s Touch Fantastic! I think this is my favorite entry so far. <br/> <br/>I loved the zooming out, and I thought it was really great how you naturally and slowly discover that the impact of those that you've touched is greater than anything you can do on your own anymore. As the scale zoomed out I became progressively more in thought over the implications of the game and what it was demonstrating. <br/> <br/>I was actually disappointed with the reveal at the end. I feel the "reveal" is too explicit in its interpretation, and there is more to draw from the game by leaving it vague. <br/> <br/>As a side note, it made me briefly think about space colonization.
Dec 16 09:38:00 19m 00s Smooth Operator This looks really cool! Local multiplayer games are the best. I plan on coming back to this later and rating it when I have a friend.
Dec 16 10:18:00 40m 00s Triangle Shooter Gather Level FTW XX ! Fun little game in a Peggle-ish sort of way. Nice audio!
Dec 16 10:27:00 9m 00s Deep Life Great writing and a really cool concept for a game. The gameplay (or what there is of it) seems like it could be really fun as well.
Dec 16 10:34:00 7m 00s Many Robots, One Laser The best strategy seems to be to just aim really directly at the wall forcing the bullet to bounce back and forth a lot. Cool game!
Dec 16 10:39:00 5m 00s Flickeroid Cool visual style. It's super difficult if you try to stay near the center of the stage, but if you go up towards the upper right corner and camp it becomes incredibly easy.
Dec 18 05:14:00 42h 35m One Sword This game has changed the way I play this game. When I first played this game I slid to a stop and enjoyed this game to its fullest. I will be the same for never after this experience. Good work as always bluecorner.