Foon → Ludum Dare Explorer → LD28 → Feedback comment stats → fysx
Feedback comments for LD28
fysx's games and stats for all events →
| Timestamp | Since previous | Game | fysx's comment |
|---|---|---|---|
| Dec 16 03:21:00 | Lazyman Makes a Sub Sandwich | It admittedly does not have much content or depth, but overall I enjoyed it a lot! Thanks for the sub, was yummy! | |
| Dec 16 13:11:00 | 9h 50m | A Ronin Heart | This game has a very nice overall feel and great atmosphere! Also the level generation is well done! Found it a tad too challenging (i.e. the knockback is very unforgiving when falling down a ledge). |
| Dec 16 13:27:00 | 16m 00s | Ghostup | Fun little game! Controls really feel ghost-like ;D. Also very good graphics and music! Also I like how the interactions feel and are animated, i.e. how the keys drop on the floor and the "Boo"'s. Well done! |
| Dec 16 13:52:00 | 25m 00s | Ghost Run | Cool atmosphere. What was not clear to me: how do you collect data? By clicking on it? The Data counter always seems to be at 0. Maybe I just don't get what the action key is supposed to be. |
| Dec 19 17:56:00 | 76h 04m | Unibrow | I had very good times playing it. Thank you for making it! |
| Dec 19 18:34:00 | 38m 00s | Cure the infected! | Good fun! Liked the mechanics and also the items you could buy. Seems to be a little unbalanced as it is relatively easy to get the first zombie vaccinated and therefore clear the level without much difficulty. |
| Dec 19 18:39:00 | 5m 00s | One chance to save your ass | Enjoyed the game. Found it difficult to see whether blocks would be of the correct height. Otherwise fun mechanics! |
| Dec 19 20:41:00 | 2h 02m | One Bullet, One Chance | The walking animation is very good. It could use some arm swinging, but apart from that really good timing and nice squash an stretch! <br/> <br/>It wasn't clear to me that one could click the speech baloons. At first I thougth this would be an unfinished feature. Maybe a exclamation mark would have hinted that there is more. <br/> <br/>Also a bitmap font would have fit the overall style. <br/> <br/>The last fight is very tough. Unfortunately I wasn't able to win. Even with the 200 health upgrade :( <br/> <br/>P.S.: Thanks for the reported bug in my game. Great spotting! |
| Dec 19 20:46:00 | 5m 00s | The Last Match | Very cool game! Best use of the theme I have seen so far! <br/> <br/>The only thing that bugged me was getting stuck in walls when walking along them. |
| Dec 19 20:58:00 | 12m 00s | You only get one chance to survive ! | Haha! Fun game! I really like how you used the theme in multiple ways. Also the characters feel well balanced. Great humour! |
| Dec 19 21:16:00 | 18m 00s | Lumen | Fantastic! |
| Dec 19 21:28:00 | 12m 00s | YOGO Mom! | Great humour, and you're damn right: mothers of the world, I salute you! <br/> <br/>I found it however utterly unrealistic that the poop removes itself automatically. At least from my experiments this does not happen. But maybe you just meant the smell. Yes that gets less over time. <br/> <br/>But seriously: congratulations on your first entry. It is very solid! |
| Dec 19 21:54:00 | 26m 00s | Cube Smasher Rampage | First of all: congratulations for your first entry! <br/>The sound and music is actually quite good. Also the gun model has a perfect complexity for a Ludum Dare game. <br/> <br/>Here's some feedback on the game: <br/>* The controls feel very unprecise, as if walking on ice. Also gravity should be stronger. <br/> <br/>* The game is missing some actual game mechanics. Why should I shoot the cubes if I do not get penalized (e.g. loss of health, some push, loss of energy for the gun, loss of vision, ...). <br/> <br/>* Frankly spoken, shooting some cubes is rather dull. If you add some motivation, e.g. you are a rockstar who is in bad need of a toilet but has to chase away groupies before your bladder explodes, the whole game gets more fun. <br/> <br/>Some general hints: <br/>* You can also edit the text of your entry. No need to write a comment yourself with more explanations ;D. <br/> <br/>* For a Ludum Dare a FPS is maybe a bit ambitious if you just get started. Restricting oneself to a 2D game is a very good training and also one has to fight with much less complexity. <br/> <br/>* If you want to get comments, you should definitely play and rate other games. This will give you better visibility and therefore more comments. <br/> <br/>* Make sure you make another game at the next Ludum Dare! |
| Dec 20 16:04:00 | 18h 10m | One Bullet | Good fun and also good use of the theme! |